public MultiSpawnerData Create(MultiSpawner multiSpawner)
 {
     ChildToSelf       = multiSpawner.ChildToSelf;
     InitialWaitTime   = multiSpawner.InitialWaitTime;
     MinimumSpawnCount = multiSpawner.MinimumSpawnCount;
     Offset            = multiSpawner.Offset;
     SecondsPerSpawn   = multiSpawner.SecondsPerSpawn;
     SpawnedLimit      = multiSpawner.SpawnedLimit;
     Spawns            = multiSpawner.Spawns;
     return(this);
 }
 private void OnEnable() => _spawner = (MultiSpawner)target;
Exemple #3
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 public void Inject(MultiSpawner spawner, ParticleRandomizer randomizer)
 {
     _spawner    = spawner;
     _randomizer = randomizer;
 }