void Start() { test1Func += Test1; test1Func += Test2; test1Func(); myUnityEvent.AddListener(Test5); //myUnityEvent.AddListener(Test2); //myUnityEvent.Invoke(); //Debug.Log(" Starting test2Func"); //test2Func += Test3; //test2Func += Test4; //Debug.Log(test2Func(3)); }
public async Task First() { // Arrange var first = new MyFirstTest(); //Act var payload = await FetchData(nameof(Tests1), nameof(First)); var request = first.Handle(payload); (bool isFine, string reason) = await PostData(nameof(Tests1), nameof(First), request); // Assert isFine.ShouldBeTrue(reason); }