static int IntToEnum(IntPtr L) { int arg0 = (int)LuaDLL.lua_tonumber(L, 1); Mugen.Cns_Type o = (Mugen.Cns_Type)arg0; ToLua.Push(L, o); return(1); }
static int get_StandType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayerAttribe obj = (PlayerAttribe)o; Mugen.Cns_Type ret = obj.StandType; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index StandType on a nil value")); } }
static int set_StandType(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); PlayerAttribe obj = (PlayerAttribe)o; Mugen.Cns_Type arg0 = (Mugen.Cns_Type)ToLua.CheckObject(L, 2, typeof(Mugen.Cns_Type)); obj.StandType = arg0; return(0); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index StandType on a nil value")); } }
static int get_Type(IntPtr L) { object o = null; try { o = ToLua.ToObject(L, 1); Mugen.CNSStateDef obj = (Mugen.CNSStateDef)o; Mugen.Cns_Type ret = obj.Type; ToLua.Push(L, ret); return(1); } catch (Exception e) { return(LuaDLL.toluaL_exception(L, e, o, "attempt to index Type on a nil value")); } }
static void Push(IntPtr L, Mugen.Cns_Type arg) { ToLua.Push(L, arg); }