public void BackMoveSpeed(MoveSpeedDown from) { tars.Remove(from); if (tars.Count == 0) { currentMoveSpeed = moveSpeed; } else { currentMoveSpeed = tars.Values.Min() * moveSpeed; } }
public void DownMoveSpeed(float multiply, MoveSpeedDown from) { tars.Add(from, multiply); currentMoveSpeed = tars.Values.Min() * moveSpeed; }