Exemple #1
0
        public override void Handle(ByteReader data)
        {
            object target = null;

            if (targetType != null)
            {
                target = SyncSerialization.ReadSyncObject(data, targetType);
                if (target == null)
                {
                    return;
                }
            }

            object value = SyncSerialization.ReadSyncObject(data, fieldType);

            if (cancelIfValueNull && value == null)
            {
                return;
            }

            object index = null;

            if (indexType != null)
            {
                index = SyncSerialization.ReadSyncObject(data, indexType);
            }

            preApply?.Invoke(target, value);

            MpLog.Debug($"Set {memberPath} in {target} to {value}, map {data.MpContext().map}, index {index}");
            MpReflection.SetValue(target, memberPath, value, index);

            postApply?.Invoke(target, value);
        }
Exemple #2
0
        public static void TryConnect(IPAddress address, int port)
        {
            EventBasedNetListener listener = new EventBasedNetListener();

            Multiplayer.session = new MultiplayerSession();
            NetManager netClient = new NetManager(listener);

            netClient.Start();
            netClient.ReconnectDelay     = 300;
            netClient.MaxConnectAttempts = 8;

            listener.PeerConnectedEvent += peer =>
            {
                IConnection conn = new MpNetConnection(peer);
                conn.username = Multiplayer.username;
                conn.State    = ConnectionStateEnum.ClientJoining;
                Multiplayer.session.client = conn;

                MpLog.Log("Net client connected");
            };

            listener.PeerDisconnectedEvent += (peer, info) =>
            {
                string reason;

                if (info.AdditionalData.AvailableBytes > 0)
                {
                    reason = info.AdditionalData.GetString();
                }
                else
                {
                    reason = DisconnectReasonString(info.Reason);
                    if (info.SocketErrorCode != SocketError.Success)
                    {
                        reason += ": " + info.SocketErrorCode;
                    }
                }

                Multiplayer.session.disconnectNetReason = reason;

                ConnectionStatusListeners.TryNotifyAll_Disconnected();

                OnMainThread.StopMultiplayer();
                MpLog.Log("Net client disconnected");
            };

            listener.NetworkReceiveEvent += (peer, reader, method) =>
            {
                byte[] data = reader.GetRemainingBytes();
                Multiplayer.HandleReceive(new ByteReader(data), method == DeliveryMethod.ReliableOrdered);
            };

            listener.NetworkErrorEvent += (endpoint, error) =>
            {
                Log.Warning($"Net client error {error}");
            };

            Multiplayer.session.netClient = netClient;
            netClient.Connect(address.ToString(), port, "");
        }
Exemple #3
0
        public override void Handle(ByteReader data)
        {
            object target = Activator.CreateInstance(delegateType);

            for (int i = 0; i < fieldPaths.Length; i++)
            {
                string path       = fieldPaths[i];
                string noTypePath = MpReflection.RemoveType(path);
                Type   fieldType  = fieldTypes[i];
                object value;

                if (fieldType.IsCompilerGenerated())
                {
                    value = Activator.CreateInstance(fieldType);
                }
                else
                {
                    value = Sync.ReadSyncObject(data, fieldType);
                }

                if (value == null)
                {
                    if (cancelIfAnyNullBlacklist != null && !cancelIfAnyNullBlacklist.Contains(noTypePath))
                    {
                        return;
                    }

                    if (path.EndsWith("$this"))
                    {
                        return;
                    }

                    if (cancelIfNull != null && cancelIfNull.Contains(noTypePath))
                    {
                        return;
                    }
                }

                if (removeNullsFromLists != null && removeNullsFromLists.Contains(noTypePath) && value is IList list)
                {
                    list.RemoveNulls();
                }

                MpReflection.SetValue(target, path, value);
            }

            if (context.HasFlag(SyncContext.MapSelected) && cancelIfNoSelectedObjects && Find.Selector.selected.Count == 0)
            {
                return;
            }

            object[] parameters = Sync.ReadSyncObjects(data, argTypes);

