internal LoggedOnCallback(MsgClientLogOnResponse resp) { this.Result = resp.Result; this.OutOfGameSecsPerHeartbeat = resp.OutOfGameHeartbeatRateSec; this.InGameSecsPerHeartbeat = resp.InGameHeartbeatRateSec; this.PublicIP = NetHelpers.GetIPAddress(resp.IpPublic); this.ServerTime = DateUtils.DateTimeFromUnixTime(resp.ServerRealTime); this.ClientSteamID = resp.ClientSuppliedSteamId; }
internal LoggedOnCallback(SteamClient client, MsgClientLogOnResponse resp) : base(client)