private void Act14() { CameraFlash(); SpriteRenderer murderenderer = Murderer.GetComponent <SpriteRenderer>(); murderenderer.flipX = true; Murderer.transform.Translate(new Vector3(-0.05f, 0f, 0f)); pacingTime = 1f; }
private void Act4() { oldFieldOfView2 = camera.fieldOfView; camera.fieldOfView = fieldOfView2; SpriteRenderer murderenderer = Murderer.GetComponent <SpriteRenderer>(); murderenderer.sprite = BloodyRogerSprite; murderenderer.flipX = true; CameraFlash(); }
private void Act8() { SpriteRenderer murderenderer = Murderer.GetComponent <SpriteRenderer>(); murderenderer.flipX = false; }