internal MouseWheelEventArgs(Native.SDL_MouseWheelEvent wheel) : base(wheel.Timestamp) { _windowId = wheel.WindowId; IsTouch = wheel.Which == uint.MaxValue; Location = (wheel.X, wheel.Y); Direction = wheel.Direction; }
public async Task Wheel(int delta, MouseWheelDirection direction) { if (await WaitForName()) { workspaceNetwork.Wheel(serverName !, delta, direction); } }
public OnWheelEvent(ModifierKeys modifierKeys, MouseButton mouseButton, MouseWheelDirection direcction, int wheel, DefinedActions definedActions) { this.ModifierKeys = modifierKeys; this.MouseButton = mouseButton; this.MouseWheelDirection = direcction; this.WheelCount = wheel; this.DefinedActions = definedActions; }
public static MouseInputData GetWheelData(MouseWheelDirection direction, int amount) { return(new MouseInputData { dwFlags = MouseEventFlags.MOUSEEVENTF_WHEEL, mouseData = (direction == MouseWheelDirection.WheelUp ? amount : -amount) * 120 }); }
public Task Wheel(int delta, MouseWheelDirection direction) { var wheel = new Native.INPUT() { Type = Native.Constants.INPUT_MOUSE, }; wheel.Data.Mouse.dwFlags = direction == MouseWheelDirection.Horizontal ? Native.MOUSEEVENTF.HWHEEL : Native.MOUSEEVENTF.WHEEL; wheel.Data.Mouse.mouseData = delta; wheel.SendSingleInput(); return(Task.CompletedTask); }
public void MouseWheel(Point position, MouseWheelDirection direction) { switch (direction) { case MouseWheelDirection.Up: Zoom(ZoomDirection.In, position); break; case MouseWheelDirection.Down: Zoom(ZoomDirection.Out, position); break; } }
/// <summary> /// Get if <paramref name="direction"/> si a valid value. /// </summary> /// <param name="direction"><see cref="MouseWheelDirection"/></param> /// <returns>True if <paramref name="direction"/> is valid</returns> public static bool IsDefined(MouseWheelDirection direction) { switch (direction) { case MouseWheelDirection.None: case MouseWheelDirection.Up: case MouseWheelDirection.Down: return(true); default: return(false); } }
/// <summary> /// Get the string representation of <paramref name="direction"/> /// </summary> /// <param name="direction"><see cref="MouseWheelDirection"/></param> /// <returns>The string representation.</returns> public static string ToName(this MouseWheelDirection direction) { switch (direction) { case MouseWheelDirection.None: return(nameof(MouseWheelDirection.None)); case MouseWheelDirection.Up: return(nameof(MouseWheelDirection.Up)); case MouseWheelDirection.Down: return(nameof(MouseWheelDirection.Down)); default: throw new ArgumentOutOfRangeException(nameof(direction), direction, null); } }
private void OnMouseWheelScroll(float distance, MouseWheelDirection direction) { if (!_thisEnabled) { return; } switch (direction) { case MouseWheelDirection.Forward: { if (_activeItemIndex < _items.Count - 1) { _activeItemIndex++; } else { _activeItemIndex = 0; } break; } case MouseWheelDirection.Backward: { if (_activeItemIndex > 0) { _activeItemIndex--; } else { _activeItemIndex = _items.Count - 1; } break; } } _activeItem = _items.Values.ToList()[_activeItemIndex]; UpdateActiveItemImage(); UpdateActiveItemDesc(); UpdateScrollbarPosition(); GameEvents.current.FireEvent_InventoryActiveItemChanged(_activeItem); }
private static void ApplyMouseWheelDirection(this IMuteMap map, MouseWheelDirection direction) { switch (direction) { case MouseWheelDirection.Forward: map.MouseWheelSpeed = 0.5; break; case MouseWheelDirection.Reverse: map.MouseWheelSpeed = 2.0; break; // case MouseWheelDirection.None: default: map.MouseWheelSpeed = 1.0; break; } }
