// Use this for initialization void Start() { movieTexture.loop = false; movieTexture.Stop(); movieTexture.Play(); }
private void Update() { if (_time > 0) { _time -= Time.deltaTime; } else { _time = Random.Range(20, 30); ioo.audioManager.PlayPersonSound("Person_Sound_Idle_Coin"); } if (IOManager.Instance.NeedOutPutTicket > 0) { _View.Warning_Ticket.SetActive(true); _View.Ticket_Number.text = IOManager.Instance.NeedOutPutTicket.ToString(); } else { _View.Warning_Ticket.SetActive(false); } if (_movieTexture != null && !_movieTexture.isPlaying) { _movieTexture.Stop(); _audioSource.Stop(); ioo.gameMode.Normal(); } }
void Update() { if (PressingAnyFireButton()) { if (movie.isPlaying && !startedTransitionOUT) { movie.Stop(); PlayTransitionOUT(); } } if (startedPlayingVideo && !startedTransitionOUT) { timeSincePlay += Time.deltaTime; if (timeSincePlay > duration) { movie.Stop(); PlayTransitionOUT(); } } if (startedTransitionOUT) { timeSincePlay += Time.deltaTime; if (timeSincePlay > duration) { Finish(); } } if (!movie.isPlaying) { transform.position = new Vector3(9.6f, 5.4f, 1); } }
// Update is called once per frame void Update() { // when input enable players and load next scene if (Input.GetKeyDown("p")) { movie.Stop(); players[0].SetActive(true); SceneManager.LoadScene(2); } if (Input.GetButtonDown("SkipCutscene")) { movie.Stop(); players[0].SetActive(true); SceneManager.LoadScene(2); } if (!movie.isPlaying) { foreach (GameObject player in players) { player.SetActive(true); } SceneManager.LoadScene(2); } }
// Use this for initialization void Start() { myRenderer = GetComponent <Renderer> (); movie.Stop(); myRenderer.material.mainTexture = movie; movie.Play(); }
void Update() { if (states == 0) { movie.Play(); states = 1; } if (Input.GetKeyDown(KeyCode.Return)) { Time.timeScale = 1; gameObject.SetActive(false); movie.Stop(); states = 0; Cursor.visible = false; Cursor.lockState = CursorLockMode.None; } if (movie.isPlaying == false) { Time.timeScale = 1; gameObject.SetActive(false); movie.Stop(); states = 0; Cursor.visible = false; Cursor.lockState = CursorLockMode.None; } }
// Use this for initialization void Start() { DisplayImage.texture = openningStart; audioSource = GetComponent <AudioSource> (); openningVideo.Stop(); movieEndTime = -1; }
// Use this for initialization void Start() { renderer.material.mainTexture = movieTexture; //movieTexture.Play(); //movieTexture.loop = true; movieTexture.Stop(); movieTexture.loop = false; }
IEnumerator StartNewMovie(float length) { yield return(new WaitForSeconds(length)); current.Stop(); PickRandomMovie(); }
public void Play(Texture movie) { #if SUPPORTMOVIE if (_Fading != null) { _Fading.Alpha = 1.0f; } if (_LastMovie != null) { _LastMovie.Stop(); if (_Audio != null && _LastMovie.audioClip != null) { _Audio.Stop(); _Audio.clip = null; } } if (movie != null && movie is MovieTexture) { MovieTexture movieTexture = (MovieTexture)movie; _LastMovie = movieTexture; movieTexture.Play(); if (_Audio != null && movieTexture.audioClip != null) { _Audio.clip = movieTexture.audioClip; _Audio.Play(); } if (_Fading != null) { _Fading.FadeToZero(true); _MovieTW.Begin(Mathf.Max(movieTexture.duration - _Fading.FadeOutTime, _Fading.FadeOutTime + 0.1f)); } else { _MovieTW.Begin(movieTexture.duration); } _EndTW.End(); _ImgMovie.Texture = movie;// change texture _SavedCutSceneEnable = Global.CutSceneEnable; Global.CutSceneEnable = CutSceneEnable; if (SceneFading != null) { SceneFading.FadeToOne(); } OnBegin(); } else { _ImgMovie.Texture = null; } enabled = true; #endif }
IEnumerator DelayCheckRenderingQuality() { { yield return(null); if (ImageSetting.GetData().currSceneRenderingQuality <= SceneRenderingQuality.Fastest) { FullScreenMovieTexture.Stop(); } } }
