public override void potionEffect(MyCharacterController user, MyCharacterController target) { target.heal(target.Parameter.MaxHP); if (target.Parameter.CurrentRealSTR < target.Parameter.MaxSTR) { target.Parameter.setSTR(target.Parameter.MaxSTR); GameController.PlayingLogger.addLogFormat("{0} のちからが回復した。", target.Parameter.Name); } target.exitBuff(typeof(SpeedDown)); target.exitBuff(typeof(Confusion)); target.exitBuff(typeof(Blind)); }
public override void potionEffect(MyCharacterController user, MyCharacterController target) { curePoison(target); target.exitBuff(typeof(SpeedDown)); }