Exemple #1
0
        public static void closeAllOpenedWindows(bool skipBackpack = false)
        {
            openEqWindow();
            Window window;


            int x = gameWindowWidth + Constants.OpenedWindowCloseButtonFromLeftXOffset;
            int y = Constants.FirstOpenedWindowYOffset + Constants.OpenedWindowCloseButtonYOffset;

            if (skipBackpack)
            {
                window = secondOpenedWindow;
                y     += firstOpenedWindow.height;
            }
            else
            {
                window = firstOpenedWindow;
            }

            while (window.height > 0)
            {
                MouseSimulator.click(x, y);
            }


            _currentContainer = null;
        }
Exemple #2
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        /// <summary>
        /// 練功狀態下的Update
        /// </summary>
        private void AttactBehavior()
        {
            if (IsFighting() && mSurvivalPoints.Count > 0)
            {
                foreach (Point point in mSurvivalPoints)
                {
                    Bitmap bmp = ScreenLib.GetScreen(point, AttackTargeSize);
                    if (!ScreenLib.Scan(bmp, TargetColor))
                    {
                        mSurvivalPoints.Remove(point);
                    }
                }

                MouseSimulator.Position = mSurvivalPoints[0];
                Thread.Sleep(100);
                KeyboardSimulator.KeyPress(PrimaryKey);
                Thread.Sleep(100);
                MouseSimulator.Click(MouseButton.Left);
            }
            else
            {
                mSurvivalPoints.Clear();
                CurrentBehavior = NormalBehavior;
            }
        }
Exemple #3
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        /// <summary>
        /// Find in first opened window items with given ID and right click on it
        /// </summary>
        /// <param name="items"></param>
        /// <param name="timeToUse"></param>
        public static bool UseItemsFromOpenedWindow(List <int> items, Window window, int timeToUse = 1)
        {
            int x, y;

            for (int i = 0; i < Constants.FullLineScrollClickCount * 3; i++)
            {
                MouseSimulator.click(Constants.OpenedWindowScrollFromRightXOffset + gameWindowWidth, Constants.OpenedWindowScrollUpButtonYOffset + yPositionOfOpenedWindow(window));
            }
            Thread.Sleep(100);
            if (waitForWindowOpen(window))
            {
                resizeOpenedWindows();
                if (getItemCoordinatesFromOpenedWindow(out x, out y, items, window))
                {
                    for (int i = 0; i < timeToUse; i++)
                    {
                        MouseSimulator.click(x, y, true);
                        if (timeToUse > 1)
                        {
                            Thread.Sleep(100);
                        }
                    }
                    return(true);
                }
            }
            return(false);
        }
Exemple #4
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        private void MouseClick(Keys key, int pressTime)
        {
            if (key == Keys.LButton)
            {
                MouseSimulator.MouseDown(MouseButtons.Left);
            }
            else if (key == Keys.RButton)
            {
                MouseSimulator.MouseDown(MouseButtons.Right);
            }
            else if (key == Keys.MButton)
            {
                MouseSimulator.MouseDown(MouseButtons.Middle);
            }
            else if (key == Keys.XButton1)
            {
                MouseSimulator.MouseDown(MouseButtons.XButton1);
            }
            else if (key == Keys.XButton2)
            {
                MouseSimulator.MouseDown(MouseButtons.XButton2);
            }

            new Thread(() =>
            {
                DateTime objCurrentTime = new DateTime();
                objCurrentTime          = DateTime.Now;

                while (true)
                {
                    var time = DateTime.Now - objCurrentTime;
                    if (pressTime < time.TotalMilliseconds)
                    {
                        break;
                    }
                    Thread.Sleep(10);
                }

                if (key == Keys.LButton)
                {
                    MouseSimulator.MouseUp(MouseButtons.Left);
                }
                else if (key == Keys.RButton)
                {
                    MouseSimulator.MouseUp(MouseButtons.Right);
                }
                else if (key == Keys.MButton)
                {
                    MouseSimulator.MouseUp(MouseButtons.Middle);
                }
                else if (key == Keys.XButton1)
                {
                    MouseSimulator.MouseUp(MouseButtons.XButton1);
                }
                else if (key == Keys.XButton2)
                {
                    MouseSimulator.MouseUp(MouseButtons.XButton2);
                }
            }).Start();
        }
Exemple #5
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        private static void TradeItems(List <TradeItem> items)
        {
            int x = gameWindowWidth - 50;

            int y = Constants.FirstOpenedWindowYOffset + Constants.TradeWindowFirstItemYOffset;