private void ChangeThumbnailSize(MouseWheelDirection direction) { switch (direction) { case MouseWheelDirection.Up: if (Config.ThumbnailSize <= 260) { Config.ThumbnailSize += 8; } break; case MouseWheelDirection.Down: if (Config.ThumbnailSize >= 30) { Config.ThumbnailSize -= 8; } break; } }
public void FireEvent_MouseWheelScroll(float distance, MouseWheelDirection direction) { Event_OnMouseWheelScroll?.Invoke(distance, direction); }
public abstract void WheelMouse(MouseWheelDirection direction, int amount);
public override void WheelMouse(MouseWheelDirection direction, int amount) => NativeMethods.DoEverything();
public MouseWheelEvent(MouseStatus previous, MouseStatus status, MouseWheelDirection direction) : base(previous, status) { Direction = direction; }
public void OnMouseWheel(MouseWheelDirection direction, MouseStatus nextStatus) { MouseWheel?.Invoke(sender, new MouseWheelEvent(LastMouseStatus, nextStatus, direction)); OnMouseChange(nextStatus); }
/// <summary> /// Initializes a new instance of the <see cref="MouseWheelEventArgs"/> class. /// </summary> /// <param name="position"> /// The <see cref="Coord"/> in the input-space at which the event occurred. /// </param> /// <param name="direction"> /// The <see cref="MouseWheelDirection"/> the mouse was scrolled in. /// </param> public MouseWheelEventArgs(Coord position, MouseWheelDirection direction) { this.Position = position; this.Direction = direction; }
private void ProcessMessage(Native.MouseChannelMessage message) { if (message.lParam.dwExtraInfo.IsMarionetInstancePointer()) { return; } switch (message.wParam) { case Native.LowLevelMouseProc_wParam.WM_LBUTTONDOWN: MouseButtonPressed?.Invoke(this, new MouseButtonActionEventArgs(MouseButton.Left)); break; case Native.LowLevelMouseProc_wParam.WM_LBUTTONUP: MouseButtonReleased?.Invoke(this, new MouseButtonActionEventArgs(MouseButton.Left)); break; case Native.LowLevelMouseProc_wParam.WM_MBUTTONDOWN: MouseButtonPressed?.Invoke(this, new MouseButtonActionEventArgs(MouseButton.Middle)); break; case Native.LowLevelMouseProc_wParam.WM_MBUTTONUP: MouseButtonReleased?.Invoke(this, new MouseButtonActionEventArgs(MouseButton.Middle)); break; case Native.LowLevelMouseProc_wParam.WM_RBUTTONDOWN: MouseButtonPressed?.Invoke(this, new MouseButtonActionEventArgs(MouseButton.Right)); break; case Native.LowLevelMouseProc_wParam.WM_RBUTTONUP: MouseButtonReleased?.Invoke(this, new MouseButtonActionEventArgs(MouseButton.Right)); break; case Native.LowLevelMouseProc_wParam.WM_MOUSEMOVE: MouseMoved?.Invoke(this, new MouseMoveEventArgs(new Point(message.lParam.pt.x, message.lParam.pt.y), inputBlocking.IsInputBlocked)); break; case Native.LowLevelMouseProc_wParam.WM_MOUSEWHEEL: case Native.LowLevelMouseProc_wParam.WM_MOUSEHWHEEL: int delta = message.lParam.mouseData >> 16; // delta is in the high word MouseWheelDirection direction = message.wParam switch { Native.LowLevelMouseProc_wParam.WM_MOUSEWHEEL => MouseWheelDirection.Vertical, Native.LowLevelMouseProc_wParam.WM_MOUSEHWHEEL => MouseWheelDirection.Horizontal, _ => throw new NotImplementedException("This error should never occur."), }; MouseWheel?.Invoke(this, new MouseWheelEventArgs(delta, direction)); break; case Native.LowLevelMouseProc_wParam.WM_XBUTTONDOWN: case Native.LowLevelMouseProc_wParam.WM_XBUTTONUP: int xButton = message.lParam.mouseData >> 16; // button is in the high word MouseButton