Exemple #1
0
        static void CreateSampleMsdfTextureFont(
            string fontfile, float sizeInPoint,
            char[] chars, string outputFile)
        {
            //sample
            var reader = new OpenFontReader();

            using (var fs = new FileStream(fontfile, FileMode.Open))
            {
                //1. read typeface from font file
                Typeface typeface = reader.Read(fs);
                //sample: create sample msdf texture
                //-------------------------------------------------------------
                var builder = new GlyphPathBuilder(typeface);
                //builder.UseTrueTypeInterpreter = this.chkTrueTypeHint.Checked;
                //builder.UseVerticalHinting = this.chkVerticalHinting.Checked;
                //-------------------------------------------------------------
                var atlasBuilder = new SimpleFontAtlasBuilder();

                MsdfGenParams msdfGenParams = new MsdfGenParams();

                int j = chars.Length;
                for (int i = 0; i < j; ++i)
                {
                    //build glyph
                    ushort gindex = typeface.LookupIndex(chars[i]);
                    builder.BuildFromGlyphIndex(gindex, -1);

                    var glyphToContour = new GlyphContourBuilder();
                    //glyphToContour.Read(builder.GetOutputPoints(), builder.GetOutputContours());
                    builder.ReadShapes(glyphToContour);
                    msdfGenParams.shapeScale = 1f / 64;
                    GlyphImage glyphImg = MsdfGlyphGen.CreateMsdfImage(glyphToContour, msdfGenParams);
                    atlasBuilder.AddGlyph(gindex, glyphImg);
                    int w = glyphImg.Width;
                    int h = glyphImg.Height;
                    using (Bitmap bmp = new Bitmap(glyphImg.Width, glyphImg.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                    {
                        var   bmpdata   = bmp.LockBits(new System.Drawing.Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                        int[] imgBuffer = glyphImg.GetImageBuffer();
                        System.Runtime.InteropServices.Marshal.Copy(imgBuffer, 0, bmpdata.Scan0, imgBuffer.Length);
                        bmp.UnlockBits(bmpdata);
                        bmp.Save("d:\\WImageTest\\a001_xn2_" + (chars[i]) + ".png");
                    }
                }

                var glyphImg2 = atlasBuilder.BuildSingleImage();
                using (Bitmap bmp = new Bitmap(glyphImg2.Width, glyphImg2.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                {
                    var bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, glyphImg2.Width, glyphImg2.Height),
                                               System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                    int[] intBuffer = glyphImg2.GetImageBuffer();

                    System.Runtime.InteropServices.Marshal.Copy(intBuffer, 0, bmpdata.Scan0, intBuffer.Length);
                    bmp.UnlockBits(bmpdata);
                    bmp.Save("d:\\WImageTest\\a_total.png");
                }
                atlasBuilder.SaveFontInfo("d:\\WImageTest\\a_info.xml");
            }
        }
        void CreateTextureFontFromGlyphIndices(
            Typeface typeface,
            float sizeInPoint,
            HintTechnique hintTechnique,
            SimpleFontAtlasBuilder atlasBuilder,
            bool applyFilter,
            ushort[] glyphIndices)
        {
            //sample: create sample msdf texture
            //-------------------------------------------------------------
            var builder = new GlyphPathBuilder(typeface);

            builder.SetHintTechnique(hintTechnique);
            //
            if (atlasBuilder.TextureKind == TextureKind.Msdf)
            {
                MsdfGenParams msdfGenParams = new MsdfGenParams();
                int           j             = glyphIndices.Length;
                for (int i = 0; i < j; ++i)
                {
                    ushort gindex = glyphIndices[i];
                    //create picture with unscaled version set scale=-1
                    //(we will create glyph contours and analyze them)
                    builder.BuildFromGlyphIndex(gindex, -1);
                    var glyphToContour = new GlyphContourBuilder();
                    builder.ReadShapes(glyphToContour);
                    //msdfgen with  scale the glyph to specific shapescale
                    msdfGenParams.shapeScale = 1f / 64; //as original
                    GlyphImage glyphImg = MsdfGlyphGen.CreateMsdfImage(glyphToContour, msdfGenParams);
                    //
                    atlasBuilder.AddGlyph(gindex, glyphImg);
                }
            }
            else
            {
                AggGlyphTextureGen aggTextureGen = new AggGlyphTextureGen();
                aggTextureGen.TextureKind = atlasBuilder.TextureKind;
                int j = glyphIndices.Length;
                for (int i = 0; i < j; ++i)
                {
                    //build glyph
                    ushort gindex = glyphIndices[i];
                    builder.BuildFromGlyphIndex(gindex, sizeInPoint);

