Exemple #1
0
 public void OnClick()
 {
     MuteScript.ToggleMute(myGraphic);
     //I assume you want to do something like change the colour of the button when
     //the player toggles it. Passing the Graphic to the MuteScript is the easiest
     //way of doing this. If you really want to keep your code clean, though,
     //I recommend expanding the MuteButton class with methods to take care of
     //the UI side of things.
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     muteScript   = GameObject.Find("MainVision").GetComponent <MuteScript>();
     canvasGroups = GetComponentsInChildren <CanvasGroup>();
 }