void Start() { if (null != m_Beat) { m_Beat = GetComponentInParent <Motion_Beat>(); } }
public void SetHandler(Motion_Move move, ViewCmpt view, Motion_Beat beat) { m_Beat = beat; }
void Start() { if (null != m_Beat) { m_Beat = GetComponentInParent <Motion_Beat>(); } }
public void SetHandler(Motion_Move move, ViewCmpt view, Motion_Beat beat) { m_Beat = beat; }