Exemple #1
0
        /// <inheritdoc cref="Server.OnRestartingRound"/>
        public static void OnRestartingRound()
        {
            MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.ROUND_END);

            API.Features.Scp173.TurnedPlayers.Clear();
            API.Features.Scp096.TurnedPlayers.Clear();
        }
Exemple #2
0
        /// <inheritdoc cref="Server.OnWaitingForPlayers"/>
        public static void OnWaitingForPlayers()
        {
            MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.WAITING_FOR_PLAYERS);

            if (Events.Instance.Config.ShouldReloadConfigsAtRoundRestart)
            {
                ConfigManager.Reload();
            }

            RoundSummary.RoundLock = false;
        }
Exemple #3
0
        /// <inheritdoc cref="Server.OnRoundStarted"/>
        public static void OnRoundStarted()
        {
            MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.ROUND_START);

            foreach (API.Features.Player player in API.Features.Player.List)
            {
                if (player.IsOverwatchEnabled)
                {
                    player.IsOverwatchEnabled = false;
                    Timing.CallDelayed(2f, () => player.IsOverwatchEnabled = true);
                }
            }
        }
Exemple #4
0
        /// <inheritdoc cref="Server.OnRestartingRound"/>
        public static void OnRestartingRound()
        {
            MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.ROUND_END);

            API.Features.Scp173.TurnedPlayers.Clear();
            API.Features.Scp096.TurnedPlayers.Clear();
            API.Features.TeslaGate.IgnoredPlayers.Clear();
            API.Features.TeslaGate.IgnoredRoles.Clear();
            API.Features.TeslaGate.IgnoredTeams.Clear();
            API.Features.Scp106Container.IgnoredPlayers.Clear();
            API.Features.Scp106Container.IgnoredRoles = new List <RoleType> {
                RoleType.Spectator
            };
            API.Features.Scp106Container.IgnoredTeams = new List <Team> {
                Team.SCP
            };
        }
Exemple #5
0
        static Loader()
        {
            Log.Info($"Initializing at {Environment.CurrentDirectory}");

#if PUBLIC_BETA
            Log.Warn("You are running a public beta build. It is not compatible with another version of the game.");
#endif

            Log.SendRaw($"{Assembly.GetExecutingAssembly().GetName().Name} - Version {Assembly.GetExecutingAssembly().GetCustomAttribute<AssemblyInformationalVersionAttribute>().InformationalVersion}", ConsoleColor.DarkRed);

            if (MultiAdminFeatures.MultiAdminUsed)
            {
                Log.SendRaw($"Detected MultiAdmin! Version: {MultiAdminFeatures.MultiAdminVersion} | Features: {MultiAdminFeatures.MultiAdminModFeatures}", ConsoleColor.Cyan);
                MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.SERVER_START);
                MultiAdminFeatures.CallAction(MultiAdminFeatures.ActionType.SET_SUPPORTED_FEATURES, MultiAdminFeatures.ModFeatures.All);
            }

            CustomNetworkManager.Modded = true;

            // "Useless" check for now, since configs will be loaded after loading all plugins.
            if (Config.Environment != EnvironmentType.Production)
            {
                Paths.Reload($"EXILED-{Config.Environment.ToString().ToUpper()}");
            }
            if (Environment.CurrentDirectory.Contains("testing", StringComparison.OrdinalIgnoreCase))
            {
                Paths.Reload($"EXILED-Testing");
            }

            if (!Directory.Exists(Paths.Configs))
            {
                Directory.CreateDirectory(Paths.Configs);
            }

            if (!Directory.Exists(Paths.Plugins))
            {
                Directory.CreateDirectory(Paths.Plugins);
            }

            if (!Directory.Exists(Paths.Dependencies))
            {
                Directory.CreateDirectory(Paths.Dependencies);
            }
        }
Exemple #6
0
        /// <inheritdoc cref="Server.OnWaitingForPlayers"/>
        public static void OnWaitingForPlayers()
        {
            MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.WAITING_FOR_PLAYERS);
            Item.BaseToItem.Clear();
            Pickup.BaseToItem.Clear();
            ExplosiveGrenade.GrenadeToItem.Clear();
            FlashGrenade.GrenadeToItem.Clear();

            if (Events.Instance.Config.ShouldReloadConfigsAtRoundRestart)
            {
                ConfigManager.Reload();
            }

            if (Events.Instance.Config.ShouldReloadTranslationsAtRoundRestart)
            {
                TranslationManager.Reload();
            }

            RoundSummary.RoundLock = false;
        }
Exemple #7
0
        private static void Postfix(ReferenceHub __instance)
        {
            try
            {
                // ReferenceHub is a component that is loaded first
                if (__instance.isDedicatedServer || ReferenceHub.HostHub == null || PlayerManager.localPlayer == null)
                {
                    return;
                }

                if (PlayerManager.players.Count >= CustomNetworkManager.slots)
                {
                    MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.SERVER_FULL);
                }

                CallEvent(__instance, out _);
            }
            catch (Exception exception)
            {
                Log.Error($"{typeof(Joined).FullName}:\n{exception}");
            }
        }
Exemple #8
0
 /// <inheritdoc cref="Server.OnRoundStarted"/>
 public static void OnRoundStarted()
 {
     MultiAdminFeatures.CallEvent(MultiAdminFeatures.EventType.ROUND_START);
 }