// Use this for initialization void Start() { if (myManager == null) { myManager = GameObject.Find("GameManager").GetComponent <MyManager> (); } menu = myManager.GetControl("menu_button"); trigger = myManager.GetControl("trigger_button"); CloseAll(); }
public void UpdateKeyLabels(MyManager mm) { Control c = mm.GetControl(this.key); this.kb.GetComponentInChildren <Text> ().text = c.key.ToString(); this.jk.GetComponentInChildren <Text> ().text = c.joyName.ToString(); }