private Obj_AI_Minion Get_Nearest_orb() { var Orb = ObjectManager.Get <Obj_AI_Minion>() .Where(obj => obj.IsValid && obj.Team == ObjectManager.Player.Team && obj.Name == "Seed") .ToList() .OrderBy(x => MyHero.Distance(x)) .FirstOrDefault(); if (Orb != null) { return(Orb); } if (!Menu.Item("W_Only_Orb").GetValue <bool>()) { var minion = ObjectManager.Get <Obj_AI_Minion>().FirstOrDefault(x => x.IsValidTarget(W.Range)); if (minion != null) { return(minion); } } return(null); }
public void DoHarass() { if (MyHero.ManaPercent() < (GeneralMenu.RootM["harass"]["Mana"].As <MenuSliderBool>().Value) || target == null || !target.IsValid) { return; } if (GeneralMenu.RootM["harass"]["useW"].As <MenuBool>().Enabled) { if (MyHero.Distance(target) < SpellManager.W.Range) { var Wposition = target.ServerPosition; this.CastW(Wposition); } else if (MyHero.Distance(target) > SpellManager.W.Range && target.IsValidTarget(SpellManager.W.Range + SpellManager.Q.Range / 2)) { var Wposition = MyHero.ServerPosition.Extend(target.ServerPosition, 700); this.CastW(Wposition); } } if ((GeneralMenu.RootM["harass"]["useQ"].As <MenuBool>().Enabled)) { CastQ(target); } if (GeneralMenu.RootM["harass"]["useE"].As <MenuBool>().Enabled) { this.CastE(); } }
public void CheckBallStatus(Obj_AI_Base target, Obj_AI_Base sphere) { if (target != null && E.IsReady) { var distance = MyHero.Distance(sphere.Position); if (distance <= E.Range) { var startPosition = sphere.Position.To2D(); var endPosition = (MyHero.Position + (sphere.Position - MyHero.Position).Normalized() * QE.Range).To2D(); var travelTimeToBall = E.CastDelay + (int)(1000 * distance / E.Speed); QE.CastDelay = travelTimeToBall; var pred = QE.GetPrediction(target, new CustomSettings { SourcePosition = sphere.Position }); QE.CachedPredictions.Clear(); if (pred.HitChancePercent >= QE.HitChancePercent) { if (pred.CastPosition.To2D().Distance(startPosition, endPosition, true, true) <= Math.Pow(QE.Width + target.BoundingRadius, 2)) { var castPositionInRange = MyHero.Position + (pred.CastPosition - MyHero.Position).Normalized() * 100; if (!WillHitSpheres.ContainsKey(sphere.NetworkId)) { WillHitSpheres.Add(sphere.NetworkId, new Dictionary <int, Vector3>()); } WillHitSpheres[sphere.NetworkId].Add(target.NetworkId, castPositionInRange); } } } } }
public override void OnLaneClear() { if (!ManaManagerAllowCast()) { return; } var allMinionsQ = MinionManager.GetMinions(MyHero.ServerPosition, Q.Range, MinionTypes.All, MinionTeam.NotAlly); var allMinionsW = MinionManager.GetMinions(MyHero.ServerPosition, W.Range, MinionTypes.All, MinionTeam.NotAlly); if (soilderCount() > 0) { var slaves = (from obj in ObjectManager.Get <Obj_AI_Base>() where obj.Name == "AzirSoldier" && obj.IsAlly && MyHero.Distance(obj.ServerPosition) < 2000 select obj).ToList(); foreach (var slave in slaves) { Q.UpdateSourcePosition(slave.ServerPosition, slave.ServerPosition); var qpred = Q.GetCircularFarmLocation(allMinionsQ); if (qpred.MinionsHit > 2 && MyHero.Distance(qpred.Position) < Q.Range && IsSpellActive("Q")) { Q.Cast(qpred.Position, UsePackets()); } } } else if (W.IsReady()) { var wpred = W.GetCircularFarmLocation(allMinionsW); if (wpred.MinionsHit > 0 && MyHero.Distance(wpred.Position) < W.Range && IsSpellActive("W")) { W.Cast(wpred.Position); } } }