                    GlyphImage glyphImg = aggTextureGen.CreateGlyphImage(builder, 1);
                    if (applyFilter)
                    {
                        glyphImg = Sharpen(glyphImg, 1);
                        //TODO:
                        //the filter make the image shift x and y 1 px
                        //temp fix with this,
                        glyphImg.TextureOffsetX += 1;
                        glyphImg.TextureOffsetY += 1;
                    }
                    //
                    atlasBuilder.AddGlyph(gindex, glyphImg);
                }
            }
        }
Exemple #3
0
        void RenderWithMsdfImg(Typeface typeface, char testChar, float sizeInPoint)
        {
            p.FillColor = PixelFarm.Drawing.Color.Black;
            //p.UseSubPixelRendering = chkLcdTechnique.Checked;
            p.Clear(PixelFarm.Drawing.Color.White);
            //----------------------------------------------------
            var builder  = new MyGlyphPathBuilder(typeface);
            var hintTech = (HintTechnique)cmbHintTechnique.SelectedItem;

            builder.UseTrueTypeInstructions = false; //reset
            builder.UseVerticalHinting      = false; //reset
            switch (hintTech)
            {
            case HintTechnique.TrueTypeInstruction:
                builder.UseTrueTypeInstructions = true;
                break;

            case HintTechnique.TrueTypeInstruction_VerticalOnly:
                builder.UseTrueTypeInstructions = true;
                builder.UseVerticalHinting      = true;
                break;

            case HintTechnique.CustomAutoFit:
                //custom agg autofit
                break;
            }
            //----------------------------------------------------
            builder.Build(testChar, sizeInPoint);
            //----------------------------------------------------
            var         msdfGlyphGen = new MsdfGlyphGen();
            GlyphImage2 glyphImg     = msdfGlyphGen.CreateMsdfImage(
                builder.GetOutputPoints(),
                builder.GetOutputContours(),
                builder.GetPixelScale());
            var actualImg = ActualImage.CreateFromBuffer(glyphImg.Width, glyphImg.Height, PixelFormat.ARGB32, glyphImg.GetImageBuffer());

            p.DrawImage(actualImg, 0, 0);

            //using (Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
            //{
            //    var bmpdata = bmp.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
            //    System.Runtime.InteropServices.Marshal.Copy(buffer, 0, bmpdata.Scan0, buffer.Length);
            //    bmp.UnlockBits(bmpdata);
            //    bmp.Save("d:\\WImageTest\\a001_xn2_" + n + ".png");
            //}

            if (chkShowGrid.Checked)
            {
                //render grid
                RenderGrid(800, 600, _gridSize, p);
            }

            //6. use this util to copy image from Agg actual image to System.Drawing.Bitmap
            PixelFarm.Agg.Imaging.BitmapHelper.CopyToGdiPlusBitmapSameSize(destImg, winBmp);
            //---------------
            //7. just render our bitmap
            g.Clear(Color.White);
            g.DrawImage(winBmp, new Point(30, 20));
        }
        static SimpleFontAtlasBuilder CreateSampleMsdfTextureFont(string fontfile,
                                                                  float sizeInPoint,
                                                                  ushort startGlyphIndex, ushort endGlyphIndex)
        {
            //read type face from file
            Typeface typeface;

            using (var fs = new FileStream(fontfile, FileMode.Open, FileAccess.Read))
            {
                var reader = new OpenFontReader();
                //1. read typeface from font file
                typeface = reader.Read(fs);
            }
            //sample: create sample msdf texture
            //-------------------------------------------------------------
            var builder = new MyGlyphPathBuilder(typeface);
            //builder.UseTrueTypeInterpreter = this.chkTrueTypeHint.Checked;
            //builder.UseVerticalHinting = this.chkVerticalHinting.Checked;
            //-------------------------------------------------------------
            var atlasBuilder = new SimpleFontAtlasBuilder();
            var msdfBuilder  = new MsdfGlyphGen();

            for (ushort n = startGlyphIndex; n <= endGlyphIndex; ++n)
            {
                //build glyph
                builder.BuildFromGlyphIndex(n, sizeInPoint);

                var msdfGlyphGen = new MsdfGlyphGen();
                var actualImg    = msdfGlyphGen.CreateMsdfImage(
                    builder.GetOutputPoints(),
                    builder.GetOutputContours(),
                    builder.GetPixelScale());
                atlasBuilder.AddGlyph((int)n, actualImg);

