private void invokeMuteChangedEvent(int track, bool mute)
 {
     if (MuteChanged != null)
     {
         MuteChanged.Invoke(track, mute);
     }
 }
Exemple #2
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    protected override void OnMuteChanged(MuteChanged e)
    {
        base.OnMuteChanged(e);

        m_muteBtn.gameObject.SetActive(e.IsMuted);
        m_unmuteBtn.gameObject.SetActive(!e.IsMuted);
    }
Exemple #3
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        public void SetMute(bool mute)
        {
            if (mute == IsMuted)
            {
                return;
            }
            if (mute)
            {
                VolumeBeforeMute = Volume;
                Volume           = MinVolume;
            }
            else
            {
                Volume = VolumeBeforeMute;
            }

            IsMuted = mute;
            MuteChanged?.Invoke(this, new MuteChangedEventArgs(mute));
        }
Exemple #4
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 protected virtual void OnMuteChanged(EventArgs e)
 {
     MuteChanged?.Invoke(this, e);
 }
 private void OnMuteChanged(bool mute)
 {
     MuteChanged?.Invoke(this, new MuteChangedEventArgs {
         MuteState = mute
     });
 }
 protected virtual void OnMuteChanged(MuteChanged e)
 {
 }
Exemple #7
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 private void MuteChangedSignal_SignalRaised(ISignal sender, IList <object> args)
 {
     MuteChanged?.Invoke(this, (bool)args[0]);
 }
Exemple #8
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 /// <exception cref="Exception">A delegate callback throws an exception.</exception>
 protected virtual void OnMuteChanged(bool mute)
 {
     MuteChanged?.Invoke(mute);
 }
Exemple #9
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 /// <summary>
 ///     Raises the <see cref="MuteChanged" /> event.
 /// </summary>
 /// <seealso cref="EventArgs" />
 protected virtual void OnMuteChanged()
 {
     MuteChanged?.Invoke(this, EventArgs.Empty);
 }