//For PS4. Does nothing on PC and Xbox public static bool OpenMountPoint(MountPointType type, int index, MountPointMode mode, bool async = false) { #if UNITY_PS4 return(PS4Manager.OpenMountPoint(type, index, mode, async)); #else return(true); #endif }
//For PS4. Does nothing on PC and Xbox public static bool OpenMountPoint(MountPointType type, MountPointMode mode, bool async = false) { return(OpenMountPoint(type, 0, mode, async)); }