            MpLog.Log("Invoked delegate method " + method + " " + delegateType);
            method.Invoke(target, parameters);
        }
        public void OnPeerConnected(NetPeer peer)
        {
            IConnection conn = new MpNetConnection(peer);

            conn.username = Multiplayer.username;
            conn.State    = ConnectionStateEnum.ClientJoining;
            Multiplayer.session.client = conn;

            MpLog.Log("Net client connected");
        }
Exemple #5
0
        public void Add(SyncInfo info)
        {
            if (Multiplayer.session.desynced)
            {
                return;
            }
            if (TickPatch.Skipping)
            {
                return;
            }

            if (buffer.Count == 0)
            {
                buffer.Add(info);
                return;
            }

            if (buffer[0].local == info.local)
            {
                buffer.Add(info);
                if (buffer.Count > 30)
                {
                    buffer.RemoveAt(0);
                }
            }
            else
            {
                while (buffer.Count > 0 && buffer[0].startTick < info.startTick)
                {
                    buffer.RemoveAt(0);
                }

                if (buffer.Count == 0)
                {
                    buffer.Add(info);
                }
                else if (buffer.First().startTick == info.startTick)
                {
                    var first = buffer.RemoveFirst();
                    var error = first.Compare(info);

                    if (error != null)
                    {
                        MpLog.Log($"Desynced {lastValidTick}: {error}");
                        Multiplayer.session.desynced = true;
                        OnMainThread.Enqueue(() => OnDesynced(first, info, error));
                    }
                    else
                    {
                        lastValidTick    = first.startTick;
                        lastValidArbiter = Multiplayer.session.ArbiterPlaying;
                    }
                }
            }
        }
        public void OnPeerDisconnected(NetPeer peer, DisconnectInfo info)
        {
            var reader = new ByteReader(info.AdditionalData.GetRemainingBytes());

            Multiplayer.session.HandleDisconnectReason((MpDisconnectReason)reader.ReadByte(), reader.ReadPrefixedBytes());

            ConnectionStatusListeners.TryNotifyAll_Disconnected();

            OnMainThread.StopMultiplayer();
            MpLog.Log("Net client disconnected");
        }
Exemple #7
0
        static void Main(string[] args)
        {
            var _log = new MpLog(Common.LogFileName, "MAIN");

            if (args.Length > 0)
            {
                var fn    = args[0];
                var proc  = Process.GetCurrentProcess();
                var pname = proc.ProcessName;
                var procs = Process.GetProcessesByName(pname);

                _log.Write($"num-procs:{procs.Length} pid:{proc.Id} arg-fn:{fn}");

                // Ensure only one playing at a time.
                if (procs.Length == 1)
                {
                    _log.Write($"================================== {DateTime.Now} =============================================");
                    _log.Write($"main thread enter");

                    // I'm the first, start normally by passing the file name.
                    Application.EnableVisualStyles();
                    Application.SetCompatibleTextRenderingDefault(false);
                    Application.Run(new Transport(fn));
                    _log.Write($"main thread exit");
                }
                else
                {
                    // If this is the second instance, alert the primary by connecting and sending the new file name.
                    _log.Write($"sub thread enter");

                    Client client = new(Common.PipeName, Common.LogFileName);
                    var    res    = client.Send(fn, 1000);

                    switch (res)
                    {
                    case ClientStatus.Error:
                        _log.Write($"Client error:{client.Error}", true);
                        MessageBox.Show(client.Error, "Error!");
                        break;

                    case ClientStatus.Timeout:
                        _log.Write($"Client timeout", true);
                        MessageBox.Show("Timeout!");
                        break;
                    }

                    _log.Write($"sub thread exit {res}");
                }
            }
            else
            {
                MessageBox.Show("Missing file name argument");
            }
        }
Exemple #8
0
        public void OnPeerConnected(NetPeer peer)
        {
            ConnectionBase conn = new LiteNetConnection(peer);

            conn.username = Multiplayer.username;
            conn.State    = ConnectionStateEnum.ClientJoining;
            conn.StateObj.StartState();

            Multiplayer.session.client = conn;
            Multiplayer.session.ReapplyPrefs();