                //using (Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                //{
                //    var bmpdata = bmp.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                //    System.Runtime.InteropServices.Marshal.Copy(buffer, 0, bmpdata.Scan0, buffer.Length);
                //    bmp.UnlockBits(bmpdata);
                //    bmp.Save("d:\\WImageTest\\a001_xn2_" + n + ".png");
                //}
            }

            return(atlasBuilder);
            //var glyphImg2 = atlasBuilder.BuildSingleImage();
            //using (Bitmap bmp = new Bitmap(glyphImg2.Width, glyphImg2.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
            //{
            //    var bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, glyphImg2.Width, glyphImg2.Height),
            //        System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
            //    int[] intBuffer = glyphImg2.GetImageBuffer();

            //    System.Runtime.InteropServices.Marshal.Copy(intBuffer, 0, bmpdata.Scan0, intBuffer.Length);
            //    bmp.UnlockBits(bmpdata);
            //    bmp.Save("d:\\WImageTest\\a_total.png");
            //}
            //atlasBuilder.SaveFontInfo("d:\\WImageTest\\a_info.xml");
        }
Exemple #5
0
        static void CreateSampleMsdfTextureFont(string fontfile, float sizeInPoint, ushort startGlyphIndex, ushort endGlyphIndex, string outputFile)
        {
            //sample
            var reader = new OpenFontReader();

            using (var fs = new FileStream(fontfile, FileMode.Open))
            {
                //1. read typeface from font file
                Typeface typeface = reader.Read(fs);
                //sample: create sample msdf texture
                //-------------------------------------------------------------
                var builder = new GlyphPathBuilder(typeface);
                //builder.UseTrueTypeInterpreter = this.chkTrueTypeHint.Checked;
                //builder.UseVerticalHinting = this.chkVerticalHinting.Checked;
                //-------------------------------------------------------------
                var atlasBuilder = new SimpleFontAtlasBuilder();


                for (ushort gindex = startGlyphIndex; gindex <= endGlyphIndex; ++gindex)
                {
                    //build glyph
                    builder.BuildFromGlyphIndex(gindex, sizeInPoint);

                    var glyphToContour = new GlyphContourBuilder();
                    //glyphToContour.Read(builder.GetOutputPoints(), builder.GetOutputContours());
                    var genParams = new MsdfGenParams();
                    builder.ReadShapes(glyphToContour);
                    genParams.shapeScale = 1f / 64; //we scale later (as original C++ code use 1/64)
                    GlyphImage glyphImg = MsdfGlyphGen.CreateMsdfImage(glyphToContour, genParams);
                    atlasBuilder.AddGlyph(gindex, glyphImg);

                    //using (Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                    //{
                    //    var bmpdata = bmp.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                    //    System.Runtime.InteropServices.Marshal.Copy(buffer, 0, bmpdata.Scan0, buffer.Length);
                    //    bmp.UnlockBits(bmpdata);
                    //    bmp.Save("d:\\WImageTest\\a001_xn2_" + n + ".png");
                    //}
                }

                var glyphImg2 = atlasBuilder.BuildSingleImage();
                using (Bitmap bmp = new Bitmap(glyphImg2.Width, glyphImg2.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                {
                    var bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, glyphImg2.Width, glyphImg2.Height),
                                               System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                    int[] intBuffer = glyphImg2.GetImageBuffer();

                    System.Runtime.InteropServices.Marshal.Copy(intBuffer, 0, bmpdata.Scan0, intBuffer.Length);
                    bmp.UnlockBits(bmpdata);
                    bmp.Save("d:\\WImageTest\\a_total.png");
                }
                atlasBuilder.SaveFontInfo("d:\\WImageTest\\a_info.xml");
            }
        }
Exemple #6
0
        void RenderWithMsdfImg(Typeface typeface, char testChar, float sizeInPoint)
        {
            painter.FillColor = PixelFarm.Drawing.Color.Black;
            //p.UseSubPixelRendering = chkLcdTechnique.Checked;
            painter.Clear(PixelFarm.Drawing.Color.White);
            //----------------------------------------------------
            var builder = new GlyphPathBuilder(typeface);

            builder.SetHintTechnique(_glyphRenderOptions.HintTechnique);

