Exemple #1
0
    IEnumerator SendHeartBeat()
    {
        while (true)
        {
            //if (Gamnet.Session.ConnectionState.Connected == session.state)
            {
                MsgCliSvr_HeartBeat_Ntf ntf = new MsgCliSvr_HeartBeat_Ntf();
                ntf.msg_seq = msg_seq++;
                Log("MsgCliSvr_HeartBeat_Ntf(msg_seq:" + ntf.msg_seq + ")");
                session.SendMsg(ntf, true);
            }

            yield return(new WaitForSeconds(1.0f));
        }
    }
Exemple #2
0
 IEnumerator SendHeartBeat()
 {
     while (true)
     {
         MsgCliSvr_HeartBeat_Ntf ntf = new MsgCliSvr_HeartBeat_Ntf();
         ntf.msg_seq = msg_seq++;
         if (0 == ntf.msg_seq % 10)
         {
             // timeout example
             Log("MsgCliSvr_HeartBeat_Ntf(msg_seq:" + ntf.msg_seq + ", timeout in 5 sec)");
             session.SendMsg(ntf, true).SetTimeout(MsgSvrCli_HeartBeat_Ntf.MSG_ID, 5, () => {
                 session.Error(new Gamnet.Exception(TimeoutError, "msg_seq:" + ntf.msg_seq + " timeout"));
             });
         }
         else
         {
             Log("MsgCliSvr_HeartBeat_Ntf(msg_seq:" + ntf.msg_seq + ")");
             session.SendMsg(ntf, true);
         }
         yield return(new WaitForSeconds(1.0f));
     }
 }