Exemple #1
0
    IEnumerator OnLoadFile(string url, DownloadProgress downloadProgress)
    {
        UnityWebRequest uwr = new UnityWebRequest(url, UnityWebRequest.kHttpVerbGET);

        MyDownloadHandler myDownloadHandler = new MyDownloadHandler(preAllocatedBuffer, downloadProgress);

        uwr.downloadHandler = myDownloadHandler;
        yield return(uwr.SendWebRequest());

        if (uwr.isNetworkError || uwr.isHttpError)
        {
            GLog.Error(uwr.error);
            if (downloadProgress != null)
            {
                downloadProgress(0, null, false);
            }
        }
    }
Exemple #2
0
    // 自行处理服务器返回的数据   todo 待完善
    private IEnumerator MyDownLoad(string url)
    {
        using (UnityWebRequest request = new UnityWebRequest(url))
        {
            byte[]            bytes   = new byte[1024];
            MyDownloadHandler handler = new MyDownloadHandler(bytes);
            request.downloadHandler = handler;
            yield return(request.SendWebRequest());

            if (request.isNetworkError || request.isHttpError)
            {
                Debug.LogError(request.error);
            }
            else
            {
                // 结合另一个脚本 file://UnityWebRequest/低级Api/MyDownloadHandler
            }
        }
    }