            //----------------------------------------------------
            builder.Build(testChar, sizeInPoint);
            //----------------------------------------------------
            var glyphToContour = new GlyphContourBuilder();
            var msdfGenPars    = new MsdfGenParams();

            builder.ReadShapes(glyphToContour);
            //glyphToContour.Read(builder.GetOutputPoints(), builder.GetOutputContours());
            MsdfGenParams genParams = new MsdfGenParams();
            GlyphImage    glyphImg  = MsdfGlyphGen.CreateMsdfImage(glyphToContour, genParams);

            var actualImg = ActualImage.CreateFromBuffer(glyphImg.Width, glyphImg.Height, PixelFormat.ARGB32, glyphImg.GetImageBuffer());

            painter.DrawImage(actualImg, 0, 0);

            //using (Bitmap bmp = new Bitmap(w, h, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
            //{
            //    var bmpdata = bmp.LockBits(new Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
            //    System.Runtime.InteropServices.Marshal.Copy(buffer, 0, bmpdata.Scan0, buffer.Length);
            //    bmp.UnlockBits(bmpdata);
            //    bmp.Save("d:\\WImageTest\\a001_xn2_" + n + ".png");
            //}

            if (_contourAnalysisOpts.ShowGrid)
            {
                //render grid
                RenderGrids(800, 600, _gridSize, painter);
            }

            //6. use this util to copy image from Agg actual image to System.Drawing.Bitmap
            PixelFarm.Agg.Imaging.BitmapHelper.CopyToGdiPlusBitmapSameSize(destImg, winBmp);
            //---------------
            //7. just render our bitmap
            g.Clear(Color.White);
            g.DrawImage(winBmp, new Point(30, 20));
        }
Exemple #7
0
        static void CreateSampleMsdfImg(ContourBuilder tx, string outputFile)
        {
            //sample

            MsdfGenParams msdfGenParams = new MsdfGenParams();
            GlyphImage    glyphImg      = MsdfGlyphGen.CreateMsdfImage(tx, msdfGenParams);
            int           w             = glyphImg.Width;
            int           h             = glyphImg.Height;

            using (Bitmap bmp = new Bitmap(glyphImg.Width, glyphImg.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
            {
                var   bmpdata   = bmp.LockBits(new System.Drawing.Rectangle(0, 0, w, h), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                int[] imgBuffer = glyphImg.GetImageBuffer();
                System.Runtime.InteropServices.Marshal.Copy(imgBuffer, 0, bmpdata.Scan0, imgBuffer.Length);
                bmp.UnlockBits(bmpdata);
                bmp.Save(outputFile);
            }
        }
Exemple #8
0
        private void button1_Click(object sender, EventArgs e)
        {
            //1.
            MsdfGenParams msdfGenParams = new MsdfGenParams();

            //GlyphImage glyphImg = MsdfGlyphGen.CreateMsdfImage(tx, msdfGenParams);
            Msdfgen.Shape shape1 = new Msdfgen.Shape();
            //
            Msdfgen.Contour cnt = new Msdfgen.Contour();
            //cnt.AddLine(0, 0, 50, 0);
            //cnt.AddLine(50, 0, 50, 50);
            //cnt.AddLine(50, 50, 0, 50);
            //cnt.AddLine(0, 50, 0, 0);
            //cnt.AddLine(10, 20, 50, 0);
            //cnt.AddLine(50, 0, 80, 20);
            //cnt.AddLine(80, 20, 50, 60);
            //cnt.AddLine(50, 60, 10, 20);

            //for msdf we draw shape clock-wise
            cnt.AddLine(10, 20, 50, 60);
            cnt.AddLine(50, 60, 80, 20);
            cnt.AddLine(80, 20, 50, 0);
            cnt.AddLine(50, 0, 10, 20);
            shape1.contours.Add(cnt);
            //
            //
            var        genParams = new MsdfGenParams();
            GlyphImage glyphImg  = MsdfGlyphGen.CreateMsdfImage(shape1, genParams);

            using (Bitmap bmp = new Bitmap(glyphImg.Width, glyphImg.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
            {
                int[] buffer = glyphImg.GetImageBuffer();