            MpLog.Log("Net client connected");
        }
Exemple #9
0
        public override void Handle(ByteReader data)
        {
            object target = null;

            if (targetType != null)
            {
                target = Sync.ReadSyncObject(data, targetType);
                if (target == null)
                {
                    return;
                }
            }

            if (!instancePath.NullOrEmpty())
            {
                target = target.GetPropertyOrField(instancePath);
            }

            object[] args = null;
            if (argTypes != null)
            {
                args = Sync.ReadSyncObjects(data, argTypes);
                if (cancelIfAnyArgNull && args.Any(a => a == null))
                {
                    return;
                }
            }

            if (context.HasFlag(SyncContext.MapSelected) && cancelIfNoSelectedMapObjects && Find.Selector.selected.Count == 0)
            {
                return;
            }

            if (context.HasFlag(SyncContext.WorldSelected) && cancelIfNoSelectedWorldObjects && Find.WorldSelector.selected.Count == 0)
            {
                return;
            }

            beforeCall?.Invoke(target, args);

            MpLog.Log("Invoked " + method + " on " + target + " with " + args.Length + " params " + args.ToStringSafeEnumerable());
            method.Invoke(target, args);

            afterCall?.Invoke(target, args);
        }
Exemple #10
0
        public static void SupplyCrossRefs()
        {
            if (sharedCrossRefs == null)
            {
                return;
            }

            if (!loading)
            {
                Log.Warning("Tried to supply cross refs without calling ScribeUtil.StartLoading()");
                return;
            }

            defaultCrossRefs ??= Scribe.loader.crossRefs.loadedObjectDirectory;
            Scribe.loader.crossRefs.loadedObjectDirectory = sharedCrossRefs;

            MpLog.Debug($"Cross ref supply: {sharedCrossRefs.allObjectsByLoadID.Count} {sharedCrossRefs.allObjectsByLoadID.LastOrDefault()} {Faction.OfPlayer}");
        }
Exemple #11
0
        public static void ScheduleCommand(ScheduledCommand cmd)
        {
            MpLog.Log($"Cmd: {cmd.type}, faction: {cmd.factionId}, map: {cmd.mapId}, ticks: {cmd.ticks}");
            cachedMapCmds.GetOrAddNew(cmd.mapId).Add(cmd);

            if (Current.ProgramState != ProgramState.Playing)
            {
                return;
            }

            if (cmd.mapId == ScheduledCommand.Global)
            {
                Multiplayer.WorldComp.cmds.Enqueue(cmd);
            }
            else
            {
                cmd.GetMap()?.AsyncTime().cmds.Enqueue(cmd);
            }
        }
Exemple #12
0
        public static object ReadSyncObject(ByteReader data, SyncType syncType)
        {
            MpContext context = data.MpContext();
            Map       map     = context.map;
            Type      type    = syncType.type;

            try
            {
                if (typeof(object) == type)
                {
                    return(null);
                }

                if (type.IsByRef)
                {
                    return(null);
                }

                if (syncWorkersEarly.TryGetValue(type, out SyncWorkerEntry syncWorkerEntryEarly))
                {
                    object res = null;

                    if (syncWorkerEntryEarly.shouldConstruct || type.IsValueType)
                    {
                        res = Activator.CreateInstance(type);
                    }

                    syncWorkerEntryEarly.Invoke(new ReadingSyncWorker(data), ref res);

                    return(res);
                }

                if (syncType.expose)
                {
                    if (!typeof(IExposable).IsAssignableFrom(type))
                    {
                        throw new SerializationException($"Type {type} can't be exposed because it isn't IExposable");
                    }

                    byte[] exposableData = data.ReadPrefixedBytes();
                    return(ReadExposable.MakeGenericMethod(type).Invoke(null, new[] { exposableData, null }));
                }

                if (typeof(ISynchronizable).IsAssignableFrom(type))
                {
                    var obj = Activator.CreateInstance(type);

