/// <summary>
        ///
        /// </summary>
        public void Start()
        {
            try
            {
                Write(multiPoint.Area);
                Write(multiPoint.Boundary);
                Write(multiPoint.BoundaryDimension);
                Write(multiPoint.Centroid);
                Write(multiPoint.Coordinate);
                Write(multiPoint.Coordinates);
                Write(multiPoint.Dimension);
                Write(multiPoint.Envelope);
                Write(multiPoint.EnvelopeInternal);
                Write(multiPoint.Geometries.Length);
                Write(multiPoint.InteriorPoint);
                Write(multiPoint.IsEmpty);
                Write(multiPoint.IsSimple);
                Write(multiPoint.IsValid);
                Write(multiPoint.Length);
                Write(multiPoint.NumGeometries);
                Write(multiPoint.NumPoints);

                Write(multiPoint.Buffer(10));
                Write(multiPoint.Buffer(10, new BufferParameters {
                    EndCapStyle = EndCapStyle.Flat
                }));
                Write(multiPoint.Buffer(10, new BufferParameters {
                    EndCapStyle = EndCapStyle.Square
                }));
                Write(multiPoint.Buffer(10, 20));
                Write(multiPoint.Buffer(10, new BufferParameters(20)
                {
                    EndCapStyle = EndCapStyle.Flat
                }));
                Write(multiPoint.Buffer(10, new BufferParameters(20)
                {
                    EndCapStyle = EndCapStyle.Square
                }));
                Write(multiPoint.ConvexHull());

                byte[] bytes = multiPoint.AsBinary();
                var    test1 = new WKBReader().Read(bytes);
                Write(test1.ToString());

                bytes = new GDBWriter().Write(multiPoint);
                test1 = new GDBReader().Read(bytes);
                Write(test1.ToString());
            }
            catch (Exception ex)
            {
                throw ex;
            }
        }