void switchVideo() { video1.Stop(); aud.Stop(); r.material.mainTexture = video2 as MovieTexture; video2.Play(); aud.clip = audio2; aud.Play(); isSwitch = false; }
public void PlayVideo() { if (movieTexture.isPlaying) { movieTexture.Stop(); } else { movieTexture.Play(); } }
void OnEnable() { Debug.Log("video 2 here"); GetComponent <Renderer>().material.mainTexture = movTexture; movTexture.loop = true; movTexture.Stop(); movTexture.Play(); StartCoroutine(Timer1()); }
public override void Init() { Screen.showCursor = false; videoClip.Stop(); videoClip.Play(); videoSound = videoClip.audioClip; Managers.Audio.PlayMusic(videoSound, 1, 1); Debug.Log("Entering Trailer State"); }
/// <summary> /// Stop the video. /// </summary> public void Stop() { if (CurrentState != StateType.Started) { return; } #if USE_EASY_MOVIE_TEXTURE if (easyMovieTexture == null) { return; } easyMovieTexture.Stop(); #elif USE_UNITY_VIDEO_PLAYER if (videoPlayer == null) { return; } videoPlayer.Stop(); #elif USE_ANDROID_MEDIA_PLAYER if (mediaPlayer == null) { return; } Pause(); try { mediaPlayer.Call("seekTo", 0); } catch (Exception e) { Debug.LogError(TAG + " Failed to stop mediaPlayer: " + e.Message); UpdateState(StateType.Error); } #elif USE_VIVE_MEDIA_DECODER if (mediaDecoder == null) { return; } Pause(); mediaDecoder.setSeekTime(0); #else if (movieTexture == null || audioSource == null) { return; } movieTexture.Stop(); audioSource.Stop(); #endif UpdateState(StateType.Stopped); }
void Update() { timer += Time.deltaTime; //Debug.Log(timer); if (timer >= 77f) { movTexture.Stop(); SceneManager.LoadScene("Main"); } if (Input.GetKey(KeyCode.Escape)) { movTexture.Stop(); SceneManager.LoadScene("Main"); } }
IEnumerator DoSetVideo(MovieTexture texture) { //We need the video to play before we can get his size while (!texture.isPlaying) { texture.Play(); yield return null; } texture.Stop(); movie = texture; movie.loop = true; var videoObject = GetComponentInChildren<VideoObject>(); videoObject.SetVideo(texture); playButton = GetComponentInChildren<Image>(); var collider = GetComponent<BoxCollider2D>(); var ratioX = (float)texture.width / texture.height; var ratioY = (float)texture.height / texture.width; if (ratioX > 1) { var size = new Vector2(RectTransform.sizeDelta.x * ratioX, RectTransform.sizeDelta.y); RectTransform.sizeDelta = size; collider.size = size; } else { var size = new Vector2(RectTransform.sizeDelta.x, RectTransform.sizeDelta.y * ratioY); RectTransform.sizeDelta = size; collider.size = size; } }
public IEnumerator PlayVideo() { GameObject.Find ("First Person Controller").GetComponent<Level10Health> ().guiEnabled = false; cam.depth = 2; GameObject.Find("Initialization").GetComponent<AudioSource>().audio.Stop(); GameObject.Find("Initialization").GetComponent<CursorTime>().showCursor = false; GameObject.Find("Initialization").GetComponent<AudioSource>().volume = 1; Screen.lockCursor = true; //Screen.showCursor = false; //GameObject.Find("Main Camera").GetComponent<MouseLook>().enabled = false; //GameObject.Find("First Person Controller").GetComponent<MouseLook>().enabled = false; movie = renderer.material.mainTexture as MovieTexture; audio.clip = movie.audioClip; audio.Play(); movie.Play(); yield return new WaitForSeconds(audio.clip.length); movie.Stop(); cam.depth = -2; audio.volume = 0; movie.Play(); audio.Play(); yield return new WaitForSeconds(0.2F); movie.Pause(); audio.Pause(); Screen.lockCursor = false; GameObject.Find("Initialization").GetComponent<AudioSource>().audio.clip = scary; audio.volume = 1; GameObject.Find("Initialization").GetComponent<AudioSource>().audio.Play (); GameObject.Find("Initialization").GetComponent<CursorTime>().showCursor = true; GameObject.Find ("First Person Controller").GetComponent<Level10Health> ().guiEnabled = true; //Application.LoadLevel(Application.loadedLevel); }
