public void Reset() { MotionPlusData data = wiimote.MotionPlus; board.transform.rotation = board2.GetComponent <Transform>().rotation; wmpOffset = Vector3.zero; data.SetZeroValues(); }
void FixMovement() { dataMP.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.rotation * GetAccelVector(), Vector3.up) * Flashlight.rot.rotation; Flashlight.rot.rotation = Quaternion.FromToRotation(Flashlight.rot.forward, Vector3.forward) * Flashlight.rot.rotation; }
void ZeroOut() { MotionPlusData data = wiimote.MotionPlus; data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, transform.forward) * model.rot.rotation; model.rot.transform.position = new Vector3(0, 1.6f, 1.4f); }
private IEnumerator CalibrateMotionPlus() { if (wmpActivated && wiimote.current_ext == ExtensionController.MOTIONPLUS) { MotionPlusData data = wiimote.MotionPlus; data.SetZeroValues(); Debug.Log("MotionPlus was calibrated"); } else { yield return(null); } }
void UpdateControls() { //Shoot if button A is pressed. shootParticles.SetActive(wiimote.Button.a); if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { //Reset wiimote rotation if buttons 1 and 2 are pressed. if (wiimote.Button.one && wiimote.Button.two) { MotionPlusData data = wiimote.MotionPlus; data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; } } }
void OnGUI() { GUI.Box(new Rect(0, 0, 320, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label("Extension: " + wiimote.current_ext.ToString()); GUILayout.Label("LED Test:"); GUILayout.BeginHorizontal(); for (int x = 0; x < 4; x++) { if (GUILayout.Button("" + x, GUILayout.Width(300 / 4))) { wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3); } } GUILayout.EndHorizontal(); GUILayout.Label("Set Report:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); if (GUILayout.Button("Request Status Report")) { wiimote.SendStatusInfoRequest(); } GUILayout.Label("IR Setup Sequence:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Basic", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.BASIC); } if (GUILayout.Button("Extended", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.EXTENDED); } if (GUILayout.Button("Full", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.FULL); } GUILayout.EndHorizontal(); GUILayout.Label("WMP Attached: " + wiimote.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wiimote.ActivateWiiMotionPlus(); } if ((wiimote.current_ext == ExtensionController.MOTIONPLUS || wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wiimote.DeactivateWiiMotionPlus(); } GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wiimote.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Print Calibration Data")) { StringBuilder str = new StringBuilder(); for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { str.Append(wiimote.Accel.accel_calib[y, x]).Append(" "); } str.Append("\n"); } Debug.Log(str.ToString()); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); } else if (wiimote.current_ext == ExtensionController.CLASSIC) { GUILayout.Label("Classic Controller:", bold); ClassicControllerData data = wiimote.ClassicController; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("Trigger Left: " + data.ltrigger_range); GUILayout.Label("Trigger Right: " + data.rtrigger_range); GUILayout.Label("Trigger Left Button: " + data.ltrigger_switch); GUILayout.Label("Trigger Right Button: " + data.rtrigger_switch); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); } else if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { GUILayout.Label("Wii Motion Plus:", bold); MotionPlusData data = wiimote.MotionPlus; GUILayout.Label("Pitch Speed: " + data.PitchSpeed); GUILayout.Label("Yaw Speed: " + data.YawSpeed); GUILayout.Label("Roll Speed: " + data.RollSpeed); GUILayout.Label("Pitch Slow: " + data.PitchSlow); GUILayout.Label("Yaw Slow: " + data.YawSlow); GUILayout.Label("Roll Slow: " + data.RollSlow); if (GUILayout.Button("Zero Out WMP")) { data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; } if (GUILayout.Button("Reset Offset")) { wmpOffset = Vector3.zero; } GUILayout.Label("Offset: " + wmpOffset.ToString()); } else if (wiimote.current_ext == ExtensionController.WIIU_PRO) { GUILayout.Label("Wii U Pro Controller:", bold); WiiUProData data = wiimote.WiiUPro; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("L: " + data.l); GUILayout.Label("R: " + data.r); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); } GUILayout.EndScrollView(); } else { scrollPosition = Vector2.zero; } GUILayout.EndVertical(); }
void Update() { numUp = 0.1f; if (!WiimoteManager.HasWiimote()) { return; } wiimote = WiimoteManager.Wiimotes[0]; int ret; do { ret = wiimote.ReadWiimoteData(); if (ret > 0 && wiimote.current_ext == ExtensionController.MOTIONPLUS) { Vector3 offset = new Vector3(-wiimote.MotionPlus.PitchSpeed, wiimote.MotionPlus.YawSpeed, wiimote.MotionPlus.RollSpeed) / 95f; // Divide by 95Hz (average updates per second from wiimote) wmpOffset += offset; model.rot.Rotate(offset, Space.Self); } } while (ret > 0); model.a.enabled = wiimote.Button.a; model.b.enabled = wiimote.Button.b; model.one.enabled = wiimote.Button.one; model.two.enabled = wiimote.Button.two; model.d_up.enabled = wiimote.Button.d_up; model.d_down.enabled = wiimote.Button.d_down; model.d_left.enabled = wiimote.Button.d_left; model.d_right.enabled = wiimote.Button.d_right; model.plus.enabled = wiimote.Button.plus; model.minus.enabled = wiimote.Button.minus; model.home.enabled = wiimote.Button.home; if (wiimote.Button.a) { UnityEngine.Debug.Log("El valor de rex es: " + rex); } //Hace funcionar el nunchuck y el home para reiniciar if (wiimote.Button.one) { /*if (num!=0){ * try { * wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); * }catch{ * UnityEngine.Debug.Log("Error"); * }*/ wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); num = 0; rex = true; butZ = true; butC = true; calib = true; wmpOffset = Vector3.zero; } //Calibra el control if (wiimote.Button.two && calib) { //UnityEngine.Debug.Log(wiimote.current_ext); MotionPlusData data = wiimote.MotionPlus; data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; wmpOffset = Vector3.zero; calib = false; } //UnityEngine.Debug.Log("Se oprimio A es: " + wiimote.Button.a); //Recargar el control if (wiimote.Button.home && rex) { rex = false; OnApplicationQuit(); //UnityEngine.Debug.Log("?????????"); WiimoteManager.FindWiimotes(); num = 1; } try { if (wiimote.current_ext != ExtensionController.MOTIONPLUS) { model.rot.localRotation = initial_rotation; } if (ir_dots.Length < 4) { return; } float[,] ir = wiimote.Ir.GetProbableSensorBarIR(); for (int i = 0; i < 2; i++) { float x = (float)ir[i, 0] / 1023f; float y = (float)ir[i, 1] / 767f; if (x == -1 || y == -1) { ir_dots[i].anchorMin = new Vector2(0, 0); ir_dots[i].anchorMax = new Vector2(0, 0); } ir_dots[i].anchorMin = new Vector2(x, y); ir_dots[i].anchorMax = new Vector2(x, y); if (ir[i, 2] != -1) { int index = (int)ir[i, 2]; float xmin = (float)wiimote.Ir.ir[index, 3] / 127f; float ymin = (float)wiimote.Ir.ir[index, 4] / 127f; float xmax = (float)wiimote.Ir.ir[index, 5] / 127f; float ymax = (float)wiimote.Ir.ir[index, 6] / 127f; ir_bb[i].anchorMin = new Vector2(xmin, ymin); ir_bb[i].anchorMax = new Vector2(xmax, ymax); } } float[] pointer = wiimote.Ir.GetPointingPosition(); ir_pointer.anchorMin = new Vector2(pointer[0], pointer[1]); ir_pointer.anchorMax = new Vector2(pointer[0], pointer[1]); } catch { UnityEngine.Debug.Log("Dio algo"); } /*if (num!=0) * { * try { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); * } * catch * { * UnityEngine.Debug.Log("Error"); * } * num = 0; * }*/ }
