public void Create_Queue_And_Verify_Empty() { // assign var myQueue = new MyGenericQueue.MyQueue <int>(); // act // assert myQueue.Count.ShouldBe(0); Should.Throw <InvalidOperationException>( () => myQueue.Dequeue() ); Should.Throw <InvalidOperationException>( () => myQueue.Peek() ); }
public void Queue_And_Dequeue_Values() { // assign var myQueue = new MyGenericQueue.MyQueue <int>(); // act myQueue.Enqueue(111); myQueue.Enqueue(222); myQueue.Enqueue(333); myQueue.Enqueue(444); myQueue.Enqueue(555); // assert myQueue.Count.ShouldBe(5); var scratch1 = myQueue.Peek(); scratch1.ShouldBe(111); var scratch2 = myQueue.Dequeue(); scratch2.ShouldBe(111); var scratch3 = myQueue.Dequeue(); scratch3.ShouldBe(222); myQueue.Dequeue(); myQueue.Dequeue(); myQueue.Count.ShouldBe(1); var scratch4 = myQueue.Dequeue(); scratch4.ShouldBe(555); myQueue.Count.ShouldBe(0); }