void m_spokes_MultiLineStateChanged(object sender, MultiLineStateArgs e) { OnPltEvent(new PltEventArgs(PltEventType.MultiLineStateChanged, e.MultiLineState.PCActive.ToString(), e.MultiLineState.PCHeld.ToString(), e.MultiLineState.MobileActive.ToString(), e.MultiLineState.MobileHeld.ToString(), e.MultiLineState.DeskphoneActive.ToString(), e.MultiLineState.DeskphoneHeld.ToString())); }
static void spokes_MultiLineStateChanged(object sender, MultiLineStateArgs e) { Console.WriteLine("MultiLineStateChanged, sending message to Client App via socket..."); if (socket == null) { Console.WriteLine("INFO: No client connected."); return; } socket.sendMsg("MultiLineStateChanged," + e.MultiLineState.PCActive + "," + e.MultiLineState.PCHeld + "," + e.MultiLineState.MobileActive + "," + e.MultiLineState.MobileHeld + "," + e.MultiLineState.DeskphoneActive + "," + e.MultiLineState.DeskphoneHeld); }