            ClickAndTradeItem(x, y, items);

            y = Constants.FirstOpenedWindowYOffset + Constants.TradeWindowSecondItemYOffset;
            ClickAndTradeItem(x, y, items);

            y = Constants.FirstOpenedWindowYOffset + Constants.ThirdItemFromListYOffset;
            ClickAndTradeItem(x, y, items);


            int LastTradeItemID = -1;

            while (LastTradeItemID != tradeItemID)
            {
                LastTradeItemID = tradeItemID;

                int scrollY = Constants.TradeWindowScrollDownButtonYOffset + Constants.FirstOpenedWindowYOffset;
                int scrollX = Constants.OpenedWindowScrollFromRightXOffset + gameWindowWidth;
                MouseSimulator.click(scrollX, scrollY);

                ClickAndTradeItem(x, y, items);
            }
        }
Exemple #6
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        private void mimicMouse(EventType aEvent)
        {
            if (toggleThis && (aEvent == EventType.KEYUP || aEvent == EventType.MOUSEUP))
            {
                if (isToggled)
                {
                    MouseSimulator.MouseUp(convertMouseButton(secMouseKey));
                }
                else
                {
                    MouseSimulator.MouseDown(convertMouseButton(secMouseKey));
                }

                isToggled = isToggled ? false : true;
            }


            if (!toggleThis)
            {
                if (aEvent == EventType.MOUSEDOWN || aEvent == EventType.KEYDOWN)
                {
                    MouseSimulator.MouseDown(convertMouseButton(secMouseKey));
                }

                if (aEvent == EventType.KEYUP || aEvent == EventType.MOUSEUP)
                {
                    MouseSimulator.MouseUp(convertMouseButton(secMouseKey));
                }
            }
        }
Exemple #7
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        private void SimulateClick(IHTMLElement el)
        {
            BrowserWindow bw = browser as BrowserWindow;

            if (bw != null)
            {
                MyBrowser wb = bw.WBBrowser as MyBrowser;

                Point p          = wb.GetScroll();
                int   scrollTop  = p.Y;
                int   scrollLeft = p.X;
                logger.InfoFormat("scrolltop:{0},scrollleft:{1}", scrollTop, scrollLeft);

                Rectangle rect = browser.GetAbsolutePosition(el);

                System.Windows.Forms.Control control = wb as System.Windows.Forms.Control;
                //获取控件绝对位置
                Point location = control.PointToScreen(Point.Empty);

                Point newPosition = new Point(rect.X + rect.Width / 2 - scrollLeft, rect.Y + location.Y - scrollTop + 2);
                logger.InfoFormat("new position, x:{0}, y:{0}", newPosition.X, newPosition.Y);
                AutoRobo.Core.Macro.Macror.LinearSmoothMove(newPosition, 200);
                MouseSimulator.X = newPosition.X;
                MouseSimulator.Y = newPosition.Y;
                MouseSimulator.Click(System.Windows.Forms.MouseButtons.Left);
            }
        }
 public static void Click(int xPosition, int yPosition, int floor, bool isRightClick)
 {
     if (GetData.isOnScreen(xPosition, yPosition, floor))
     {
         MouseSimulator.clickOnField(xPosition, yPosition, isRightClick);
     }
 }
Exemple #9
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        private void playOperation(IntPtr h, Rectangle rect, string op)
        {
            Point p = NativeUtils.NativeClientToScreen(h, rect.Location);

            rect.Location = p;

            //从左上角调整到控件中心
            p.X += rect.Width / 2;
            p.Y += rect.Height / 2;

            string s = op + ":" + h.ToString() + rect.ToString();

            lstBox.Items.Add(s);
            lstBox.SelectedIndex = lstBox.Items.Count - 1;

            //画这次的线和框
            drawLine(_currentPoint, p);

            drawRectangle(rect);

            MouseSimulator.Position = p;
            System.Threading.Thread.Sleep(1000);
            MouseSimulator.Click(MouseButton.Left);

            System.Threading.Thread.Sleep(1000);

            //消除这次画的线和框

            drawLine(_currentPoint, p);

            drawRectangle(rect);
            System.Threading.Thread.Sleep(1000);

