public void TweenedSomeValue(int val) { progress = val; //Debug.Log("Tween Monster: " + meta.ToString()); int[] lvlCalc = MonsterMeta.CalcLvl(meta, lvlUpSpeed); meta.exp += progress - lvlCalc[1]; UpdateExperience(lvlUpSpeed, meta); }
public void UpdateExperience(MonsterMeta.lvlUpSpeed lvlUpSpeed, PlayerRosterMeta meta) { //Debug.Log("UpdateExperience"); //Debug.Log(meta.ToString()); this.lvlUpSpeed = lvlUpSpeed; this.meta = new PlayerRosterMeta(meta); //Returns [level, currentLvlExp, neededExp] int[] lvlCalc = MonsterMeta.CalcLvl(meta, lvlUpSpeed); meta.lvl = lvlCalc[0]; progress = lvlCalc[1]; MAX_EXP = lvlCalc[2]; gameObject.GetComponent <Image>().fillAmount = progress / (float)MAX_EXP; GameObject.Find("HLvlTxt").GetComponent <Text>().text = lvlCalc[0].ToString(); //Debug.Log("updateExp init: " + lvlCalc[0].ToString() + "/" + lvlCalc[1].ToString()); }
void loadRoster() { AdventureMeta meta = BaseSaver.getAdventure(); for (int i = 1; i < 7; i++) { if (meta.roster.Length >= i) { Debug.Log("I: " + i.ToString()); Debug.Log("Monster Name: " + meta.roster[i - 1].name); rosterSubPnls[i - 1].SetActive(true); string img = "M0" + i.ToString() + "Img"; string health = "M0" + i.ToString() + "Health"; string healthTxt = "M0" + i.ToString() + "HealthTxt"; string mName = "M0" + i.ToString() + "Name"; string mLvl = "M0" + i.ToString() + "lvl"; string mExp = "M0" + i.ToString() + "Exp"; string mExpTxt = "M0" + i.ToString() + "ExpTxt"; string mPowTxt = "M0" + i.ToString() + "Pow"; int[] lvlCalc = MonsterMeta.CalcLvl(meta.roster[i - 1], glossy.GetMonsterMain(meta.roster[i - 1].name).meta.lvlSpeed); GameObject.Find(img).GetComponent <Image>().sprite = glossy.GetMonsterImage(meta.roster[i - 1].name); GameObject.Find(health).GetComponent <Image>().fillAmount = (meta.roster[i - 1].curHealth / (float)meta.roster[i - 1].maxHealth); GameObject.Find(healthTxt).GetComponent <Text>().text = meta.roster[i - 1].curHealth.ToString() + " / " + meta.roster[i - 1].maxHealth.ToString(); GameObject.Find(mExp).GetComponent <Image>().fillAmount = (lvlCalc[1] / (float)lvlCalc[2]); GameObject.Find(mExpTxt).GetComponent <Text>().text = (lvlCalc[2] - lvlCalc[1]).ToString(); GameObject.Find(mName).GetComponent <Text>().text = meta.roster[i - 1].nickname.Length > 0 ? meta.roster[i - 1].nickname : meta.roster[i - 1].name; GameObject.Find(mLvl).GetComponent <Text>().text = lvlCalc[0].ToString(); Debug.Log("Power: " + meta.roster[i - 1].getPower().ToString("0.00")); GameObject.Find(mPowTxt).GetComponent <Text>().text = "POW: <color=#ff0000>" + meta.roster[i - 1].getPower().ToString("0.00") + "</color>"; } else { rosterSubPnls[i - 1].SetActive(false); } } }
void loadRosterInfo(int clk) { currentRosterMonster = clk - 1; if (rosterNickname == null) { rosterNickname = GameObject.Find("LNickName"); } if (rosterEdit == null) { rosterEdit = GameObject.Find("NickNameEdit"); } if (rosterInput == null) { rosterInput = GameObject.Find("LNickNameInput"); } rosterInput.SetActive(false); AdventureMeta playerMeta = BaseSaver.getAdventure(); PlayerRosterMeta monsterMetaShort = playerMeta.roster[currentRosterMonster]; MonsterMeta monsterMetaLong = glossy.GetMonsterMain(monsterMetaShort.name).meta; int[] lvlInfo = MonsterMeta.CalcLvl(monsterMetaShort, monsterMetaLong.lvlSpeed); GameObject.Find("LImg").GetComponent <Image>().sprite = glossy.GetMonsterImage(monsterMetaShort.name); GameObject.Find("Llvl").GetComponent <Text>().text = lvlInfo[0].ToString(); GameObject.Find("LName").GetComponent <Text>().text = monsterMetaShort.name; rosterNickname.GetComponent <Text>().text = "\"" + monsterMetaShort.nickname + "\""; GameObject.Find("HealthTxt").GetComponent <Text>().text = "Health: " + monsterMetaShort.maxHealth.ToString(); GameObject.Find("ExpTxt").GetComponent <Text>().text = "Exp: " + monsterMetaShort.exp.ToString(); GameObject.Find("Stat01Txt").GetComponent <Text>().text = "Lust: " + monsterMetaShort.lust.ToString("0.00"); GameObject.Find("Stat02Txt").GetComponent <Text>().text = "Greed: " + monsterMetaShort.greed.ToString("0.00"); GameObject.Find("Stat03Txt").GetComponent <Text>().text = "Wrath: " + monsterMetaShort.wrath.ToString("0.00"); GameObject.Find("Stat04Txt").GetComponent <Text>().text = "Pride: " + monsterMetaShort.pride.ToString("0.00"); GameObject.Find("Stat05Txt").GetComponent <Text>().text = "Gluttony: " + monsterMetaShort.gluttony.ToString("0.00"); GameObject.Find("Stat06Txt").GetComponent <Text>().text = "Sloth: " + monsterMetaShort.sloth.ToString("0.00"); GameObject.Find("Stat07Txt").GetComponent <Text>().text = "Envy: " + monsterMetaShort.envy.ToString("0.00"); GameObject.Find("Stat08Txt").GetComponent <Text>().text = "Lrn: " + monsterMetaLong.lvlSpeed.ToString(); List <string> mSkills = new List <string>(monsterMetaShort.skills); List <SkillMeta> sMetas = new List <SkillMeta>(GameUtilities.parseSkills(monsterMetaShort.skills, glossy)); for (int i = 0; i < 2; i++) { if (monsterMetaLong.strengths.Length > i) { GameObject.Find("LType" + (i + 1).ToString() + "Txt").GetComponent <Text>().text = monsterMetaLong.strengths[i].ToString(); //GameObject.Find("LType" + (i + 1).ToString()).GetComponent<Image>().enabled = true; //GameObject.Find("LType" + (i+1).ToString()).GetComponent<Image>().sprite = glossy.getGemSprite(MonsterMeta.elementToGem(monsterMetaLong.strengths[i])); } else { //GameObject.Find("LType" + (i + 1).ToString()).GetComponent<Image>().enabled = false; GameObject.Find("LType" + (i + 1).ToString() + "Txt").GetComponent <Text>().text = ""; } } for (int i = 0; i < 4; i++) { if (mSkills.Count > i) { GameObject.Find("Sk0" + (i + 1) + "Res01Gem").GetComponent <Image>().enabled = true; GameObject.Find("Sk0" + (i + 1) + "Res02Gem").GetComponent <Image>().enabled = true; GameObject.Find("LSk0" + (i + 1) + "C").GetComponent <Text>().text = mSkills[i]; GameObject.Find("LSk0" + (i + 1) + "CDesc").GetComponent <Text>().text = PanelManager.getEffectsString(sMetas[i].effects); GameObject.Find("Sk0" + (i + 1) + "Res01Txt").GetComponent <Text>().text = sMetas[i].req1.req.ToString(); GameObject.Find("Sk0" + (i + 1) + "Res01Gem").GetComponent <Image>().sprite = glossy.getGemSprite(sMetas[i].req1.gem); GameObject.Find("Sk0" + (i + 1) + "Res02Txt").GetComponent <Text>().text = sMetas[i].req2.req.ToString(); GameObject.Find("Sk0" + (i + 1) + "Res02Gem").GetComponent <Image>().sprite = glossy.getGemSprite(sMetas[i].req2.gem); } else { GameObject.Find("LSk0" + (i + 1) + "C").GetComponent <Text>().text = ""; GameObject.Find("LSk0" + (i + 1) + "CDesc").GetComponent <Text>().text = ""; GameObject.Find("Sk0" + (i + 1) + "Res01Txt").GetComponent <Text>().text = ""; GameObject.Find("Sk0" + (i + 1) + "Res02Txt").GetComponent <Text>().text = ""; GameObject.Find("Sk0" + (i + 1) + "Res01Gem").GetComponent <Image>().enabled = false; GameObject.Find("Sk0" + (i + 1) + "Res02Gem").GetComponent <Image>().enabled = false; } } }
public void ShowLevelUpScreen(PlayerRosterMeta meta, int exp) { lvlUpPanel.SetActive(true); boardManager.SetActive(false); backgroundShift = shiftLvlUpBackgroundColors(); StartCoroutine(backgroundShift); Glossary glossy = PanelManager.instance.glossaryObj.GetComponent <Glossary>(); MonsterMeta fullMeta = glossy.GetMonsterMain(meta.name).meta; int[] lvlInfoBefore = MonsterMeta.CalcLvl(meta, fullMeta.lvlSpeed); meta.exp += exp; int[] lvlInfoAfter = MonsterMeta.CalcLvl(meta, fullMeta.lvlSpeed); List <string> newSkills = new List <string>(meta.skills); float[] increases = new float[] { 0, 0, 0, 0, 0, 0, 