Exemple #1
0
 public void Music()
 {
     if (musicEnabled)
     {
         MusicBtn.ReturnBtn();
         musicAudioSource.enabled = false;
         musicEnabled             = false;
     }
     else
     {
         MusicBtn.PlayButtonAnimation();
         musicAudioSource.enabled = true;
         musicEnabled             = true;
     }
 }
 public void MusicControl()
 {
     if (MusicBtn.GetComponent <Image>().sprite.name == "On")
     {
         //SoundStatus = "false";
         MusicBtn.GetComponent <Image>().sprite = OffSprite;
         //Camera.main.gameObject.GetComponent<AudioSource>().enabled = false;
         MusicSlider.value = 0;
     }
     else
     {
         //VibrationStatus = "true";
         MusicBtn.GetComponent <Image>().sprite = OnSprite;
         // Camera.main.gameObject.GetComponent<AudioSource>().enabled = true;
         MusicSlider.value = PlayerPrefs.GetFloat("volume");
     }
 }