public void CastE() { if (!SpellManager.E.Ready) { return; } if (!Rpos.Equals(new Vector3())) { if (target.Distance(Rpos) < SpellManager.E.Range) { SpellManager.E.Cast(); } } if (!Wpos.Equals(new Vector3())) { if (target.Distance(Wpos) < SpellManager.E.Range) { SpellManager.E.Cast(); } } if (MyHero.Distance(target) < SpellManager.E.Range) { SpellManager.E.Cast(); } }
public override void OnCombo() { var wTarget = SimpleTs.GetTarget(1500, SimpleTs.DamageType.Physical); var minRange = Menu.Item("W_Min_Range").GetValue <Slider>().Value; if (wTarget != null) { if (MyHero.Distance(wTarget) > minRange) { var wPred = W.GetPrediction(wTarget); if (IsSpellActive("W") && W.IsReady() && wPred.Hitchance >= HitChance.High) { W.Cast(wPred.CastPosition, UsePackets()); } } } if (IsSpellActive("Q")) { Q_Check(); } if (IsSpellActive("E")) { Cast_E(Menu.Item("Auto_W_Immobile").GetValue <bool>(), Menu.Item("Auto_W_Slow").GetValue <bool>(), Menu.Item("E_Behind_Target").GetValue <bool>()); } if (IsSpellActive("R")) { Cast_R(); } }
public override void OnHarass() { if (ManaManagerAllowCast()) { var wTarget = SimpleTs.GetTarget(1500, SimpleTs.DamageType.Physical); var minRange = Menu.Item("W_Min_Range").GetValue <Slider>().Value; if (wTarget != null) { if (MyHero.Distance(wTarget) > minRange) { var wPred = W.GetPrediction(wTarget); if (IsSpellActive("W") && W.IsReady() && wPred.Hitchance >= HitChance.High) { W.Cast(wPred.CastPosition, UsePackets()); } } } if (IsSpellActive("Q")) { Q_Check(); } } }
public override void OnCombo() { var target = SimpleTs.GetTarget(Q.Range, SimpleTs.DamageType.Magical); if (IsSpellActive("W") && W.IsReady() && MyHero.Distance(target) < 500) { W.Cast(UsePackets()); } if (IsSpellActive("Q") && Q_Check(target)) { Cast_BasicSkillshot_Enemy(Q, SimpleTs.DamageType.Magical); } if (IsSpellActive("E") && E.IsReady() && MyHero.Distance(target) < 300 && !Menu.Item("Misc_E_Reset").GetValue <bool>()) { E.Cast(); } if (IsSpellActive("R") && R.IsReady() && !Q.IsReady()) { var rPred = Prediction.GetPrediction(target, .25f); if (rPred.Hitchance >= HitChance.High && MyHero.Distance(rPred.UnitPosition) < R.Range) { R.Cast(UsePackets()); } } }
public void CastE(Obj_AI_Base target, Vector3 position) { if (target != null && E.IsReady) { var distance = MyHero.Distance(position); if (distance <= E.Range) { var startPosition = position.To2D(); var endPosition = (MyHero.Position + (position - MyHero.Position).Normalized() * QE.Range).To2D(); var travelTimeToBall = E.CastDelay + (int)(1000 * distance / E.Speed); QE.CastDelay = travelTimeToBall; var pred = QE.GetPrediction(target, new CustomSettings { SourcePosition = position }); QE.CachedPredictions.Clear(); if (pred.HitChancePercent >= QE.HitChancePercent) { if (pred.CastPosition.To2D().Distance(startPosition, endPosition, true, true) <= Math.Pow(QE.Width + target.BoundingRadius, 2)) { var castPositionInRange = MyHero.Position + (pred.CastPosition - MyHero.Position).Normalized() * 100; QE.Cast(castPositionInRange); } } } } }