                    ((ISynchronizable)obj).Sync(new ReadingSyncWorker(data));
                    return(obj);
                }

                if (type.IsEnum)
                {
                    Type enumType = Enum.GetUnderlyingType(type);

                    return(ReadSyncObject(data, enumType));
                }

                if (type.IsArray && type.GetArrayRank() == 1)
                {
                    Type   elementType = type.GetElementType();
                    ushort length      = data.ReadUShort();
                    Array  arr         = Array.CreateInstance(elementType, length);
                    for (int i = 0; i < length; i++)
                    {
                        arr.SetValue(ReadSyncObject(data, elementType), i);
                    }
                    return(arr);
                }

                if (type.IsGenericType)
                {
                    if (type.GetGenericTypeDefinition() == typeof(List <>))
                    {
                        ListType specialList = ReadSync <ListType>(data);
                        if (specialList == ListType.MapAllThings)
                        {
                            return(map.listerThings.AllThings);
                        }

                        if (specialList == ListType.MapAllDesignations)
                        {
                            return(map.designationManager.allDesignations);
                        }

                        Type   listType = type.GetGenericArguments()[0];
                        ushort size     = data.ReadUShort();
                        IList  list     = (IList)Activator.CreateInstance(type, size);
                        for (int j = 0; j < size; j++)
                        {
                            list.Add(ReadSyncObject(data, listType));
                        }

                        return(list);
                    }

                    if (type.GetGenericTypeDefinition() == typeof(IEnumerable <>))
                    {
                        Type element = type.GetGenericArguments()[0];
                        return(ReadSyncObject(data, typeof(List <>).MakeGenericType(element)));
                    }

                    if (type.GetGenericTypeDefinition() == typeof(Nullable <>))
                    {
                        bool isNull = data.ReadBool();
                        if (isNull)
                        {
                            return(null);
                        }

                        bool hasValue = data.ReadBool();
                        if (!hasValue)
                        {
                            return(Activator.CreateInstance(type));
                        }

                        Type nullableType = type.GetGenericArguments()[0];
                        return(Activator.CreateInstance(type, ReadSyncObject(data, nullableType)));
                    }
                }

                // Def is a special case until the workers can read their own type
                if (typeof(Def).IsAssignableFrom(type))
                {
                    ushort shortHash = data.ReadUShort();
                    if (shortHash == 0)
                    {
                        return(null);
                    }

                    Def def = (Def)GetDefByIdMethod.MakeGenericMethod(type).Invoke(null, new object[] { shortHash });
                    if (def == null)
                    {
                        throw new Exception($"Couldn't find {type} with short hash {shortHash}");
                    }

                    return(def);
                }

                // Where the magic happens
                if (syncWorkers.TryGetValue(type, out var syncWorkerEntry))
                {
                    object res = null;

                    if (syncWorkerEntry.shouldConstruct || type.IsValueType)
                    {
                        res = Activator.CreateInstance(type);
                    }

                    syncWorkerEntry.Invoke(new ReadingSyncWorker(data), ref res);

                    return(res);
                }

                throw new SerializationException("No reader for type " + type);
            }
            catch (Exception e)
            {
                MpLog.Error($"Error reading type: {type}, {e}");
                throw;
            }
        }
Exemple #13
0
        public static void WriteSyncObject(ByteWriter data, object obj, SyncType syncType)
        {
            MpContext context = data.MpContext();
            Type      type    = syncType.type;

            LoggingByteWriter log = data as LoggingByteWriter;

            log?.LogEnter(type.FullName + ": " + (obj ?? "null"));

            if (obj != null && !type.IsAssignableFrom(obj.GetType()))
            {
                throw new SerializationException($"Serializing with type {type} but got object of type {obj.GetType()}");
            }

            try
            {
                if (typeof(object) == type)
                {
                    return;
                }

                if (type.IsByRef)
                {
                    return;
                }

                if (syncWorkersEarly.TryGetValue(type, out var syncWorkerEntryEarly))
                {
                    syncWorkerEntryEarly.Invoke(new WritingSyncWorker(data), ref obj);

                    return;
                }

                if (syncType.expose)
                {
                    if (!typeof(IExposable).IsAssignableFrom(type))
                    {
                        throw new SerializationException($"Type {type} can't be exposed because it isn't IExposable");
                    }