void OnGUI() { GUI.Box(new Rect(0, 0, 320, Screen.height), ""); GUILayout.BeginVertical(GUILayout.Width(300)); GUILayout.Label("Wiimote Found: " + WiimoteManager.HasWiimote()); if (GUILayout.Button("Find Wiimote")) { WiimoteManager.FindWiimotes(); } if (GUILayout.Button("Cleanup")) { UnityEngine.Debug.Log("Reseteo"); WiimoteManager.Cleanup(wiimote); wiimote = null; } if (wiimote == null) { return; } GUILayout.Label("Extension: " + wiimote.current_ext.ToString()); GUILayout.Label("LED Test:"); GUILayout.BeginHorizontal(); for (int x = 0; x < 4; x++) { if (GUILayout.Button("" + x, GUILayout.Width(300 / 4))) { wiimote.SendPlayerLED(x == 0, x == 1, x == 2, x == 3); } } GUILayout.EndHorizontal(); GUILayout.Label("Set Report:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("But/Acc", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL); } if (GUILayout.Button("But/Ext8", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_EXT8); } if (GUILayout.Button("B/A/Ext16", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_BUTTONS_ACCEL_EXT16); } if (GUILayout.Button("Ext21", GUILayout.Width(300 / 4))) { wiimote.SendDataReportMode(InputDataType.REPORT_EXT21); } GUILayout.EndHorizontal(); if (GUILayout.Button("Request Status Report")) { wiimote.SendStatusInfoRequest(); } GUILayout.Label("IR Setup Sequence:"); GUILayout.BeginHorizontal(); if (GUILayout.Button("Basic", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.BASIC); } if (GUILayout.Button("Extended", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.EXTENDED); } if (GUILayout.Button("Full", GUILayout.Width(100))) { wiimote.SetupIRCamera(IRDataType.FULL); } GUILayout.EndHorizontal(); GUILayout.Label("WMP Attached: " + wiimote.wmp_attached); if (GUILayout.Button("Request Identify WMP")) { wiimote.RequestIdentifyWiiMotionPlus(); } if ((wiimote.wmp_attached || wiimote.Type == WiimoteType.PROCONTROLLER) && GUILayout.Button("Activate WMP")) { wiimote.ActivateWiiMotionPlus(); } if ((wiimote.current_ext == ExtensionController.MOTIONPLUS || wiimote.current_ext == ExtensionController.MOTIONPLUS_CLASSIC || wiimote.current_ext == ExtensionController.MOTIONPLUS_NUNCHUCK) && GUILayout.Button("Deactivate WMP")) { wiimote.DeactivateWiiMotionPlus(); //OnApplicationQuit(); //WiimoteManager.Cleanup(wiimote); /*wiimote = null; * WiimoteManager.FindWiimotes();*/ /* Debug.Log("entre1"); * * NunchuckData data = wiimote.Nunchuck; * GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); * GUILayout.Label("C: " + data.c); * GUILayout.Label("Z: " + data.z);*/ } //UnityEngine.Debug.Log("entre2"); GUILayout.Label("Calibrate Accelerometer"); GUILayout.BeginHorizontal(); for (int x = 0; x < 3; x++) { AccelCalibrationStep step = (AccelCalibrationStep)x; if (GUILayout.Button(step.ToString(), GUILayout.Width(100))) { wiimote.Accel.CalibrateAccel(step); } } GUILayout.EndHorizontal(); if (GUILayout.Button("Print Calibration Data")) { StringBuilder str = new StringBuilder(); for (int x = 0; x < 3; x++) { for (int y = 0; y < 3; y++) { str.Append(wiimote.Accel.accel_calib[y, x]).Append(" "); } str.Append("\n"); } UnityEngine.Debug.Log(str.ToString()); } if (wiimote != null && wiimote.current_ext != ExtensionController.NONE) { scrollPosition = GUILayout.BeginScrollView(scrollPosition); GUIStyle bold = new GUIStyle(GUI.skin.button); bold.fontStyle = FontStyle.Bold; if (wiimote.current_ext == ExtensionController.NUNCHUCK) { UnityEngine.Debug.Log(wiimote.current_ext); GUILayout.Label("Nunchuck:", bold); NunchuckData data = wiimote.Nunchuck; GUILayout.Label("Stick: " + data.stick[0] + ", " + data.stick[1]); GUILayout.Label("C: " + data.c); GUILayout.Label("Z: " + data.z); if (data.stick[0] > 120 && data.stick[0] < 220 && data.stick[1] > 70 && data.stick[1] < 210) { controlWii.transform.position = new Vector3(controlWii.transform.position.x + numUp, 0f, controlWii.transform.position.z); } if (data.stick[0] > 20 && data.stick[0] < 120 && data.stick[1] > 63 && data.stick[1] < 209) { controlWii.transform.position = new Vector3(controlWii.transform.position.x - numUp, 0f, controlWii.transform.position.z); } if (data.stick[0] > 48 && data.stick[0] < 186 && data.stick[1] > 140 && data.stick[1] < 235) { controlWii.transform.position = new Vector3(controlWii.transform.position.x, 0f, controlWii.transform.position.z + numUp); } if (data.stick[0] > 50 && data.stick[0] < 192 && data.stick[1] > 30 && data.stick[1] < 140) { controlWii.transform.position = new Vector3(controlWii.transform.position.x, 0f, controlWii.transform.position.z - numUp); } if (data.z && butZ) { UnityEngine.Debug.Log("Se oprimio la Z"); butZ = false; wiimote.RequestIdentifyWiiMotionPlus(); } if (data.c && butC) { UnityEngine.Debug.Log("Se oprimio la C"); butC = false; wiimote.ActivateWiiMotionPlus(); } } else if (wiimote.current_ext == ExtensionController.CLASSIC) { GUILayout.Label("Classic Controller:", bold); ClassicControllerData data = wiimote.ClassicController; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("Trigger Left: " + data.ltrigger_range); GUILayout.Label("Trigger Right: " + data.rtrigger_range); GUILayout.Label("Trigger Left Button: " + data.ltrigger_switch); GUILayout.Label("Trigger Right Button: " + data.rtrigger_switch); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); } else if (wiimote.current_ext == ExtensionController.MOTIONPLUS) { UnityEngine.Debug.Log(wiimote.current_ext); GUILayout.Label("Wii Motion Plus:", bold); MotionPlusData data = wiimote.MotionPlus; GUILayout.Label("Pitch Speed: " + data.PitchSpeed); GUILayout.Label("Yaw Speed: " + data.YawSpeed); GUILayout.Label("Roll Speed: " + data.RollSpeed); GUILayout.Label("Pitch Slow: " + data.PitchSlow); GUILayout.Label("Yaw Slow: " + data.YawSlow); GUILayout.Label("Roll Slow: " + data.RollSlow); if (GUILayout.Button("Zero Out WMP")) { data.SetZeroValues(); model.rot.rotation = Quaternion.FromToRotation(model.rot.rotation * GetAccelVector(), Vector3.up) * model.rot.rotation; model.rot.rotation = Quaternion.FromToRotation(model.rot.forward, Vector3.forward) * model.rot.rotation; } if (GUILayout.Button("Reset Offset")) { wmpOffset = Vector3.zero; } GUILayout.Label("Offset: " + wmpOffset.ToString()); } else if (wiimote.current_ext == ExtensionController.WIIU_PRO) { GUILayout.Label("Wii U Pro Controller:", bold); WiiUProData data = wiimote.WiiUPro; GUILayout.Label("Stick Left: " + data.lstick[0] + ", " + data.lstick[1]); GUILayout.Label("Stick Right: " + data.rstick[0] + ", " + data.rstick[1]); GUILayout.Label("A: " + data.a); GUILayout.Label("B: " + data.b); GUILayout.Label("X: " + data.x); GUILayout.Label("Y: " + data.y); GUILayout.Label("D-Up: " + data.dpad_up); GUILayout.Label("D-Down: " + data.dpad_down); GUILayout.Label("D-Left: " + data.dpad_left); GUILayout.Label("D-Right: " + data.dpad_right); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Home: " + data.home); GUILayout.Label("L: " + data.l); GUILayout.Label("R: " + data.r); GUILayout.Label("ZL: " + data.zl); GUILayout.Label("ZR: " + data.zr); } else if (wiimote.current_ext == ExtensionController.GUITAR) { GUILayout.Label("Guitar", bold); GuitarData data = wiimote.Guitar; float[] stick = data.GetStick01(); GUILayout.Label("Stick: " + stick [0] + ", " + stick [1]); GUILayout.Label("Slider: " + (data.has_slider ? Convert.ToString(data.GetSlider01()) : "unsupported")); GUILayout.Label("Green: " + data.green); GUILayout.Label("Red: " + data.red); GUILayout.Label("Yellow: " + data.yellow); GUILayout.Label("Blue: " + data.blue); GUILayout.Label("Orange: " + data.orange); GUILayout.Label("Strum Up: " + data.strum_up); GUILayout.Label("Strum Down: " + data.strum_down); GUILayout.Label("Minus: " + data.minus); GUILayout.Label("Plus: " + data.plus); GUILayout.Label("Whammy: " + data.GetWhammy01()); } GUILayout.EndScrollView(); } else { scrollPosition = Vector2.zero; } GUILayout.EndVertical(); }