byte MaxPlayerCount(MultiPlayMode mode)
    {
        if (mode == MultiPlayMode.Free)
        {
            return(8);
        }

        return(6);
    }
    public void TeamDeath()
    {
        _modeBg[0].color = new Color(0.5f, 0.5f, 0.5f);
        _modeBg[1].color = Color.white;

        _multiPlayMode = MultiPlayMode.Team;

        _maxPlayerCount          = MaxPlayerCount(_multiPlayMode);
        _maxPlayerCountText.text = _maxPlayerCount.ToString();
    }