                    IExposable exposable = obj as IExposable;
                    data.WritePrefixedBytes(ScribeUtil.WriteExposable(exposable));

                    return;
                }

                if (typeof(ISynchronizable).IsAssignableFrom(type))
                {
                    ((ISynchronizable)obj).Sync(new WritingSyncWorker(data));

                    return;
                }

                if (type.IsEnum)
                {
                    Type enumType = Enum.GetUnderlyingType(type);

                    WriteSyncObject(data, Convert.ChangeType(obj, enumType), enumType);

                    return;
                }

                if (type.IsArray && type.GetArrayRank() == 1)
                {
                    Type  elementType = type.GetElementType();
                    Array arr         = (Array)obj;

                    if (arr.Length > ushort.MaxValue)
                    {
                        throw new Exception($"Tried to serialize a {elementType}[] with too many ({arr.Length}) items.");
                    }

                    data.WriteUShort((ushort)arr.Length);
                    foreach (object e in arr)
                    {
                        WriteSyncObject(data, e, elementType);
                    }

                    return;
                }

                if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(List <>))
                {
                    ListType specialList = ListType.Normal;
                    Type     listType    = type.GetGenericArguments()[0];

                    if (listType == typeof(Thing) && obj == Find.CurrentMap.listerThings.AllThings)
                    {
                        context.map = Find.CurrentMap;
                        specialList = ListType.MapAllThings;
                    }
                    else if (listType == typeof(Designation) && obj == Find.CurrentMap.designationManager.allDesignations)
                    {
                        context.map = Find.CurrentMap;
                        specialList = ListType.MapAllDesignations;
                    }

                    WriteSync(data, specialList);

                    if (specialList == ListType.Normal)
                    {
                        IList list = (IList)obj;

                        if (list.Count > ushort.MaxValue)
                        {
                            throw new Exception($"Tried to serialize a {type} with too many ({list.Count}) items.");
                        }

                        data.WriteUShort((ushort)list.Count);
                        foreach (object e in list)
                        {
                            WriteSyncObject(data, e, listType);
                        }
                    }

                    return;
                }

                if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(Nullable <>))
                {
                    bool isNull = obj == null;
                    data.WriteBool(isNull);
                    if (isNull)
                    {
                        return;
                    }

                    bool hasValue = (bool)obj.GetPropertyOrField("HasValue");
                    data.WriteBool(hasValue);

                    Type nullableType = type.GetGenericArguments()[0];
                    if (hasValue)
                    {
                        WriteSyncObject(data, obj.GetPropertyOrField("Value"), nullableType);
                    }

                    return;
                }

                if (type.IsGenericType && type.GetGenericTypeDefinition() == typeof(IEnumerable <>))
                {
                    IEnumerable e           = (IEnumerable)obj;
                    Type        elementType = type.GetGenericArguments()[0];
                    var         listType    = typeof(List <>).MakeGenericType(elementType);
                    IList       list        = (IList)Activator.CreateInstance(listType);

                    foreach (var o in e)
                    {
                        if (list.Count > ushort.MaxValue)
                        {
                            throw new Exception($"Tried to serialize a {type} with too many ({list.Count}) items.");
                        }
                        list.Add(o);
                    }

                    WriteSyncObject(data, list, listType);

                    return;
                }

                // special case
                if (typeof(Def).IsAssignableFrom(type))
                {
                    Def def = obj as Def;
                    data.WriteUShort(def != null ? def.shortHash : (ushort)0);

                    return;
                }

                // Where the magic happens
                if (syncWorkers.TryGetValue(type, out var syncWorkerEntry))
                {
                    syncWorkerEntry.Invoke(new WritingSyncWorker(data), ref obj);

                    return;
                }

                log?.LogNode("No writer for " + type);
                throw new SerializationException("No writer for type " + type);
            }
            catch (Exception e)
            {
                MpLog.Error($"Error writing type: {type}, obj: {obj}, {e}");
                throw;
            }
            finally
            {
                log?.LogExit();
            }
        }
        /// <summary>
        /// Adds a client opinion to the <see cref="knownClientOpinions"/> list and checks that it matches the most recent currently in there. If not, a desync event is fired.
        /// </summary>
        /// <param name="newOpinion">The <see cref="ClientSyncOpinion"/> to add and check.</param>
        public void AddClientOpinionAndCheckDesync(ClientSyncOpinion newOpinion)
        {
            //If we've already desynced, don't even bother
            if (Multiplayer.session.desynced)
            {
                return;
            }

