private void DoAct() { MotionDelegator motionDelegator = Mgr <CatProject> .Singleton.MotionDelegator; MovieClip movieClip = motionDelegator.AddMovieClip(); // logo ModelComponent logoModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_logoObjectName); if (logoModel != null) { movieClip.AppendMotion( logoModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), 2000); movieClip.AppendEmptyTime(2000); movieClip.AppendMotion( logoModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(0.0f), 2000); } // intro ModelComponent introModel = ModelComponent.GetModelOfGameObjectInCurrentScene(m_introObjectName); if (introModel != null) { movieClip.AppendMovieClip(new PlayMusic(m_musicName)); movieClip.AppendMotion( introModel.GetCatModelInstance().GetMaterial().GetParameter("Alpha"), new CatFloat(1.0f), 2000); movieClip.AppendEmptyTime(3000); } // storm int timestamp = movieClip.GetEditCurClip(); ParticleEmitter emitter = ParticleEmitter.GetParticleEmitterOfGameObjectInCurrentScene(m_emitterObjectName); if (emitter != null) { movieClip.AppendMovieClip(new StormOn(emitter)); movieClip.AppendMotion(emitter.GenerateRatePerSecondRef, new CatInteger(512), 5000); } // Screen bright PostProcessColorAdjustment colorAdjustment = Mgr <Scene> .Singleton.PostProcessManager.GetPostProcess(typeof(PostProcessColorAdjustment).ToString()) as PostProcessColorAdjustment; if (colorAdjustment != null) { movieClip.AddMotion(colorAdjustment.IllumiateRef, new CatFloat(1.0f), timestamp, 5000); } movieClip.AppendMovieClip(new SwitchScene(m_nextSceneName)); movieClip.Initialize(); }