private void btnPJog_Index_MouseDown(object sender, MouseEventArgs e) { if (MultiMotion.GantryAxisEnable(0, true) == MultiMotion.KSM_OK) { //MultiMotion.StepMove(MultiMotion.INDEX_FIX_R, 0, false); MultiMotion.JogMove(MultiMotion.INDEX_FIX_R, 0); } }
private void btnIndex_X_P_MouseDown(object sender, MouseEventArgs e) { if (MultiMotion.GantryAxisEnable(1, true) == MultiMotion.KSM_OK) { //timerAxis.Enabled = true; MultiMotion.JogMove(MultiMotion.INDEX_MOVE_M, 0); } }
private void btnIndexFix_P_MouseDown(object sender, MouseEventArgs e) { if (MultiMotion.GantryAxisEnable(0, false) == MultiMotion.KSM_OK) { //timerAxis.Enabled = true; MultiMotion.JogMove(MultiMotion.INDEX_FIX_R, 0); } }
private void RotationMotorR_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.RotationMotor, 0); }
private void Shuttle2MotorR_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.Shuttle2Motor, 0); }
//리프트2번 private void Lift2MotorL_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.Lift2Motor, 1); }
private void Camera2JogR_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.Camera2Adjust, 0); }
//카몌라1번 private void Camera1JogL_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.Camera1Adjust, 1); }
private void btnBCam_Z_P_MouseDown(object sender, MouseEventArgs e) { //timerAxis.Enabled = true; MultiMotion.JogMove(MultiMotion.BACK_CAM_Z, 0); }
private void btnVBlock_Z_P_MouseDown(object sender, MouseEventArgs e) { //timerAxis.Enabled = true; MultiMotion.JogMove(MultiMotion.VBLOCK_Z, 0); }
private void btnRollingMove_B_P_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.ROLLING_MOVE_2, 0); }
// 고정축 B ... // -------------------------------------------------- private void btnRollingFix_B_M_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.ROLLING_FIX_2, 1); }
private void btnCamUnit_Z_P_MouseDown(object sender, MouseEventArgs e) { MultiMotion.JogMove(MultiMotion.CAM_UNIT_Z, 0); }