public void SetEvent(MsbEventEnvironment evt) { setBaseEvent(evt); UnkT00 = evt.SubUnk1; UnkT04 = evt.SubUnk2; UnkT08 = evt.SubUnk3; UnkT0C = evt.SubUnk4; UnkT10 = evt.SubUnk5; UnkT14 = evt.SubUnk6; }
public MsbEventEnvironment Serialize(GameObject parent) { var evt = new MsbEventEnvironment(); _Serialize(evt, parent); evt.SubUnk1 = UnkT00; evt.SubUnk2 = UnkT04; evt.SubUnk3 = UnkT08; evt.SubUnk4 = UnkT0C; evt.SubUnk5 = UnkT10; evt.SubUnk6 = UnkT14; return(evt); }