public override void OnCombo() { var target = SimpleTs.GetTarget(_qExtend.Range, SimpleTs.DamageType.Magical); var soilderTarget = SimpleTs.GetTarget(1000, SimpleTs.DamageType.Magical); if (IsSpellActive("R") && Should_R(target) && MyHero.Distance(target) < R.Range) { Cast_BasicSkillshot_Enemy(R); } //WQ if (IsSpellActive("W") && IsSpellActive("Q") && soilderCount() == 0 && Menu.Item("Use_W_Q_Poke").GetValue <bool>()) { Cast_WQ(target); } //W if (IsSpellActive("W") && W.IsReady()) { Cast_W(target); } //Q if (IsSpellActive("Q") && Q.IsReady()) { Cast_Q(target); return; } //E if (IsSpellActive("E")) { Cast_E(soilderTarget); } }
private void Cast_E() { var target = SimpleTs.GetTarget(E.Range, SimpleTs.DamageType.Magical); if (target != null && E.IsReady()) { if (Menu.Item("E_Only_Stun").GetValue <bool>()) { var Target_Health_Percent = target.Health / target.MaxHealth * 100; if (GetHealthPercent() < Target_Health_Percent) { E.Cast(target, UsePackets()); return; } } if (Menu.Item("E_Running").GetValue <bool>()) { var pred = Prediction.GetPrediction(target, 1f); if (MyHero.Distance(target) < MyHero.Distance(pred.UnitPosition) && MyHero.Distance(target) > 200) { E.Cast(target, UsePackets()); } } } }
private void Cast_W(bool mode) { if (mode) { var W_Target = SimpleTs.GetTarget(W.Range + 100, SimpleTs.DamageType.Magical); var Grabbable_Obj = Get_Nearest_orb(); var W_Toggle_State = MyHero.Spellbook.GetSpell(SpellSlot.W).ToggleState; if (W_Target != null) { if (W_Toggle_State == 1 && Environment.TickCount - W.LastCastAttemptT > Game.Ping && W.IsReady() && Grabbable_Obj != null) { W.Cast(Grabbable_Obj.ServerPosition); W.LastCastAttemptT = Environment.TickCount + 500; return; } W.UpdateSourcePosition(Get_Current_Orb().ServerPosition, Get_Current_Orb().ServerPosition); if (MyHero.Distance(W_Target) < E.Range) { if (W_Toggle_State != 1 && W.IsReady() && W.GetPrediction(W_Target).Hitchance >= HitChance.High && Environment.TickCount - W.LastCastAttemptT > Game.Ping + 100) { W.Cast(W_Target); } } if (W_Toggle_State != 1 && W.IsReady() && W.GetPrediction(W_Target).Hitchance >= HitChance.High) { W.Cast(W_Target); } } } else { var allMinionsW = MinionManager.GetMinions(MyHero.ServerPosition, W.Range + W.Width + 20, MinionTypes.All, MinionTeam.NotAlly); var Grabbable_Obj = Get_Nearest_orb(); var W_Toggle_State = MyHero.Spellbook.GetSpell(SpellSlot.W).ToggleState; if (W_Toggle_State == 1 && Environment.TickCount - W.LastCastAttemptT > Game.Ping && W.IsReady() && Grabbable_Obj != null) { W.Cast(Grabbable_Obj.ServerPosition); W.LastCastAttemptT = Environment.TickCount + 1000; return; } W.UpdateSourcePosition(Get_Current_Orb().ServerPosition, Get_Current_Orb().ServerPosition); var farmLocation = W.GetCircularFarmLocation(allMinionsW); if (farmLocation.MinionsHit > 2) { W.Cast(farmLocation.Position); } } }
private void Cast_R() { var target = SimpleTs.GetTarget(R.Range, SimpleTs.DamageType.Magical); if (R.IsReady() && target != null) { if (Menu.Item("Dont_R" + target.BaseSkinName) != null) { if (!Menu.Item("Dont_R" + target.BaseSkinName).GetValue <bool>()) { var minRange = Menu.Item("R_Min_Range").GetValue <Slider>().Value; var minHit = Menu.Item("R_Mec").GetValue <Slider>().Value; if (Get_R_Dmg(target) > target.Health && MyHero.Distance(target) > minRange) { R.Cast(target, UsePackets()); return; } foreach (var unit in ObjectManager.Get <Obj_AI_Hero>().Where(x => x.IsValidTarget(R.Range) && x.IsVisible).OrderBy(x => x.Health)) { var pred = R.GetPrediction(unit, true); if (MyHero.Distance(unit) > minRange && pred.AoeTargetsHitCount >= minHit) { R.Cast(unit, UsePackets()); //Game.PrintChat("casting"); return; } } } } } }