public void stopPlayMovie() { if (isStopMovie) { return; } isStopMovie = true; if (AudioListenObjStatic != null) { AudioListenObjStatic.enabled = false; } //transform.parent = null; if (FreeModeCtrl.IsServer) { moveServer.Stop(); } else { move.Stop(); } renderer.enabled = false; isStopMovie = false; if (AudioSourceObj == null) { AudioSourceObj = transform.GetComponent <AudioSource>(); } AudioSourceObj.enabled = false; }
public void Rewind() { #if (UNITY_ANDROID && !UNITY_EDITOR) if (mediaPlayer != null) { try { mediaPlayer.Call("seekTo", 0); } catch (Exception e) { Debug.Log("Failed to stop mediaPlayer with message " + e.Message); } } #else if (movieTexture != null) { movieTexture.Stop(); if (audioEmitter != null) { audioEmitter.Stop(); } } #endif }
/** * Displays the background image (within the GUITexture) fullscreen. */ public void TurnOn() { if (LayerMask.NameToLayer(KickStarter.settingsManager.backgroundImageLayer) == -1) { ACDebug.LogWarning("No '" + KickStarter.settingsManager.backgroundImageLayer + "' layer exists - please define one in the Tags Manager."); } else { gameObject.layer = LayerMask.NameToLayer(KickStarter.settingsManager.backgroundImageLayer); } if (GetComponent <GUITexture>()) { GetComponent <GUITexture>().enabled = true; } else { ACDebug.LogWarning(this.name + " has no GUITexture component"); } #if UNITY_WEBGL #elif UNITY_IOS || UNITY_ANDROID || UNITY_WP8 #elif UNITY_5 || UNITY_PRO_LICENSE if (GetComponent <GUITexture>().texture != null && GetComponent <GUITexture>().texture is MovieTexture) { MovieTexture movieTexture = (MovieTexture)GetComponent <GUITexture>().texture; if (restartMovieWhenTurnOn) { movieTexture.Stop(); } movieTexture.loop = loopMovie; movieTexture.Play(); } #endif }
public void playVideo() { video1.enabled = true; movie.Stop(); movie.Play(); audioS.Play(); }
void Update() { if (Input.GetKeyDown(KeyCode.Escape) && movieTexture.isPlaying) { movieTexture.Stop(); } }
void Awake() { m_myImage = gameObject.GetComponent <RawImage>(); m_movie = (MovieTexture)m_myImage.texture; m_movie.loop = true; m_movie.Stop(); }
void Update() { if (movie.isPlaying) { if (Input.GetKeyDown(KeyCode.Escape)) { movie.Stop(); toBeContinued.SetActive(true); } } else { if (waitBeforeReturn <= 0) { GetComponent <LevelLoader>().LoadLevel(); } else { if (!toBeContinued.activeSelf) { toBeContinued.SetActive(true); } waitBeforeReturn -= Time.deltaTime; } } }
void OnGUI() { if (GUILayout.Button("播放/继续")) { //播放/继续播放视频 if (!movTexture.isPlaying) { movTexture.Play(); AudioSource1.Play(); } } if (GUILayout.Button("暂停播放")) { //暂停播放 movTexture.Pause(); AudioSource1.Pause(); } if (GUILayout.Button("停止播放")) { //停止播放 movTexture.Stop(); AudioSource1.Stop(); } }
void OnGUI() { //绘制电影纹理 GUI.DrawTexture(new Rect(0, 0, Screen.width, Screen.height), movTexture, ScaleMode.StretchToFill); if (GUILayout.Button("播放/继续")) { //播放/继续播放视频 if (!movTexture.isPlaying) { movTexture.Play(); } } if (GUILayout.Button("暂停播放")) { //暂停播放 movTexture.Pause(); } if (GUILayout.Button("停止播放")) { //停止播放 movTexture.Stop(); } }
void StopMov() { movTexture.Stop(); isDrawMov = false; isShowMessage = false; startBgTweenAlpha.PlayForward(); }
IEnumerator OnCloseIdle() { isPlaying = true; movTexture.Play(); AudioSource audio = GetComponent <AudioSource>(); audio.clip = movTexture.audioClip; audio.Play(); audio.volume = (float)Main.SettingManager.GameVolume * 0.1f; image_Movie.texture = movTexture; image_Movie.gameObject.SetActive(true); image_BackGround.gameObject.SetActive(true); while (movTexture.isPlaying) { yield return(new WaitForEndOfFrame()); } movTexture.Pause(); movTexture.Stop(); audio.Stop(); Main.GameMode.ReturnStart(); //image_Movie.gameObject.SetActive(false); //image_BackGround.gameObject.SetActive(false); }