            _currentPoint = p;
        }
Exemple #10
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        void FireMouseDown(object sender, SelfTouchEventArgs e)
        {
            lock (SyncRoot)
            {
                _mouseDownCounter++;
                //only act after 3 hits
                if (_mouseDownCounter < NoiseFilter)
                {
                    return;
                }
                _mouseUpCounter = 0;
                //Prevent int overflow
                if (_mouseDownCounter > int.MaxValue)
                {
                    _mouseDownCounter = NoiseFilter;
                }

                //Check the time interval
                if (!CheckEventInterval(ref _mouseDownHit, MouseButtonsIntervalInMilliseconds) || _mouseDown)
                {
                    return;
                }
                _mouseDown    = true;
                WindowMessage = "Mouse down";

                if (!_controlMouse)
                {
                    return;
                }
                MouseSimulator.MouseDown(System.Windows.Input.MouseButton.Left);
            }
        }
Exemple #11
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        public ControlHubClient(string host = "localhost", int port = 50051)
        {
            this.Host = host;
            this.Port = port;

            this.channel        = new Channel(this.Host, this.Port, ChannelCredentials.Insecure);
            StandardInputClient = new StandardInput.StandardInputClient(channel);

            var InputSim    = new InputSimulator();
            var MouseSim    = new MouseSimulator(InputSim);
            var KeyboardSim = new KeyboardSimulator(InputSim, useScanCodes: true);

            Console.WriteLine("0 for left, 1 for right");
            while (true)
            {
                var input = Console.ReadLine();
                if (input == "exit")
                {
                    return;
                }
                else if (input == "0")
                {
                    // MouseSim.LeftButtonClick();
                    MouseSim.LeftButtonDown();
                    MouseSim.LeftButtonUp();
                }
                else if (input == "1")
                {
                    MouseSim.RightButtonDown();
                    MouseSim.RightButtonUp();
                }
            }
        }
Exemple #12
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        void FireMouseUp(object sender, FilterEventArgs e)
        {
            //Hands are not on each other
            lock (SyncRoot)
            {
                //ShowDebugInfo(e, "Mouse up ");

                _mouseUpCounter++;
                //only act after 3 hits
                if (_mouseUpCounter < NoiseFilter)
                {
                    return;
                }
                _mouseDownCounter = 0;
                //Prevent int overflow
                if (_mouseUpCounter > int.MaxValue)
                {
                    _mouseUpCounter = NoiseFilter;
                }

                //check the time interval
                if (!CheckEventInterval(ref _mouseUpHit, MouseButtonsIntervalInMilliseconds) || !_mouseDown)
                {
                    return;
                }
                _mouseDown    = false;
                WindowMessage = "Mouse up";

                if (!_controlMouse)
                {
                    return;
                }
                MouseSimulator.MouseUp(System.Windows.Input.MouseButton.Left);
            }
        }
Exemple #13
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        /// <summary>
        /// simple attempt to go to the waypoint. It is not certain to get there!
        /// </summary>
        /// <param name="waypoint"></param>
        public void go(Waypoint waypoint, int?dir = null)
        {
            if (dir != null)
            {
                _direction = (int)dir;
            }

            if (_direction == 8)
            {
                KeyboardSimulator.Press("up");
            }
            else if (_direction == 6)
            {
                KeyboardSimulator.Press("right");
            }
            else if (_direction == 4)
            {
                KeyboardSimulator.Press("left");
            }
            else if (_direction == 2)
            {
                KeyboardSimulator.Press("down");
            }
            else
            {
                MouseSimulator.clickOnField(waypoint.xPos, waypoint.yPos);
            }

            // KeyboardSimulator.Press("NUM" + direction);

            //MouseSimulator.clickOnField(waypoint.xPos, waypoint.yPos);
        }
Exemple #14
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 /// <summary>
 /// Initialies a new instance of a macro player.
 /// </summary>
 public MacroPlayer()
 {
     underlyingMouseSimulator    = new MouseSimulator(new InputSimulator());
     underlyingKeyboardSimulator = new KeyboardSimulator(new InputSimulator());
     repetitions = 1;
     cancelled   = false;
 }
Exemple #15
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        private void attack(Creature creature, Target settings)
        {
            //  GetData.FollowTarget = settings.followTarget;
            MouseSimulator.clickOnField(creature.XPosition, creature.YPosition, true);

            int x, y; //setting follow mode

            GetData.getItemFromEQWindowPosition(out x, out y, Constants.FollowTargetModeXOffset, Constants.FollowTargetModeYOffset[settings.followTarget ? 1 : 0]);


