Exemple #1
0
 public MyEnvironmentDefinition()
 {
     ShadowSettings = new MyShadowsSettings();
     NewPipelineSettings = new MyNewPipelineSettings();
     UserLoddingSettings = new MyNewLoddingSettings();
     LowLoddingSettings = new MyNewLoddingSettings();
     MediumLoddingSettings = new MyNewLoddingSettings();
     HighLoddingSettings = new MyNewLoddingSettings();
     MaterialsSettings = new MyMaterialsSettings();
 }
 public MyRenderMessageUpdateNewPipelineSettings()
 {
     Settings = new MyNewPipelineSettings();
 }
Exemple #3
0
 public MyEnvironmentDefinition()
 {
     ShadowSettings      = new MyShadowsSettings();
     NewPipelineSettings = new MyNewPipelineSettings();
     MaterialsSettings   = new MyMaterialsSettings();
 }