public override IReadOnlyDictionary <string, GameFile> Mount(bool caseInsensitive = false) { var watch = new Stopwatch(); watch.Start(); if (Info.Version >= EPakFileVersion.PakFile_Version_PathHashIndex) { ReadIndexUpdated(caseInsensitive); } else { ReadIndexLegacy(caseInsensitive); } var elapsed = watch.Elapsed; var sb = new StringBuilder($"Pak \"{Name}\": {FileCount} files"); if (EncryptedFileCount != 0) { sb.Append($" ({EncryptedFileCount} encrypted)"); } if (MountPoint.Contains("/")) { sb.Append($", mount point: \"{MountPoint}\""); } sb.Append($", version {(int) Info.Version} in {elapsed}"); log.Information(sb.ToString()); return(Files); }