private void Cast_E() { if (getOrbCount() <= 0) { return; } var target = SimpleTs.GetTarget(_qe.Range + 100, SimpleTs.DamageType.Magical); foreach (var orb in getOrb().Where(x => MyHero.Distance(x) < E.Range)) { var startPos = orb.ServerPosition; var endPos = MyHero.ServerPosition + (startPos - MyHero.ServerPosition) * _qe.Range; E.UpdateSourcePosition(); var targetPos = _qe.GetPrediction(target); var projection = targetPos.UnitPosition.To2D().ProjectOn(startPos.To2D(), endPos.To2D()); if (!projection.IsOnSegment || !E.IsReady() || !(projection.LinePoint.Distance(targetPos.UnitPosition.To2D()) < _qe.Width + target.BoundingRadius)) { return; } E.Cast(orb.ServerPosition, UsePackets()); W.LastCastAttemptT = Environment.TickCount + 500; return; } }
private void Cast_SecondQ() { if (!HasSecondQBuff()) { return; } var target = SimpleTs.GetTarget(Q.Range, SimpleTs.DamageType.Physical); if (target == null) { return; } if (Environment.TickCount - _qCastedtime > 3600) { Game.PrintChat("2Q EndTime"); Q.CastOnUnit(target, UsePackets()); } if (MyHero.GetSpellDamage(target, SpellSlot.Q) * 0.95 > target.Health) { Game.PrintChat("2Q KS"); Q.CastOnUnit(target, UsePackets()); } if (MyHero.Distance(target.ServerPosition) > Q.Range * 0.7) { Game.PrintChat("2Q Range"); Q.CastOnUnit(target, UsePackets()); } }
private void Cast_R() { var target = SimpleTs.GetTarget(R.Range, SimpleTs.DamageType.Magical); if (R.IsReady() && target != null) { if (Menu.Item("Dont_R" + target.BaseSkinName) != null) { if (!Menu.Item("Dont_R" + target.BaseSkinName).GetValue <bool>()) { var minRange = Menu.Item("R_Min_Range").GetValue <Slider>().Value; var minHit = Menu.Item("R_Mec").GetValue <Slider>().Value; if (Get_R_Dmg(target) > target.Health && MyHero.Distance(target) > minRange) { R.Cast(target, UsePackets()); return; } if (MyHero.Distance(target) > minRange) { R.CastIfWillHit(target, minHit, UsePackets()); } } } } }
private void Cast_E(bool mode) { if (!E.IsReady()) { return; } if (mode) { var target = SimpleTs.GetTarget(E.Range, SimpleTs.DamageType.Magical); if (target.HasBuff("Chilled")) { E.CastOnUnit(target, UsePackets()); return; } if (MyHero.GetSpellDamage(target, SpellSlot.E) > target.Health) { E.CastOnUnit(target, UsePackets()); return; } if (R.IsReady() && MyHero.Distance(target) <= R.Range - 25) { E.CastOnUnit(target, UsePackets()); } } else { var minions = MinionManager.GetMinions(MyHero.Position, E.Range, MinionTypes.All, MinionTeam.Neutral); var miniontarget = minions.FirstOrDefault(minion => minion.HasBuff("Chilled") && minion.MaxHealth > 800); if (miniontarget != null) { E.CastOnUnit(miniontarget, UsePackets()); } } }
