private void OnCollisionEnter2D(Collision2D other) { if (other.gameObject.tag.Equals("Player")) { SFX.Play(); MyLoading.Reset(ThisLevel); } }
void Carrega() { MyLoading.Reset(ThisLevel); }
private void OnCollisionEnter2D(Collision2D other) { if (other.gameObject.tag.Equals("Player")) { SFX.Play(); MyLoading.Reset(ThisLevel); } }
void Carrega() { MyLoading.Reset(ThisLevel); }