void Update()
 {
     wealthText.GetComponent <TextMeshProUGUI>().SetText(museStats.GetWealth().ToString());
     ratingText.GetComponent <TextMeshProUGUI>().SetText(museStats.GetRoundedRating().ToString());
     exhibitsOnDisplayText.GetComponent <TextMeshProUGUI>().SetText(GetExhibitsOnDisplay().ToString());
     if (inRange && Input.GetKeyDown(KeyCode.F))
     {
         DisplayOfficeUI(officeUI);
     }
 }
Exemple #2
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 // Save and Load the Stats
 public void SaveMuseumStats()
 {
     data.currencyData = instance.GetWealth();
     data.ratingData   = instance.GetRatingRaw();
     data.staminaData  = instance.GetStamina();
     data.dayData      = instance.GetDay();
     SaveLoad.Save(data, "museumStats");
 }
 void Update()
 {
     wealthText.GetComponent <TextMeshProUGUI>().SetText("Currency: " + museStats.GetWealth());
     ratingText.GetComponent <TextMeshProUGUI>().SetText("Rating: " + museStats.GetRoundedRating());
     dayText.GetComponent <TextMeshProUGUI>().SetText("Day: " + museStats.GetDay());
 }