            //If we're skipping ticks, again, don't bother
            if (TickPatch.Skipping)
            {
                return;
            }

            //If this is the first client opinion we have nothing to compare it with, so just add it
            if (knownClientOpinions.Count == 0)
            {
                knownClientOpinions.Add(newOpinion);
                return;
            }

            if (knownClientOpinions[0].isLocalClientsOpinion == newOpinion.isLocalClientsOpinion)
            {
                knownClientOpinions.Add(newOpinion);
                if (knownClientOpinions.Count > 30)
                {
                    knownClientOpinions.RemoveAt(0);
                }
            }
            else
            {
                //Remove all opinions that started before this one, as it's the most up to date one
                while (knownClientOpinions.Count > 0 && knownClientOpinions[0].startTick < newOpinion.startTick)
                {
                    knownClientOpinions.RemoveAt(0);
                }

                //If there are none left, we don't need to compare this new one
                if (knownClientOpinions.Count == 0)
                {
                    knownClientOpinions.Add(newOpinion);
                }
                else if (knownClientOpinions.First().startTick == newOpinion.startTick)
                {
                    //If these two contain the same tick range - i.e. they start at the same time, cause they should continue to the current tick, then do a comparison.

                    var oldOpinion = knownClientOpinions.RemoveFirst();

                    //Actually do the comparison to find any desync
                    var desyncMessage = oldOpinion.CheckForDesync(newOpinion);

                    if (desyncMessage != null)
                    {
                        MpLog.Log($"Desynced after tick {lastValidTick}: {desyncMessage}");
                        Multiplayer.session.desynced = true;
                        OnMainThread.Enqueue(() => HandleDesync(oldOpinion, newOpinion, desyncMessage));
                    }
                    else
                    {
                        //Update fields
                        lastValidTick = oldOpinion.startTick;
                        arbiterWasPlayingOnLastValidTick = Multiplayer.session.ArbiterPlaying;
                    }
                }
            }
        }
        public override void Handle(ByteReader data)
        {
            object target;

            if (targetTransformer != null)
            {
                target = targetTransformer.Reader.DynamicInvoke(SyncSerialization.ReadSyncObject(data, targetTransformer.NetworkType));
            }
            else
            {
                target = ReadTarget(data);
            }

            if (targetType != null && target == null)
            {
                MpLog.Debug($"SyncMethod {this} read target null");
                return;
            }

            if (!instancePath.NullOrEmpty())
            {
                target = target.GetPropertyOrField(instancePath);
            }

            var args = new object[argTypes.Length];

            for (int i = 0; i < argTypes.Length; i++)
            {
                if (argTransformers[i] == null)
                {
                    args[i] = SyncSerialization.ReadSyncObject(data, argTypes[i]);
                }
            }

            for (int i = 0; i < argTypes.Length; i++)
            {
                if (argTransformers[i] is { } trans)
                {
                    args[i] = trans.Reader.DynamicInvoke(SyncSerialization.ReadSyncObject(data, trans.NetworkType));
                }
            }

            if (cancelIfAnyArgNull && args.Any(a => a == null))
            {
                return;
            }

            if (context.HasFlag(SyncContext.MapSelected) && cancelIfNoSelectedMapObjects && Find.Selector.selected.Count == 0)
            {
                return;
            }

            if (context.HasFlag(SyncContext.WorldSelected) && cancelIfNoSelectedWorldObjects && Find.WorldSelector.selected.Count == 0)
            {
                return;
            }

            beforeCall?.Invoke(target, args);

            MpLog.Debug($"Invoked {method} on {target} with {args.Length} params {args.ToStringSafeEnumerable()}");
            method.Invoke(target, args);

            afterCall?.Invoke(target, args);
        }
Exemple #16
0
 public void OnNetworkError(IPEndPoint endPoint, SocketError error)
 {
     MpLog.Error($"Net client error {error}");
 }