private void Start() { m_MovementState = GetComponent <MovementStateComponent>(); m_RotationController = GetComponent <RotationController>(); EventOperations.MoveEvent += OnMoveEvent; }
private void Awake() { m_RotationController = GetComponent <RotationController>(); m_MovementSpeed = GetComponent <RemoteMovementSpeedComponent>(); m_MovementState = GetComponent <MovementStateComponent>(); }