button; if (xButton == Native.Constants.XBUTTON1) { button = MouseButton.XButton1; } else if (xButton == Native.Constants.XBUTTON2) { button = MouseButton.XButton2; } else { break; } EventHandler <MouseButtonActionEventArgs>?eventHandler = message.wParam switch { Native.LowLevelMouseProc_wParam.WM_XBUTTONDOWN => MouseButtonPressed, Native.LowLevelMouseProc_wParam.WM_XBUTTONUP => MouseButtonReleased, _ => throw new NotImplementedException("This error should never occur."), }; eventHandler?.Invoke(this, new MouseButtonActionEventArgs(button)); break; } }
public MouseWheelEventArgs(int delta, MouseWheelDirection direction) { Delta = delta; Direction = direction; }
/// <summary> /// Initializes a new instance of the <see cref="MouseWheelGesture"/> class. /// </summary> /// <param name="direction">The <see cref="MouseWheelDirection"/></param> /// <param name="modifiers">Modifiers</param> public MouseWheelGesture(MouseWheelDirection direction, ModifierKeys modifiers) : base(MouseAction.WheelClick, modifiers) { this.Direction = direction; }
/// <summary> /// Add the mouse wheel to the Button. /// </summary> /// <param name="direction">The mouse wheel direction to add.</param> /// <returns>The Button.</returns> public Button AddMouseWheel(MouseWheelDirection direction) { MouseWheel.Add(direction); return(this); }
/// <summary> /// Initializes a new instance of the <see cref="MouseWheelExtension"/> class. /// </summary> /// <param name="direction"><see cref="MouseWheelDirection"/></param> /// <param name="modifiers"><see cref="ModifierKeys"/></param> public MouseWheelExtension(ModifierKeys modifiers, MouseWheelDirection direction) : this(new MouseWheelGesture(direction, modifiers)) { }
/// <summary> /// Add the mouse wheel to the Button. /// </summary> /// <param name="direction">The mouse wheel direction to add.</param> /// <returns>The Button.</returns> public Button AddMouseWheel(MouseWheelDirection direction) { MouseWheel.Add(direction); return this; }
/// <summary> /// Initializes a new instance of the <see cref="MouseWheelExtension"/> class. /// </summary> /// <param name="direction"><see cref="MouseWheelDirection"/></param> public MouseWheelExtension(MouseWheelDirection direction) : this(ModifierKeys.None, direction) { }
public static void MouseWheel(MouseWheelDirection direction, int amount) { var wheelInput = new INPUT(MouseInputData.GetWheelData(direction, amount)); SendInput(1, ref wheelInput, Marshal.SizeOf <INPUT>()); }
public override void WheelMouse(MouseWheelDirection direction, int amount) => NativeMethods.MouseWheel(direction, amount);
public EventKey(EventType t, MouseWheelDirection val) { this._Val = ((int)t << 24) | ((int)val & 0x00ffffff); }
/// <summary> /// Initializes a new instance of the <see cref="MouseWheelGesture"/> class. /// </summary> /// <param name="direction">The <see cref="MouseWheelDirection"/></param> public MouseWheelGesture(MouseWheelDirection direction) //// ReSharper disable once IntroduceOptionalParameters.Global : this(direction, ModifierKeys.None) { }
public bool Equals(MouseWheelDirection other) { return((this.KeyType == EventType.MouseWheel) && (this.ValueAsMouseWheelDirection == other)); }
public MouseWheelGesture(ModifierKeys keys, MouseWheelDirection direction) : base(MouseAction.WheelClick, keys) { Direction = direction; }
public MouseWheelReceivedEventArgs(string from, int delta, MouseWheelDirection direction) { From = from; Delta = delta; Direction = direction; }