public void MoveWins() { if (MoveScoreConverter.IsWinForPlayer(this.Score, Occupied.PlayerX)) { this.Score--; } else if (MoveScoreConverter.IsWinForPlayer(this.Score, Occupied.PlayerY)) { this.Score++; } }
public void MoveWins() { if (MoveScoreConverter.IsWinForPlayer(this.Score, Occupied.PlayerX)) { this.Score--; } else if (MoveScoreConverter.IsWinForPlayer(this.Score, Occupied.PlayerY)) { this.Score++; } }