Exemple #1
0
        private void RegisterCommands()
        {
            // leftCharacter <character> -->
            runner.AddCommandHandler("leftCharacter", delegate(string[] p)
            {
                leftCharacter.DataName = p[0];
            });

            // rightCharacter <character> -->
            runner.AddCommandHandler("rightCharacter", delegate(string[] p)
            {
                rightCharacter.DataName = p[0];
            });

            // expression <character> [expression] -->
            runner.AddCommandHandler("expression", delegate(string[] p)
            {
                if (p.Length > 0)
                {
                    SpeechCharacter sc = GetCharacter(p[0]);

                    if (sc != null)
                    {
                        if (p.Length > 1)
                        {
                            sc.Expression = p[1];
                        }
                        else
                        {
                            sc.Expression = "";
                        }
                    }
                }
            });

            // speaker [character] -->
            runner.AddCommandHandler("speaker", delegate(string[] p)
            {
                SpeechCharacter sc = null;
                bool lSpeak        = false;
                bool rSpeak        = false;
                speakerName.Text   = "";

                if (p != null)
                {
                    if (IsLeftCharacter(p[0]))
                    {
                        sc     = leftCharacter;
                        lSpeak = true;
                        speakerName.BoxLocation = SpeakerNameBox.Location.Left;
                    }
                    else if (IsRightCharacter(p[0]))
                    {
                        sc     = rightCharacter;
                        rSpeak = true;
                        speakerName.BoxLocation = SpeakerNameBox.Location.Right;
                    }

                    if (sc != null)
                    {
                        speakerName.Text = sc.Data.names[0];

                        // Tender Till is a special case... -->
                        if (sc.DataName.Equals("TenderTill"))
                        {
                            if (StoryProgress.Instance.GetBool("TenderMet"))
                            {
                                if (StoryProgress.Instance.GetBool("Nicknamed"))
                                {
                                    speakerName.Text = sc.Data.names[1];
                                }
                            }
                            else
                            {
                                speakerName.Text = sc.Data.names[2];
                            }
                        }
                    }
                }

                leftCharacter.Speaking  = lSpeak;
                rightCharacter.Speaking = rSpeak;
            });

            // progress <varName> <value> -->
            runner.AddCommandHandler("progress", delegate(string[] p) {
                StoryProgress.Instance.Set(p[0], p[1]);
            });

            // progressInc <varName> -->
            runner.AddCommandHandler("progressInc", delegate(string[] p) {
                StoryProgress.Instance.Set(p[0], StoryProgress.Instance.GetInt(p[0]) + 1);
            });

            // action <type> <function> -->
            runner.AddCommandHandler("action", delegate(string[] p)
            {
                // It's still bad!!! -->
                MonoBehaviour behaviour = (MonoBehaviour)FindObjectOfType(Type.GetType(p[0]));
                behaviour.Invoke(p[1], 0f);
            });

            // give <item> [quantity] -->
            runner.AddCommandHandler("give", delegate(string[] p) {
                Player.Instance.bag.Add(p[0], p.Length > 1 ? int.Parse(p[1]) : 1);
            });

            // take <item> [quantity] -->
            runner.AddCommandHandler("take", delegate(string[] p)
            {
                Item i = Player.Instance.bag.Get(p[0]);
                if (i == null)
                {
                    return;
                }
                if (p.Length > 1)
                {
                    Player.Instance.bag.Remove(i.info, int.Parse(p[1]));
                }
                else
                {
                    Player.Instance.bag.Remove(i);
                }
            });

            // takeAll -->
            runner.AddCommandHandler("takeAll", delegate(string[] p) {
                Player.Instance.bag.Clear();
            });

            // addMoney <amount> -->
            runner.AddCommandHandler("addMoney", delegate(string[] p) {
                ScoreManager.Instance.Money += int.Parse(p[0]);
            });

            // addWood <amount> -->
            runner.AddCommandHandler("addWood", delegate(string[] p) {
                ScoreManager.Instance.wood += int.Parse(p[0]);
            });

            // addStones <amount> -->
            runner.AddCommandHandler("addStones", delegate(string[] p) {
                ScoreManager.Instance.stones += int.Parse(p[0]);
            });

            runner.AddCommandHandler("till", delegate(string[] p) {
                for (int i = 0; i < p.Length; i++)
                {
                    p[i] = CheckVars(p[i]);
                }
                FindObjectOfType <Till>().HandleYarnCommand(p);
            });

            // music [musicRefName] -->
            runner.AddCommandHandler("music", delegate(string[] p)
            {
                if (p != null)
                {
                    MusicRef musicRef = Resources.Load <MusicRef>($"MusicRef/{p[0]}");
                    if (musicRef != null)
                    {
                        FindObjectOfType <MusicPlayer>().PlaySong(musicRef.clip);
                    }
                }
                else
                {
                    LocationController.Instance.PlayCurrentMusic();
                }
            });

            // debugChatProgress <progress> -->
            runner.AddCommandHandler("debugChatProgress", delegate(string[] p)
            {
                if (p != null)
                {
                    StoryProgress.Instance.Set("TTChatProgress", int.Parse(p[0]));
                }
                StoryProgress.Instance.OnDayPassed();
            });

            // maxBagWeight -->
            runner.AddCommandHandler("maxBagWeight", delegate(string[] p) {
                Player.Instance.bag.MaxWeight = int.MaxValue;
            });
        }
Exemple #2
0
 void Start()
 {
     inst = this;
 }