/// <summary> /// Loads the data. /// </summary> public void LoadData() { MyScreenManager.LoadData(); MyGuiManager.LoadData(); MyLanguage.CurrentLanguage = MySandboxGame.Config.Language; if (MyFakes.SHOW_AUDIO_DEV_SCREEN) { MyGuiScreenDebugAudio audioDebug = new MyGuiScreenDebugAudio(); AddScreen(audioDebug); } }
/// <summary> /// Loads the data. /// </summary> public void LoadData() { ProfilerShort.Begin("MyScreenManager.LoadData"); MyScreenManager.LoadData(); ProfilerShort.BeginNextBlock("MyGuiManager.LoadData"); MyGuiManager.LoadData(); ProfilerShort.End(); ProfilerShort.Begin("MyLanguage.CurrentLanguage set"); MyLanguage.CurrentLanguage = MySandboxGame.Config.Language; ProfilerShort.End(); if (MyFakes.SHOW_AUDIO_DEV_SCREEN) { ProfilerShort.Begin("MyGuiScreenDebugAudio"); MyGuiScreenDebugAudio audioDebug = new MyGuiScreenDebugAudio(); AddScreen(audioDebug); ProfilerShort.End(); } }