public void MoveNext()
 {
     if (HighLogic.LoadedSceneIsEditor)
     {
         int f, c;
         GetNearestPresets(out f, out c);
         MoveTo(c);
     }
     else
     {
         rawServo.MoveNextPreset();
     }
 }
Exemple #2
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 public void MoveNext()
 {
     rawServo.MoveNextPreset();
 }