public void BackToSelectTeam() { selectTeamPopup.GetComponent <CanvasGroup>().alpha = 1; selectTeamPopup.GetComponent <CanvasGroup>().interactable = true; selectTeamPopup.GetComponent <CanvasGroup> ().blocksRaycasts = true; selectMonsterPopup.GetComponent <CanvasGroup>().alpha = 0; selectMonsterPopup.GetComponent <CanvasGroup>().interactable = false; selectMonsterPopup.GetComponent <CanvasGroup>().blocksRaycasts = false; inventory.ResetStackAndHashtable(); monsterInventoryScript.ResetListMonsterSelected(); monsterInventoryScript.Reload(false); }
public void HideSelectTeamPopup() { for (var i = 0; i < _data.Count; i++) { if (_data[i].Selected) { monsterInventoryScript2.listMonsterSelected.Add(_data[i].monsterName1); monsterInventoryScript2.listMonsterSelected.Add(_data[i].monsterName2); monsterInventoryScript2.listMonsterSelected.Add(_data[i].monsterName3); monsterInventoryScript2.listMonsterSelected.Add(_data[i].monsterName4); break; } } selectTeamPopup.GetComponent <CanvasGroup>().alpha = 0; selectTeamPopup.GetComponent <CanvasGroup>().interactable = false; selectTeamPopup.GetComponent <CanvasGroup> ().blocksRaycasts = false; selectMonsterPopup.GetComponent <CanvasGroup>().alpha = 1; selectMonsterPopup.GetComponent <CanvasGroup>().interactable = true; selectMonsterPopup.GetComponent <CanvasGroup>().blocksRaycasts = true; monsterInventoryScript2.Reload(true); }