public void GameWin(MsgSCGameWin msg) { playermanager.InitPlayerManager(); enemymanager.InitEnemyManager(); GameWinManager gwm = GameObject.FindGameObjectWithTag("Canvas").GetComponent<GameWinManager>(); gwm.GameWin(); }
void MsgSCGameWinProcedure(BinaryReader br) { MsgSCGameWin msg = new MsgSCGameWin(); gamescenemanager.GameWin(msg); }