// Use this for initialization void Start() { sauvegardetest = player.GetComponent <SauvegardeTest> (); menupausescript = player.GetComponent <MenuPause> (); movecamerascript = lacamera.GetComponent <MoveCameraNEW> (); rbplayer = player.GetComponent <Rigidbody2D> (); srplayer = player.GetComponent <SpriteRenderer> (); srplayercheat = playerCheat.GetComponent <SpriteRenderer> (); srplayer.enabled = false; StartCoroutine(StartDelay()); //anim = countdown.GetComponent<Animator> (); }
void Start() { PowerUp_SoDUI.enabled = false; PowerUp_InvicibilityUI.enabled = false; BeakyGotAPowerUp = false; spriterendererpowerup = GetComponent <SpriteRenderer> (); collider2dpowerup = GetComponent <Collider2D> (); scriptplayer = player.GetComponent <SauvegardeTest> (); movecameranewscript = laCamera.GetComponent <MoveCameraNEW> (); gofasterscript = goFaster.GetComponent <GoFaster> (); animMiniBeakyUI = miniBeakyUI.GetComponent <Animator> (); animpowerupcanvas = powerUpCanvas.GetComponent <Animator> (); //TrigDestruction.SetActive (false); }
// Use this for initialization void Start() { rbpiegon = GetComponent <Rigidbody2D> (); anim = GetComponent <Animator> (); movecameranewscript = laCamera.GetComponent <MoveCameraNEW> (); powerupscriptpremier = powerup1.GetComponent <PowerUp> (); powerupscriptdeuxieme = powerup2.GetComponent <PowerUp> (); spriterendererplayer = GetComponent <SpriteRenderer> (); lemenupause = GetComponent <MenuPause> (); colliderplayer = GetComponent <Collider2D> (); animPlume3 = plume3.GetComponent <Animator> (); animPlume2 = plume2.GetComponent <Animator> (); animPlume1 = plume1.GetComponent <Animator> (); animMiniBeakyUI = miniBeakyUI.GetComponent <Animator> (); animPlume3.SetBool("Move", true); lemenupause.enabled = true; countCollectible = 0; totalCollectible = ZPlayerPrefs.GetInt("Total", 0); highScoreLevelTest = ZPlayerPrefs.GetInt("HighScoreLTest", 0); //totaletoilew1l1 = ZPlayerPrefs.GetInt ("EtoileW1L1", 0); highScoreEtoileW1L1 = ZPlayerPrefs.GetInt("HSEtoileW1L1", 0); highScoreEtoileW1L2 = ZPlayerPrefs.GetInt("HSEtoileW1L2", 0); nbVie = 3; ayoye = false; }
void Start() { movecameranewscript = laCamera.GetComponent <MoveCameraNEW> (); }