                var bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, glyphImg.Width, glyphImg.Height), System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                System.Runtime.InteropServices.Marshal.Copy(buffer, 0, bmpdata.Scan0, buffer.Length);
                bmp.UnlockBits(bmpdata);
                bmp.Save("d:\\WImageTest\\msdf_shape.png");
                //
            }
        }
Exemple #9
0
        static SimpleFontAtlasBuilder CreateSampleMsdfTextureFont(
            Typeface typeface,
            float sizeInPoint,
            HintTechnique hintTech,
            IEnumerable <ushort> glyphIndexIter)
        {
            ////read type face from file
            //Typeface typeface;
            //using (var fs = new FileStream(fontfile, FileMode.Open, FileAccess.Read))
            //{
            //    var reader = new OpenFontReader();
            //    //1. read typeface from font file
            //    typeface = reader.Read(fs);
            //}
            //sample: create sample msdf texture
            //-------------------------------------------------------------
            var builder = new GlyphPathBuilder(typeface);

            builder.SetHintTechnique(hintTech);
            MsdfGenParams genParams    = new MsdfGenParams();
            var           atlasBuilder = new SimpleFontAtlasBuilder();

            atlasBuilder.SetAtlasInfo(TextureKind.Msdf, sizeInPoint);
            foreach (ushort gindex in glyphIndexIter)
            {
                //build glyph
                builder.BuildFromGlyphIndex(gindex, -1); //use original glyph size (assign -1)
                var glyphToContour = new GlyphContourBuilder();


                //glyphToContour.Read(builder.GetOutputPoints(), builder.GetOutputContours());
                builder.ReadShapes(glyphToContour);
                genParams.shapeScale = 1f / 64; //we scale later (as original C++ code use 1/64)
                GlyphImage glyphImg = MsdfGlyphGen.CreateMsdfImage(glyphToContour, genParams);

                atlasBuilder.AddGlyph(gindex, glyphImg);


                //int[] buffer = glyphImage.GetImageBuffer();
                //using (var bmp = new System.Drawing.Bitmap(glyphImage.Width, glyphImage.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
                //{
                //    var bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, glyphImage.Width, glyphImage.Height),
                //        System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
                //    System.Runtime.InteropServices.Marshal.Copy(buffer, 0, bmpdata.Scan0, buffer.Length);
                //    bmp.UnlockBits(bmpdata);
                //    bmp.Save("d:\\WImageTest\\a001_xn2_" + c + ".png");
                //}
            }



            //var glyphImg2 = atlasBuilder.BuildSingleImage();
            //using (var bmp = new System.Drawing.Bitmap(glyphImg2.Width, glyphImg2.Height, System.Drawing.Imaging.PixelFormat.Format32bppArgb))
            //{
            //    var bmpdata = bmp.LockBits(new System.Drawing.Rectangle(0, 0, glyphImg2.Width, glyphImg2.Height),
            //        System.Drawing.Imaging.ImageLockMode.ReadWrite, bmp.PixelFormat);
            //    int[] intBuffer = glyphImg2.GetImageBuffer();

            //    System.Runtime.InteropServices.Marshal.Copy(intBuffer, 0, bmpdata.Scan0, intBuffer.Length);
            //    bmp.UnlockBits(bmpdata);
            //    bmp.Save("d:\\WImageTest\\a_total.png");
            //}
            //atlasBuilder.SaveFontInfo("d:\\WImageTest\\a_info.xml");

            return(atlasBuilder);
        }
Exemple #10
0
        void CreateTextureFontFromGlyphIndices(
            Typeface typeface,
            float sizeInPoint,
            HintTechnique hintTechnique,
            SimpleFontAtlasBuilder atlasBuilder,
            bool applyFilter,
            ushort[] glyphIndices)
        {
            //sample: create sample msdf texture
            //-------------------------------------------------------------
            var builder = new GlyphPathBuilder(typeface);

            builder.SetHintTechnique(hintTechnique);
            //
            if (atlasBuilder.TextureKind == TextureKind.Msdf)
            {
                MsdfGenParams msdfGenParams = new MsdfGenParams();
                int           j             = glyphIndices.Length;
                for (int i = 0; i < j; ++i)
                {
                    ushort gindex = glyphIndices[i];
                    //create picture with unscaled version set scale=-1
                    //(we will create glyph contours and analyze them)
                    builder.BuildFromGlyphIndex(gindex, -1);
                    var glyphToContour = new GlyphContourBuilder();
                    builder.ReadShapes(glyphToContour);
                    //msdfgen with  scale the glyph to specific shapescale
                    msdfGenParams.shapeScale = 1f / 64; //as original
                    GlyphImage glyphImg = MsdfGlyphGen.CreateMsdfImage(glyphToContour, msdfGenParams);
                    //
                    atlasBuilder.AddGlyph(gindex, glyphImg);
                }
            }
            else
            {
                AggGlyphTextureGen aggTextureGen = new AggGlyphTextureGen();
                aggTextureGen.TextureKind = atlasBuilder.TextureKind;
                //create reusable agg painter***