protected void Reset() { KinectInputModule.Instance.AllowUpdate = false; Localization.language = "vi"; switch (Localization.language) { case "en": TargetImage.texture = ThumbnailTexture; break; case "vi": TargetImage.texture = ThumbnailTextureVN; break; default: TargetImage.texture = ThumbnailTexture; break; } TargetMovieTexture.loop = true; TargetMovieTexture.Stop(); TargetMovieTextureVN.loop = true; TargetMovieTextureVN.Stop(); StartButton.transform.localScale = Vector3.zero; DescriptionPanel.gameObject.SetActive(false); }
void Restart() { MoviePlayer.Clear(); IntroCommercial.Stop(); Logo.Stop(); Application.LoadLevel(Application.loadedLevel); }
public void playVideo(MovieTexture texture) { this.movie = texture; this.gameObject.SetActive(true); GetComponent<RawImage>().texture = movie as MovieTexture; movie.Stop(); movie.Play(); }
public void PlayMovie(MovieTexture m) { this.movie = m; renderer.material.mainTexture = movie as MovieTexture; movie.loop = false; movie.Stop (); //audio.Play (); movie.Play(); }
void Start() { movieFile = ((MovieTexture)GetComponent<Renderer> ().material.mainTexture); if(movieFile != null) movieFile.Stop (); if(musicFile == null) musicFile = GetComponent<AudioSource> (); if(musicFile != null) musicFile.Stop (); }
public void PlayMovie(MovieTexture m, AudioClip a) { this.movie = m; audio.clip = a; renderer.material.mainTexture = movie as MovieTexture; movie.loop = false; movie.Stop (); audio.loop = false; audio.Stop(); audio.Play (); movie.Play(); }
// Use this for initialization void Start () { movie = GetComponent<RawImage>().mainTexture as MovieTexture; audioSource = GetComponent<AudioSource>(); if (movie != null && audioSource != null) { audioSource.Stop(); movie.Stop(); audioSource.Play(); movie.Play(); } }
private IEnumerator loadcrosel() { firstLoadCarousel = false; if (infomationCarousel [currentCarousel] != "") { carouselTimer.Stop(); string[] infos = infomationCarousel [currentCarousel].Split (new string[]{" "}, System.StringSplitOptions.None); string filename = infos [0]; timeDisplay = int.Parse (infos [1]); //Debug.Log(filename+timeDisplay); if (timeDisplay > 0) { haveVdieonow = false; var url = IP + "crs/"+filename; Texture imageTexture = null; if(!dicImageCarousel.ContainsKey(url)){ WWW imageURLWWW = new WWW (url); yield return imageURLWWW; if (imageURLWWW.texture != null) { imageTexture = (Texture)imageURLWWW.texture; } dicImageCarousel.Add(url,imageTexture); }else { imageTexture = dicImageCarousel[url]; } Videocarosel.texture = imageTexture; carouselTimer.Interval = timeDisplay*1000; carouselTimer.Start(); }else { var url = IP + "crs/"+filename; if(!dicMovieCarousel.ContainsKey(url)){ WWW www = new WWW(url); movieTextureCarousel = www.movie; while (!movieTextureCarousel.isReadyToPlay) { yield return null; } dicMovieCarousel.Add(url,movieTextureCarousel); }else { movieTextureCarousel = dicMovieCarousel[url]; movieTextureCarousel.Stop(); } movieTextureCarousel.loop = false; Videocarosel.texture = movieTextureCarousel; movieTextureCarousel.Play(); haveVdieonow = true; } } currentCarousel++; currentCarousel = currentCarousel%infomationCarousel.Length; yield return null; }
void OnClick(){ Debug.Log ("OnClick"); movieTexture = renderer.material.mainTexture as MovieTexture; movieTexture.Stop(); movieTexture.Play(); }
void Start() { movieFile = ((MovieTexture)GetComponent<Renderer> ().material.mainTexture); movieFile.Stop (); }
/// <summary> /// Stop playing custom MovieTexture. /// </summary> /// <param name='mt'> /// MovieTexture. /// </param> public static void StopMovie(MovieTexture mt) { if (mt != null) mt.Stop(); }