public static void Initialize(MyGraphicsClass graphics, InputManager inputManager, Camera camera) { Vector2 screenSize = new Vector2(graphics.getGraphics().PreferredBackBufferWidth, graphics.getGraphics().PreferredBackBufferHeight); GunnerController.inputManager = inputManager; GunnerController.camera = camera; screen = new Utils.RectangleF(new Vector2(0), screenSize); }