public int SetCurrentProfile(int new_profile_no) { int currentProfileNo = current_profile_no; current_profile_no = new_profile_no; MugenWindow.MainObj().ResizeToProfile(this.GetCurrentProfile()); return(currentProfileNo); }
/// <summary> /// Resets the battle history log. /// </summary> public void ResetPlayers() { GameLogger.MainObj().DisplayAll(false); this.logFile = MainForm.GetFullPath("logs\\log-" + DateTime.Now.ToString("MM-dd_HH-mm-ss") + ".txt"); this.logText.Text = ""; GameLogger.MainObj().ResetCharData(); this.appendLog("The battle history log has been reset."); this.appendLog(""); MugenWindow.MainObj().ResetNumOfGames(); }
private void selectAllStripMenuItem_Click(object sender, EventArgs e) { if (this.logContextMenuStrip.Cursor == Cursors.Help) { this.logContextMenuStrip.Show(); this.toolTip1.Hide((IWin32Window)this); this.toolTip1.IsBalloon = false; this.toolTip1.IsBalloon = true; this.toolTip1.SetToolTip((Control)this.logContextMenuStrip, " "); this.toolTip1.Show("Selects all the text in the battle history window", (IWin32Window)this.logContextMenuStrip, this.selectAllStripMenuItem.Width / 2, this.selectAllStripMenuItem.Height / 2); } else { this.logText.SelectAll(); MugenWindow.MainObj().Activate(); } }
private void copyStripMenuItem_Click(object sender, EventArgs e) { if (this.logContextMenuStrip.Cursor == Cursors.Help) { this.logContextMenuStrip.Show(); this.toolTip1.Hide((IWin32Window)this); this.toolTip1.IsBalloon = false; this.toolTip1.IsBalloon = true; this.toolTip1.SetToolTip((Control)this.logContextMenuStrip, " "); this.toolTip1.Show("Copies the selected text to the clipboard.", (IWin32Window)this.logContextMenuStrip, this.copyStripMenuItem.Width / 2, this.copyStripMenuItem.Height * 3 / 2); } else { if (this.logText.SelectedText != null && this.logText.SelectedText != "") { Clipboard.SetText(this.logText.SelectedText); } MugenWindow.MainObj().Activate(); } }
private void resetStripMenuItem_Click(object sender, EventArgs e) { if (this.logContextMenuStrip.Cursor == Cursors.Help) { this.logContextMenuStrip.Show(); string text = "Resets the current battle history." + Environment.NewLine + "(A new dialog to confirm the selection will appear.)" + Environment.NewLine; this.toolTip1.Hide((IWin32Window)this); this.toolTip1.IsBalloon = false; this.toolTip1.IsBalloon = true; this.toolTip1.SetToolTip((Control)this.logContextMenuStrip, " "); this.toolTip1.Show(text, (IWin32Window)this.logContextMenuStrip, this.copyStripMenuItem.Width / 2, this.copyStripMenuItem.Height * 12 / 2); } else { if (MessageBox.Show("Are you sure you wish to reset the battle history log?", "Swiss Army Knife", MessageBoxButtons.OKCancel) == DialogResult.OK) { this.ResetPlayers(); } MugenWindow.MainObj().Activate(); } }