            Thread.Sleep(200);
            while (working && GetData.getTargetID == creature.id && creature.HPPercent > settings.minHP && creature.HPPercent <= settings.maxHP)//waiting until creature is dead or target is not reachable
            {
                MouseSimulator.click(x, y);
                KeyboardSimulator.Simulate(settings.action);
                if (settings.diagonal)
                {
                    tryToStandDiagonal();
                }
                Thread.Sleep(500);
                if (settings.diagonal)
                {
                    tryToStandDiagonal();
                }
                Thread.Sleep(500);
            }
            if (creature.HPPercent == 0 && (settings.lookForFood || settings.loot))
            {
                if (GetData.isAnyWindowOpened)
                {
                    GetData.closeAllOpenedWindows(true);
                }
                else
                {
                    GetData.openBackpack();
                }

                if (settings.loot)
                {
                    bool itemDropped;

                    if (settings.lookForFood && GetData.HungryTime < 180)
                    {
                        itemDropped = GetData.CheckLoot(lootList, foodList);
                    }
                    else
                    {
                        itemDropped = GetData.CheckLoot(lootList);
                    }

                    if (itemDropped)
                    {
                        MouseSimulator.clickOnField(creature.XPosition, creature.YPosition, true);
                        GetData.waitForWindowOpen(GetData.secondOpenedWindow);
                        LootAndEat(creature, settings.lookForFood);
                    }
                }
            }
        }
Exemple #16
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        public StandardInputImpl()
        {
            var InputSim = new InputSimulator();

            MouseSim    = new MouseSimulator(InputSim);
            KeyboardSim = new KeyboardSimulator(InputSim, useScanCodes: true);
            CurrentKeys = new List <VirtualKeyCode>();
        }
Exemple #17
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        public static void openBackpack()
        {
            int x, y;

            getItemFromEQWindowPosition(out x, out y, Constants.ShieldXOffset, Constants.BackpackYOffset);
            MouseSimulator.click(x, y, true);
            _currentContainer = new Item("Default container", -1);
        }
        public async Task MouseClickRepeatClickTests()
        {
            /* Arrange */
            var handle = WindowFinder.FindWindow(null, "Genymotion for personal use - Google Galaxy Nexus - 4.2.2 - API 17 - 720x1280 v2.6 (720x1280, 320dpi) - 192.168.56.101");

            /* Atc */
            await MouseSimulator.ClickAsync(handle, MouseButton.Left, 50, 500, 1, 10);
        }
Exemple #19
0
 /// <summary>
 /// 左右鍵連點
 /// </summary>
 private void OnRightAndLeftClick()
 {
     if (LeftAndRightCheckBox.Checked)
     {
         MouseSimulator.Click(MouseButton.Right);
         MouseSimulator.Click(MouseButton.Left);
     }
 }
            private void sendCodeUp()
            {
                parent.ReCodes[MouseState.Extract(CodeUp)] = true;
                MouseSimulator.Up(CodeUp);

                MouseSimulator.Delay();
                //stamp = DateTime.Now;
            }
Exemple #21
0
        /// <summary>
        /// Right mouse button click on specific location
        /// </summary>
        /// <param name="x">X position</param>
        /// <param name="y">Y position</param>
        /// <param name="delay">Waiting time delay</param>
        public static void RightMouseClick(int x, int y, int?delay = null)
        {
            var simulator = new MouseSimulator(new InputSimulator());

            simulator.MoveMouseToPositionOnVirtualDesktop(calcVirtualScreenX(x), calcVirtualScreenY(y));
            MakeDelay(delay);
            simulator.RightButtonClick();
        }
        private void is_begin_Click(object sender, EventArgs e)
        {
            if (is_begin.Text == "停止")
            {
                Environment.Exit(0);
                return;
            }
            string ms = is_ms.Text;
            int    result;