                //assume each glyph size= 2 * line height
                //TODO: review here again...
                int tmpMemBmpHeight = (int)(2 * typeface.CalculateRecommendLineSpacing() * typeface.CalculateScaleToPixelFromPointSize(sizeInPoint));
                //create glyph img
                using (PixelFarm.CpuBlit.MemBitmap tmpMemBmp = new PixelFarm.CpuBlit.MemBitmap(tmpMemBmpHeight, tmpMemBmpHeight)) //square
                {
                    //draw a glyph into tmpMemBmp and then copy to a GlyphImage
                    aggTextureGen.Painter = PixelFarm.CpuBlit.AggPainter.Create(tmpMemBmp);
#if DEBUG
                    tmpMemBmp._dbugNote = "CreateGlyphImage()";
#endif

                    int j = glyphIndices.Length;
                    for (int i = 0; i < j; ++i)
                    {
                        //build glyph
                        ushort gindex = glyphIndices[i];
                        builder.BuildFromGlyphIndex(gindex, sizeInPoint);

                        GlyphImage glyphImg = aggTextureGen.CreateGlyphImage(builder, 1);
                        if (applyFilter)
                        {
                            glyphImg = Sharpen(glyphImg, 1);
                            //TODO:
                            //the filter make the image shift x and y 1 px
                            //temp fix with this,
                            glyphImg.TextureOffsetX += 1;
                            glyphImg.TextureOffsetY += 1;
                        }
                        //
                        atlasBuilder.AddGlyph(gindex, glyphImg);
                    }
                }
            }
        }
        void CreateTextureFontFromGlyphIndices(
            Typeface typeface,
            float sizeInPoint,
            TextureKind textureKind,
            ushort[] glyphIndices, OnEachFinishTotal onFinishTotal)
        {
            if (onFinishTotal == null)
            {
                return;
            }
            //sample: create sample msdf texture
            //-------------------------------------------------------------
            var builder = new GlyphPathBuilder(typeface);

            builder.UseTrueTypeInstructions = this.UseTrueTypeInstruction;
            //-------------------------------------------------------------
            var atlasBuilder = new SimpleFontAtlasBuilder();

            atlasBuilder.SetAtlasInfo(textureKind, sizeInPoint);
            //-------------------------------------------------------------

            //
            MsdfGenParams      msdfGenParams = null;
            AggGlyphTextureGen aggTextureGen = null;

            if (textureKind == TextureKind.Msdf)
            {
                msdfGenParams = new MsdfGenParams();
            }
            else
            {
                aggTextureGen = new AggGlyphTextureGen();
            }


            float pxscale = typeface.CalculateScaleToPixelFromPointSize(sizeInPoint);
            int   j       = glyphIndices.Length;

            for (int i = 0; i < j; ++i)
            {
                //build glyph
                ushort gindex = glyphIndices[i];
                builder.BuildFromGlyphIndex(gindex, -1);
                GlyphImage glyphImg = null;
                if (textureKind == TextureKind.Msdf)
                {
                    var glyphToContour = new GlyphContourBuilder();
                    //glyphToContour.Read(builder.GetOutputPoints(), builder.GetOutputContours());
                    builder.ReadShapes(glyphToContour);
                    msdfGenParams.shapeScale = 1f / 64; //as original
                    glyphImg = MsdfGlyphGen.CreateMsdfImage(glyphToContour, msdfGenParams);
                }
                else
                {
                    //create alpha channel texture
                    aggTextureGen.TextureKind = textureKind;
                    glyphImg = aggTextureGen.CreateGlyphImage(builder, pxscale);
                }
                //

                atlasBuilder.AddGlyph(gindex, glyphImg);
                onFinishTotal(gindex, glyphImg, null);
            }
            onFinishTotal(0, null, atlasBuilder);
        }