void Start() { animator = GetComponent <Animator>(); mainCamera = Camera.main; cameraScript = mainCamera.GetComponent <MoveCameraNextRoom>(); cameraScript.freeCam = true; cameraScript.trackPlayer = true; Camera.main.orthographicSize = 20; FindObjectOfType <AudioManager>().PlaySound("First Boss Background Music"); Sound s = Array.Find(FindObjectOfType <AudioManager>().sounds, sound => sound.name == "Dungeon Ambiance"); s.source.mute = true; StartCoroutine(bossWakeUpSequence()); }
private void Start() { cameraScript = GetComponent <MoveCameraNextRoom>(); }