0 }; int lvlsGained = lvlInfoAfter[0] - lvlInfoBefore[0]; for (int i = 0; i < lvlsGained; i++) { float[] updates = MonsterMeta.returnLvlUpdates(fullMeta, meta); increases[0] += updates[0]; increases[1] += updates[1]; increases[2] += updates[2]; increases[3] += updates[3]; increases[4] += updates[4]; increases[5] += updates[5]; increases[6] += updates[6]; foreach (lvlUpSkills skill in fullMeta.skillsGainedOnLvlUp) { if (meta.lvl + i + 1 == skill.lvl) { newSkills.Add(skill.skill); } } } if (newSkills.Count > 4) { choosingSkill = true; GameObject.Find("NxtBtnTxt").GetComponent <Text>().text = "Toss"; GameObject.Find("WarningTxt").GetComponent <Text>().enabled = true; skillSelected = -1; } else { GameObject.Find("WarningTxt").GetComponent <Text>().enabled = false; } meta.lust += increases[0]; meta.greed += increases[1]; meta.wrath += increases[2]; meta.pride += increases[3]; meta.gluttony += increases[4]; meta.sloth += increases[5]; meta.envy += increases[6]; int healthInc = 0; meta.gluttony_bonus += (meta.gluttony + .45f) * lvlsGained; if (meta.gluttony_bonus >= 1) { healthInc = (int)meta.gluttony_bonus; meta.maxHealth += healthInc; meta.gluttony_bonus = meta.gluttony_bonus - ((int)meta.gluttony_bonus); } GameObject.Find("LImg").GetComponent <Image>().sprite = glossy.GetMonsterImage(meta.name); GameObject.Find("Llvl").GetComponent <Text>().text = lvlInfoAfter[0].ToString(); GameObject.Find("LName").GetComponent <Text>().text = meta.name; //GameObject.Find("HealthTxt").GetComponent<Text>().text = "Health: " + meta.maxHealth.ToString() + " (<color=#ff0000>+" + healthInc + "</color>)"; //GameObject.Find("ExpTxt").GetComponent<Text>().text = "Exp: " + meta.exp.ToString() + " (<color=#0000ff>" + (lvlInfoAfter[2] - lvlInfoAfter[1]).ToString() + "</color>)"; //GameObject.Find("Stat01Txt").GetComponent<Text>().text = "Lust: " + meta.lust.ToString("0.00") + " (<color=#ff0000>+" + increases[0].ToString("0.00") + "</color>)"; //GameObject.Find("Stat02Txt").GetComponent<Text>().text = "Greed: " + meta.greed.ToString("0.00") + " (<color=#ff0000>+" + increases[1].ToString("0.00") + "</color>)"; //GameObject.Find("Stat03Txt").GetComponent<Text>().text = "Wrath: " + meta.wrath.ToString("0.00") + " (<color=#ff0000>+" + increases[2].ToString("0.00") + "</color>)"; //GameObject.Find("Stat04Txt").GetComponent<Text>().text = "Pride: " + meta.pride.ToString("0.00") + " (<color=#ff0000>+" + increases[3].ToString("0.00") + "</color>)"; //GameObject.Find("Stat05Txt").GetComponent<Text>().text = "Gluttony: " + meta.gluttony.ToString("0.00") + " (<color=#ff0000>+" + increases[4].ToString("0.00") + "</color>)"; //GameObject.Find("Stat06Txt").GetComponent<Text>().text = "Sloth: " + meta.sloth.ToString("0.00") + " (<color=#ff0000>+" + increases[5].ToString("0.00") + "</color>)"; //GameObject.Find("Stat07Txt").GetComponent<Text>().text = "Envy: " + meta.envy.ToString("0.00") + " (<color=#ff0000>+" + increases[6].ToString("0.00") + "</color>)"; StartCoroutine(IncrementLvlUpTxt(meta, lvlInfoAfter, increases, healthInc)); GameObject.Find("Stat08Txt").GetComponent <Text>().text = "Lrn: " + fullMeta.lvlSpeed.ToString(); List <string> mSkills = new List <string>(meta.skills); //for (int i = 0; i < 4; i++){ // if (newSkills.Count > i) { // GameObject.Find("LSk0" + (i + 1) + "C").GetComponent<Text>().text = mSkills.Contains(newSkills[i]) ? newSkills[i] : "<color=#0000ff>" + newSkills[i] + "</color>"; // } else { // GameObject.Find("LSk0" + (i + 1) + "C").GetComponent<Text>().text = ""; // } //} //GameObject.Find("LSk05C").GetComponent<Text>().text = ""; loadLvlUpSkills(mSkills, newSkills); meta.skills = newSkills.ToArray(); meta.curHealth = meta.maxHealth; lastMeta = meta; //PanelManager.instance.updateCurrent(meta); }