Exemple #1
0
 // Use this for initialization
 void Start()
 {
     //moveScrpt = GetComponent<MoveScript2>();
     //moveScrpt = GetComponent<MoveScript2_2>();
     moveScrpt  = GetComponent <MoveScript3>();
     controller = GetComponent <Animator>();
 }
Exemple #2
0
 // Use this for initialization
 void Start()
 {
     attColScrpt = Player.GetComponent <AttackCollider>();
     attackColl  = Attack_Collider.GetComponent <BoxCollider2D>();
     movescrpt   = Player.GetComponent <MoveScript3>();
 }
Exemple #3
0
 // Use this for initialization
 void Start()
 {
     movescprt = player.GetComponent <MoveScript3>();
     pos       = rigidbody2D.position;
 }
Exemple #4
0
 // Use this for initialization
 void Start()
 {
     movescprt = GetComponent <MoveScript3>();
 }
Exemple #5
0
 // Use this for initialization
 void Start()
 {
     //movescrpt = GetComponent<MoveScript3>();
     movescrpt = player.GetComponent <MoveScript3>();
     col       = player.GetComponent <Collider2D>();
 }
Exemple #6
0
 // Use this for initialization
 void Start()
 {
     moveScrpt  = GetComponent <MoveScript3>();
     attScrpt   = GetComponent <Attacks>();
     controller = GetComponent <Animator>();
 }
Exemple #7
0
 // Use this for initialization
 void Start()
 {
     movescrpt = player.GetComponent <MoveScript3>();
 }
Exemple #8
0
 // Use this for initialization
 void Start()
 {
     moveScrpt = GetComponent <MoveScript3>();
     animC     = GetComponent <AnimControl_Gauntlet>();
 }