            if (int.TryParse(ms, out result) && result > 0)
            {
                is_ms.ReadOnly = true;
                Task.Factory.StartNew(async() =>
                {
                    await Task.Run(() =>
                    {
                        for (int i = 1; i < 5; i++)
                        {
                            is_begin.Text = string.Format("开始({0})", 5 - i);
                            Thread.Sleep(1000);
                        }
                    });
                    is_begin.Text = string.Format("停止");
                    if (this.comboBox1.SelectedIndex == 0)
                    {
                        for (; ;)
                        {
                            await Task.Run(() =>
                            {
                                uint x = (uint)Cursor.Position.X;
                                uint y = (uint)Cursor.Position.Y;
                                MouseSimulator.ClickLeftMouseButton();
                                Thread.Sleep(result);
                            });
                        }
                    }
                    else
                    {
                        for (; ;)
                        {
                            await Task.Run(() =>
                            {
                                uint x = (uint)Cursor.Position.X;
                                uint y = (uint)Cursor.Position.Y;
                                MouseSimulator.ClickRightMouseButton();
                                Thread.Sleep(result);
                            });
                        }
                    }
                });
            }
            else
            {
                MessageBox.Show("输入的数字不正确,必须是正整数");
            }
        }
Exemple #23
0
        public InterpretHelper()
        {
            var key   = new KeyboardSimulator(new InputSimulator());
            var mouse = new MouseSimulator(new InputSimulator());

            inputter = new InputSimulator(key, mouse, null);

            timers = new List <System.Timers.Timer>();
        }
Exemple #24
0
 /// <summary>
 /// 滑鼠單點延遲20ms
 /// </summary>
 private void OnMouseClick()
 {
     if (DoubleClickCheckBox.Checked)
     {
         MouseSimulator.MouseDown(MouseButton.Left);
         Thread.Sleep(20);
         MouseSimulator.MouseUp(MouseButton.Left);
     }
 }
Exemple #25
0
        void tickTimer_Elapsed(object sender, System.Timers.ElapsedEventArgs e)
        {
            EventType currentEvent = macroList.ElementAt(macroNumber).theMacro;


            if (currentEvent == EventType.KEYDOWN)
            {
                KeyboardSimulator.KeyDown((Keys)macroList.ElementAt(macroNumber).theMacroEvent);
            }


            if (currentEvent == EventType.KEYUP)
            {
                KeyboardSimulator.KeyUp((Keys)macroList.ElementAt(macroNumber).theMacroEvent);
            }


            if (currentEvent == EventType.MOUSEDOWN)
            {
                MouseSimulator.MouseDown((MouseButtons)macroList.ElementAt(macroNumber).theMacroEvent);
            }

            if (currentEvent == EventType.MOUSEUP)
            {
                MouseSimulator.MouseUp((MouseButtons)macroList.ElementAt(macroNumber).theMacroEvent);
            }

            if (currentEvent == EventType.MOUSEMOVE)
            {
                MouseSimulator.X = macroList.ElementAt(macroNumber).location.X;
                MouseSimulator.Y = macroList.ElementAt(macroNumber).location.Y;
            }

            if (currentEvent == EventType.MOUSEWHEEL)
            {
                MouseSimulator.MouseWheel(macroList.ElementAt(macroNumber).theMacroEvent);
            }

            macroNumber++;
            if (macroNumber >= macroList.Count)
            {
                tickTimer.Stop();
                isToggled = false;
            }
            else
            {
                if (macroList.ElementAt(macroNumber).timeBeforeEvent <= 0)
                {
                    tickTimer.Interval = 1;
                }
                else
                {
                    tickTimer.Interval = macroList.ElementAt(macroNumber).timeBeforeEvent;
                }
            }
        }
Exemple #26
0
        private static void ClickAndTradeItem(int x, int y, List <TradeItem> items)
        {
            MouseSimulator.click(x, y);
            TradeItem ti;

            if (((ti = items.FirstOrDefault(tradeItem => tradeItem.item.ID == tradeItemID)) != null))
            {
                TradeIt(ti.amount);
            }
        }
Exemple #27
0
        public static void ScrollUpWindow(Window window)
        {
            int x = gameWindowWidth + Constants.OpenedWindowScrollFromRightXOffset;
            int y = yPositionOfOpenedWindow(window) + Constants.OpenedWindowScrollUpButtonYOffset;

            for (int i = 0; i < Constants.FullLineScrollClickCount * 5; i++)
            {
                MouseSimulator.click(x, y);
            }
        }
Exemple #28
0
        //public static void ConsumeEvents()
        //{
        //    List<MacroEvent> tmpList;
        //    lock (list)
        //    {
        //        while (list.Count == 0)
        //            Monitor.Wait(list);

