Exemple #1
0
        void handleCameraControls(GameTime gameTime)
        {
            int scrollWheelDelta = MouseStatus.ScrollwheelDelta;

            if (scrollWheelDelta > 0 /* && kstate.IsKeyDown(Keys.LeftControl)*/)
            {
                float zoom = (float)Math.Round(Camera.Scale * 10) * 10.0f + 10.0f;

                _mainForm.SetZoomComboText(zoom.ToString( ) + "%");

                Camera.Scale = zoom / 100.0f;
            }

            if (scrollWheelDelta < 0 /* && kstate.IsKeyDown(Keys.LeftControl)*/)
            {
                float zoom = (float)Math.Round(Camera.Scale * 10) * 10.0f - 10.0f;
                if (zoom <= 0.0f)
                {
                    return;
                }

                _mainForm.SetZoomComboText(zoom.ToString( ) + "%");

                Camera.Scale = zoom / 100.0f;
            }

            //Camera movement
            float delta;

            if (KeyboardStatus.IsKeyDown(Keys.LeftShift))
            {
                delta = Constants.Instance.CameraFastSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
            }
            else
            {
                delta = Constants.Instance.CameraSpeed * (float)gameTime.ElapsedGameTime.TotalSeconds;
            }

            bool leftControlKeyNotPressed = KeyboardStatus.IsKeyUp(Keys.LeftControl);

            if (KeyboardStatus.IsKeyDown(Keys.W) && leftControlKeyNotPressed)
            {
                Camera.Position += (new Vector2(0, -delta));
            }

            if (KeyboardStatus.IsKeyDown(Keys.S) && leftControlKeyNotPressed)
            {
                Camera.Position += (new Vector2(0, +delta));
            }

            if (KeyboardStatus.IsKeyDown(Keys.A) && leftControlKeyNotPressed)
            {
                Camera.Position += (new Vector2(-delta, 0));
            }

            if (KeyboardStatus.IsKeyDown(Keys.D) && leftControlKeyNotPressed)
            {
                Camera.Position += (new Vector2(+delta, 0));
            }

            if (KeyboardStatus.IsKeyDown(Keys.Subtract))
            {
                var zoom = (float)(Camera.Scale * 0.995);

                _mainForm.SetZoomComboText(textualRepresentationOfZoom(zoom));

                Camera.Scale = zoom;
            }

            if (KeyboardStatus.IsKeyDown(Keys.Add))
            {
                var zoom = (float)(Camera.Scale * 1.005);
                _mainForm.SetZoomComboText(textualRepresentationOfZoom(zoom));
                Camera.Scale = zoom;
            }

            //get mouse world position considering the ScrollSpeed of the current layer
            Vector2 maincameraposition = Camera.Position;

            if (getLevel( ).ActiveLayer != null)
            {
                Camera.Position *= getLevel( ).ActiveLayer.ScrollSpeed;
            }

            MouseStatus.UpdateCamera(Camera);

            MouseStatus.WorldPosition = Vector2.Transform(MouseStatus.ScreenPosition, Matrix.Invert(Camera.Matrix));
            MouseStatus.WorldPosition = MouseStatus.WorldPosition.Round( );

            _mainForm.SetToolStripStatusLabel3(
                "Mouse: ({0}, {1})".FormatWith(MouseStatus.WorldPosition.X, MouseStatus.WorldPosition.Y));

            Camera.Position = maincameraposition;
        }