public void Delelte() { MsgBase.MsgRemove("HomePageMagShowUI", base.Play); MsgBase.MsgRemove("HomePageMagQuitUI", base.Quit); MsgBase.MsgRemove <string>("ButtonEvnetCallback", ButtonEvnetCallback); Destroy(gameObject); }
protected override void OnClose(Callback callback) { tutorialProcess2 = null; m_PhotoConfigArray = null; Destroy(PhotoCameraObj); MsgBase.MsgRemove <GameObject, MySkyInputEvent.DragState, Vector2, Vector2, Vector3>("EventDrag", EventDrag); MsgBase.MsgRemove <GameObject, MySkyInputEvent.ClickState, Vector2>("EventClick", OnClickPhoto); MsgBase.SendMsg <string>("OnOpenScene", "PhotoScene"); }
public void Delete() { MsgBase.MsgRemove("LoadLoadArrow", LoadLoadArrow); ArrowObj = null; for (int i = 0; i < ArrowObjs.Length; i++) { ArrowObjs[i] = null; } ArrowObjQueue.Clear(); }
protected override void OnClose(Callback callback) { if (callback != null) { Closecallback = callback; } isClose = true; MsgBase.MsgRemove("Updatephoto", Updatephoto); MsgBase.MsgRemove <GameObject, MySkyInputEvent.DragState, Vector2, Vector2, Vector3>("EventDrag", EventDrag); MsgBase.MsgRemove <GameObject, MySkyInputEvent.ClickState, Vector2>("EventClick", OnClickPhoto); Delete(); }
void OnDestroy() { MsgBase.MsgRemove("photoUIeventShowUI", base.Play); MsgBase.MsgRemove("photoUIeventQuitUI", base.Quit); }