public void DoKillSteal() { if (!RootM["killsteal"]["ks"].As <MenuBool>().Enabled) { return; } foreach (var hptarget in GameObjects.EnemyHeroes.Where(a => a.IsValidTarget(1200) && !a.IsDead)) { if (!hptarget.IsValid || hptarget.IsDead || hptarget == null) { return; } var Health = hptarget.Health; var dmgE = MyHero.GetSpellDamage(hptarget, SpellSlot.E); if (MyHero.Distance(hptarget) < E.Range && Health < dmgE && RootM["killsteal"]["useE"].As <MenuBool>().Enabled) { E.Cast(hptarget); } var dmgQ = MyHero.GetSpellDamage(hptarget, SpellSlot.Q); if (MyHero.Distance(hptarget) < Q.Range && Health < dmgQ && RootM["killsteal"]["useQ"].As <MenuBool>().Enabled) { Q.Cast(hptarget); } var dmgW = MyHero.GetSpellDamage(hptarget, SpellSlot.W); if (MyHero.Distance(hptarget) < W.Range && Health < dmgW && RootM["killsteal"]["useW"].As <MenuBool>().Enabled) { W.Cast(hptarget); } var dmgR = MyHero.GetSpellDamage(hptarget, SpellSlot.Q); if (MyHero.Distance(hptarget) < Q.Range && Health < dmgR && RootM["killsteal"]["useR"].As <MenuBool>().Enabled) { CastR("RQ", hptarget); } if (!IsIgnite) { continue; } var dmgI = (50 + ((MyHero.Level) * 20)); if (MyHero.Distance(hptarget) < Q.Range && Health < dmgI && RootM["killsteal"]["useI"].As <MenuBool>().Enabled) { Ignite.CastOnUnit(hptarget); } // this.DoOneShotCombo(hptarget); } }
private Obj_AI_Base Get_Nearest_Soilder_To_Mouse() { // xSalice this need a remaake couse your funktions in it are "not used" var soilder = (from obj in ObjectManager.Get <Obj_AI_Base>() where obj.Name == "AzirSoldier" && obj.IsAlly && MyHero.Distance(obj.ServerPosition) < 2000 select obj).ToList(); return(soilder.FirstOrDefault()); }
public void CastQ(Obj_AI_Base unit) { if (!Q.Ready) { return; } if (MyHero.Distance(unit) < Q.Range) { Q.CastOnUnit(unit); } }
public void CastW(Vector3 pos) { if (!W.Ready || MyHero.SpellBook.GetSpell(SpellSlot.W).Name.ToLower() != "leblancw") { return; } if (MyHero.Distance(pos) < W.Range) { W.Cast(pos); } }
private void AutoQ() { if (target == null || !target.IsValid) { return; } if (MyHero.Distance(target) < SpellManager.Q.Range && GeneralMenu.RootM["harass"]["useQ"].As <MenuBool>().Enabled) { this.CastQ(target); } }
public void CastE(Obj_AI_Base unit) { if (!E.Ready) { return; } if (MyHero.Distance(unit) < E.Range) { E.Cast(unit); } }
private GameObject GetClosestEnemyTurret(Vector3 pos) { var c = (float)10000; foreach (var turret in GameObjects.AllGameObjects.Where(a => a.IsTurret && a.Team != MyHero.Team)) { if (MyHero.Distance(turret) <= c) { c = MyHero.Distance(turret); t = turret; } } return(t); }
public override void OnGapClose(ActiveGapcloser gapcloser) { if (!Menu.Item("E_Gap_Closer").GetValue <bool>()) { return; } if (MyHero.Distance(gapcloser.End) < MyHero.Distance(gapcloser.Start)) { if (E.IsReady() && gapcloser.Sender.IsValidTarget(E.Range)) { E.Cast(gapcloser.Sender, UsePackets()); } } }
private void Cast_QE(Obj_AI_Hero target) { if (soilderCount() > 0) { if ((Q.IsReady() || QSpell.State == SpellState.Surpressed) && E.IsReady()) { var slaves = (from obj in ObjectManager.Get <Obj_AI_Base>() where obj.Name == "AzirSoldier" && obj.IsAlly && target.Distance(obj.ServerPosition) < 2000 select obj).ToList(); foreach (var slave in slaves) { if (target != null && MyHero.Distance(target) < 800) { Q.UpdateSourcePosition(slave.ServerPosition, slave.ServerPosition); var qPred = Q.GetPrediction(target); if (Q.IsReady() && MyHero.Distance(target) < 800 && qPred.Hitchance >= Get_Q_Hitchance()) { var vec = target.ServerPosition - MyHero.ServerPosition; var castBehind = qPred.CastPosition + Vector3.Normalize(vec) * 75; Q.Cast(castBehind, UsePackets()); E.Cast(slave.ServerPosition, UsePackets()); return; } } } } } else if (W.IsReady()) { var wVec = MyHero.ServerPosition + Vector3.Normalize(target.ServerPosition - MyHero.ServerPosition) * 450; Q.UpdateSourcePosition(wVec, wVec); var qPred = Q.GetPrediction(target); if ((Q.IsReady() || QSpell.State == SpellState.Surpressed) && (E.IsReady() || ESpell.State == SpellState.Surpressed) && MyHero.Distance(target) < 800 && qPred.Hitchance >= HitChance.High) { var vec = target.ServerPosition - MyHero.ServerPosition; var castBehind = qPred.CastPosition + Vector3.Normalize(vec) * 75; W.Cast(wVec); _qExtend.Cast(castBehind, UsePackets()); Utility.DelayAction.Add(1, () => E.Cast(getNearestSoilderToEnemy(target).ServerPosition, UsePackets())); } } }
protected override void Combo() { if (Target != null) { if (Core.GameTickCount - W.LastSentTime < 100) { return; } if (Core.GameTickCount - E.LastSentTime < 100) { return; } if (Core.GameTickCount - W.LastCastTime < W.CastDelay + 50) { return; } if (Core.GameTickCount - E.LastCastTime < E.CastDelay + 50) { return; } if (Spells.E.Missile != null && Spells.E.Missile.IsValidMissile() && MyHero.Distance(Spells.E.Missile, true) <= MyHero.Distance(Target, true)) { return; } if (Orbwalker.CanAutoAttack && HasPassive && MyHero.IsInAutoAttackRange(Target)) { return; } if (ComboMenu.CheckBox("E")) { CastE(Target); } if (ComboMenu.CheckBox("W")) { CastW(Target); } if (StartWithCc && W.IsReady && E.IsReady) { return; } if (ComboMenu.CheckBox("Q")) { CastQ(Target); } } base.Combo(); }
public override void OnCombo() { if (IsSpellActive("Q")) { Cast_Q(true); } if (IsSpellActive("W")) { Cast_W(); } if (IsSpellActive("E")) { Cast_E(); } var Q_Target = SimpleTs.GetTarget(Q.Range, SimpleTs.DamageType.Physical); if (Q_Target != null) { if (GetComboDamage(Q_Target) >= Q_Target.Health && IsSpellActive("Ignite") && Ignite != SpellSlot.Unknown && MyHero.Distance(Q_Target) < 650 && MyHero.SummonerSpellbook.CanUseSpell(Ignite) == SpellState.Ready) { Use_Ignite(Q_Target); } if (IsSpellActive("Botrk")) { if (Bilge.IsReady() && getComboDmgPercent(Q_Target) < 5 && !Q_Target.HasBuffOfType(BuffType.Slow)) { Use_Bilge(Q_Target); } if (Botrk.IsReady() && getComboDmgPercent(Q_Target) < 5 && !Q_Target.HasBuffOfType(BuffType.Slow)) { Use_Botrk(Q_Target); } } } if (IsSpellActive("R")) { Cast_R(); } }
private void Cast_E_Escape() { foreach ( var unit in ObjectManager.Get <Obj_AI_Hero>() .Where(x => x.IsValidTarget(E.Range) && !x.IsDead && x.IsEnemy) .OrderBy(x => MyHero.Distance(x))) { var ePred = E.GetPrediction(unit); var eBehindVec = ePred.CastPosition - Vector3.Normalize(unit.ServerPosition - MyHero.ServerPosition) * 150; if (E.IsReady()) { E.Cast(eBehindVec, UsePackets()); } } }
private void AttackTarget(Obj_AI_Base target) { if (soilderCount() < 1) { return; } var tar = getNearestSoilderToEnemy(target); if (tar != null && MyHero.Distance(tar) < 800) { if (target != null && tar.Distance(target) <= 390 && CanAttack()) { xSLxOrbwalker.Orbwalk(Game.CursorPos, target); } } }