        //        tmpList = list;
        //        list = new List<MacroEvent>();
        //    }
        //    //return ret;
        //    playEvents(tmpList);
        //}

        private static void playEvents(List <MacroEvent> events)
        {
            foreach (MacroEvent macroEvent in events)
            {
                //Thread.Sleep()
                switch (macroEvent.MacroEventType)
                {
                case MacroEventType.MouseMove:
                {
                    MacroMouseEventArgs mouseArgs = macroEvent.EventArgs.mouse;
                    //MouseSimulator.Position = new Point(mouseArgs.X, mouseArgs.Y);
                    MouseSimulator.setPositionFromNormalizedDelta(mouseArgs.X, mouseArgs.Y);
                }
                break;

                case MacroEventType.MouseDown:
                {
                    MacroMouseEventArgs mouseArgs = macroEvent.EventArgs.mouse;
                    MouseSimulator.MouseDown(mouseArgs.Button);
                }
                break;

                case MacroEventType.MouseUp:
                {
                    MacroMouseEventArgs mouseArgs = macroEvent.EventArgs.mouse;
                    MouseSimulator.MouseUp(mouseArgs.Button);
                }
                break;

                case MacroEventType.MouseWheel:
                {
                    MacroMouseEventArgs mouseArgs = macroEvent.EventArgs.mouse;
                    MouseSimulator.MouseWheel(mouseArgs.Delta);
                }
                break;

                case MacroEventType.KeyDown:
                {
                    MacroKeyEventArgs keyArgs = macroEvent.EventArgs.key;
                    KeyboardSimulator.KeyDown(keyArgs.KeyCode);
                }
                break;

                case MacroEventType.KeyUp:
                {
                    MacroKeyEventArgs keyArgs = macroEvent.EventArgs.key;
                    KeyboardSimulator.KeyUp(keyArgs.KeyCode);
                }
                break;

                default:
                    break;
                }
            }
        }
        private void playBackMacroButton_Click(object sender, EventArgs e)
        {
            foreach (MacroEvent macroEvent in events)
            {
                Thread.Sleep(macroEvent.TimeSinceLastEvent);

                switch (macroEvent.MacroEventType)
                {
                case MacroEventType.MouseMove:
                {
                    MouseEventArgs mouseArgs = (MouseEventArgs)macroEvent.EventArgs;

                    MouseSimulator.X = mouseArgs.X;
                    MouseSimulator.Y = mouseArgs.Y;
                }
                break;

                case MacroEventType.MouseDown:
                {
                    MouseEventArgs mouseArgs = (MouseEventArgs)macroEvent.EventArgs;

                    MouseSimulator.MouseDown(mouseArgs.Button);
                }
                break;

                case MacroEventType.MouseUp:
                {
                    MouseEventArgs mouseArgs = (MouseEventArgs)macroEvent.EventArgs;

                    MouseSimulator.MouseUp(mouseArgs.Button);
                }
                break;

                case MacroEventType.KeyDown:
                {
                    KeyEventArgs keyArgs = (KeyEventArgs)macroEvent.EventArgs;

                    KeyboardSimulator.KeyDown(keyArgs.KeyCode);
                }
                break;

                case MacroEventType.KeyUp:
                {
                    KeyEventArgs keyArgs = (KeyEventArgs)macroEvent.EventArgs;

                    KeyboardSimulator.KeyUp(keyArgs.KeyCode);
                }
                break;

                default:
                    break;
                }
            }
        }
        private static int OpenSelectedChest(int chestNumber, int[] field, int currentLine)
        {
            chestNumber--;
            int result = currentLine + ScrollDown(chestNumber, currentLine);
            int y      = GetData.yPositionOfOpenedWindow(GetData.firstOpenedWindow) + Constants.ItemInOpenedWindowYOffset;
            int x      = field[chestNumber % 4];

            MouseSimulator.click(x, y, true);
            Thread.Sleep(500);
            return(result);
        }
Exemple #31
0
 /// <summary>
 /// Initializes a new instance of the <see cref="InputSimulator"/> class using the default <see cref="KeyboardSimulator"/>, <see cref="MouseSimulator"/> and <see cref="WindowsInputDeviceStateAdaptor"/> instances.
 /// </summary>
 public InputSimulator() {
     Keyboard = new KeyboardSimulator(this);
     Mouse = new MouseSimulator(this);
     InputDeviceState = new WindowsInputDeviceStateAdaptor();
 }