private void CheckCubeGridCreated(MyEntity myEntity)
        {
            if (!MySession.Static.Ready)
            {
                return;
            }

            // Handle new cube grids as well.
            var grid = myEntity as MyCubeGrid;

            if (grid != null && grid.IsStatic)
            {
                m_cubeBlocksPending.Add(grid, grid.PositionComp.WorldAABB);
            }
        }